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74 lines
2.5 KiB
C
74 lines
2.5 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Lionel Landwerlin <lionel.g.landwerlin@linux.intel.com>
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*/
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#pragma once
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include "clutter/clutter-gesture-action.h"
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_ROTATE_ACTION (clutter_rotate_action_get_type ())
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#define CLUTTER_ROTATE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ROTATE_ACTION, ClutterRotateAction))
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#define CLUTTER_IS_ROTATE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ROTATE_ACTION))
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#define CLUTTER_ROTATE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ROTATE_ACTION, ClutterRotateActionClass))
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#define CLUTTER_IS_ROTATE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ROTATE_ACTION))
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#define CLUTTER_ROTATE_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ROTATE_ACTION, ClutterRotateActionClass))
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typedef struct _ClutterRotateAction ClutterRotateAction;
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typedef struct _ClutterRotateActionPrivate ClutterRotateActionPrivate;
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typedef struct _ClutterRotateActionClass ClutterRotateActionClass;
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struct _ClutterRotateAction
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{
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/*< private >*/
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ClutterGestureAction parent_instance;
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ClutterRotateActionPrivate *priv;
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};
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/**
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* ClutterRotateActionClass:
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* @rotate: class handler for the #ClutterRotateAction::rotate signal
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*
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* The #ClutterRotateActionClass structure contains
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* only private data.
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*/
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struct _ClutterRotateActionClass
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{
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/*< private >*/
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ClutterGestureActionClass parent_class;
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};
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CLUTTER_EXPORT
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GType clutter_rotate_action_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterAction *clutter_rotate_action_new (void);
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G_END_DECLS
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