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43edfc9400
Move the private Backend API to a separate header. This also allows us to finally move the class vtable and instance structure to a separate file and plug the visibility hole that left the Backend class bare for everyone to poke into.
94 lines
2.8 KiB
C
94 lines
2.8 KiB
C
/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __CLUTTER_BACKEND_EGL_H__
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#define __CLUTTER_BACKEND_EGL_H__
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/*#ifdef HAVE_CLUTTER_FRUITY */
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/* extra include needed for the GLES header for arm-apple-darwin */
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#include <CoreSurface/CoreSurface.h>
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/*#endif*/
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#include <GLES/gl.h>
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#include <GLES/egl.h>
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#include <glib-object.h>
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#include "clutter-backend-private.h"
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BACKEND_FRUITY (clutter_backend_egl_get_type ())
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#define CLUTTER_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_FRUITY, ClutterBackendEGL))
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#define CLUTTER_IS_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_FRUITY))
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#define CLUTTER_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_FRUITY, ClutterBackendEGLClass))
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#define CLUTTER_IS_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_FRUITY))
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#define CLUTTER_BACKEND_EGL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_FRUITY, ClutterBackendEGLClass))
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typedef struct _ClutterBackendEGL ClutterBackendEGL;
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typedef struct _ClutterBackendEGLClass ClutterBackendEGLClass;
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typedef struct _ClutterFruityFingerDevice ClutterFruityFingerDevice;
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struct _ClutterFruityFingerDevice
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{
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ClutterInputDevice device;
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int x, y;
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gboolean is_down;
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};
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struct _ClutterBackendEGL
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{
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ClutterBackend parent_instance;
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/* EGL Specific */
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EGLDisplay edpy;
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EGLSurface egl_surface;
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EGLContext egl_context;
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gint egl_version_major;
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gint egl_version_minor;
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/* main stage singleton */
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ClutterActor *stage;
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/* event source */
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GSource *event_source;
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int num_fingers;
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/*< private >*/
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};
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struct _ClutterBackendEGLClass
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{
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ClutterBackendClass parent_class;
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};
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GType clutter_backend_egl_get_type (void) G_GNUC_CONST;
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void _clutter_events_init (ClutterBackend *backend);
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void _clutter_events_uninit (ClutterBackend *backend);
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G_END_DECLS
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#endif /* __CLUTTER_BACKEND_EGL_H__ */
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