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Previously the mask of available winsys features was stored in a CoglBitmask. That isn't the ideal type to use for this because it is intended for a growable array of bits so it can allocate extra memory if there are more than 31 flags set. For the winsys feature flags the highest used bit is known at compile time so it makes sense to allocate a fixed array instead. This is conceptually similar to the CoglDebugFlags which are stored in an array of integers with macros to test a bit in the array. This moves the macros used for CoglDebugFlags to cogl-flags.h and makes them more generic so they can be shared with CoglContext. |
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cogl-texture-pixmap-x11-private.h | ||
cogl-texture-pixmap-x11.c | ||
cogl-texture-pixmap-x11.h | ||
cogl-winsys-egl.c | ||
cogl-winsys-glx-feature-functions.h | ||
cogl-winsys-glx.c | ||
cogl-winsys-osx.c | ||
cogl-winsys-private.h | ||
cogl-winsys-sdl.c | ||
cogl-winsys-stub.c | ||
cogl-winsys-win32.c | ||
cogl-winsys.c |