mutter/src/tests/clutter
Jonas Ådahl 49c8d42317 clutter: Introduce paint contexts
When painting, actors rely on semi global state tracked by the state to
get various things needed for painting, such as the current draw
framebuffer. Having state hidden in such ways can be very deceiving as
it's hard to follow changes spread out, and adding more and more state
that should be tracked during a paint gets annoying as they will not
change in isolation but one by one in their own places. To do this
better, introduce a paint context that is passed along in paint calls
that contains the necessary state needed during painting.

The paint context implements a framebuffer stack just as Cogl works,
which is currently needed for offscreen rendering used by clutter.

The same context is passed around for paint nodes, contents and effects
as well.

In this commit, the context is only introduced, but not used. It aims to
replace the Cogl framebuffer stack, and will allow actors to know what
view it is currently painted on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
..
accessibility clutter/tests: Rename variable 2019-10-16 11:38:13 +00:00
conform clutter: Introduce paint contexts 2019-12-03 19:02:14 +00:00
interactive clutter: Introduce paint contexts 2019-12-03 19:02:14 +00:00
micro-bench clutter: Introduce paint contexts 2019-12-03 19:02:14 +00:00
performance clutter: Introduce paint contexts 2019-12-03 19:02:14 +00:00
clutter-1.0.suppressions cogl: Remove unused CoglFeatureFlags 2019-10-21 21:43:08 +00:00
meson.build tests/clutter: Replace ClutterTexture from image with custom helper 2019-11-13 13:56:08 +00:00
README clutter: Move tests to src/tests 2019-08-24 08:59:08 +00:00
test-utils.h tests/clutter: Replace ClutterTexture from image with custom helper 2019-11-13 13:56:08 +00:00

Outline of test categories:

The conform/ tests should be non-interactive unit-tests that verify a single
feature is behaving as documented. Use the GLib and Clutter test API and macros
to write the test units. The conformance test suites are meant to be used with
continuous integration builds.

The performance/ tests are performance tests, both focused tests testing single
metrics and larger tests. These tests are used to report one or more
performance markers for the build of Clutter. Each performance marker is picked
up from the standard output of running the tests from strings having the form
"\n@ marker-name: 42.23" where 'marker-name' and '42.23' are the key/value pairs
of a single metric. Each test can provide multiple key/value pairs. Note that
if framerate is the feedback metric the test should forcibly enable FPS
debugging itself. The file test-common.h contains utility function helping to
do fps reporting.

The interactive/ tests are any tests whose status can not be determined without
a user looking at some visual output, or providing some manual input etc. This
covers most of the original Clutter tests. Ideally some of these tests will be
migrated into the conform/ directory.

The accessibility/ tests are tests created to test the accessibility support of
clutter, testing some of the atk interfaces.

Other notes:

• All tests should ideally include a detailed description in the source
explaining exactly what the test is for, how the test was designed to work,
and possibly a rationale for the approach taken for testing. Tests for specific
bugs should reference the bug report URL or number.

• When running tests under Valgrind, you should follow the instructions
available here:

        https://wiki.gnome.org/Valgrind

and also use the suppression file available in the Git repository.