mutter/clutter/clutter/clutter-context.c
Jonas Ådahl 501d19656e context: Make ClutterContext a GObject and move to separate file
This is a step in cleaning up the Clutter context management. By making
it a GObject it's easier to add e.g. properties and features that helps
with introspection.

For now, this means the context creation is changed to go via a
"constructor" (clutter_create_context()). This is so that the global
context singleton can be mantained outsid of ClutterContext, until it
can be removed.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2016>
2023-12-05 14:39:25 +00:00

319 lines
9.5 KiB
C

/*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "config.h"
#include "clutter/clutter-context-private.h"
#include <hb-glib.h>
#include "cally/cally.h"
#include "clutter/clutter-backend-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-graphene.h"
#include "clutter/clutter-main.h"
#include "clutter/clutter-paint-node-private.h"
#include "clutter/clutter-settings-private.h"
static gboolean clutter_disable_mipmap_text = FALSE;
static gboolean clutter_show_fps = FALSE;
#ifdef CLUTTER_ENABLE_DEBUG
static const GDebugKey clutter_debug_keys[] = {
{ "misc", CLUTTER_DEBUG_MISC },
{ "actor", CLUTTER_DEBUG_ACTOR },
{ "texture", CLUTTER_DEBUG_TEXTURE },
{ "event", CLUTTER_DEBUG_EVENT },
{ "paint", CLUTTER_DEBUG_PAINT },
{ "pick", CLUTTER_DEBUG_PICK },
{ "pango", CLUTTER_DEBUG_PANGO },
{ "backend", CLUTTER_DEBUG_BACKEND },
{ "scheduler", CLUTTER_DEBUG_SCHEDULER },
{ "script", CLUTTER_DEBUG_SCRIPT },
{ "shader", CLUTTER_DEBUG_SHADER },
{ "animation", CLUTTER_DEBUG_ANIMATION },
{ "layout", CLUTTER_DEBUG_LAYOUT },
{ "clipping", CLUTTER_DEBUG_CLIPPING },
{ "oob-transforms", CLUTTER_DEBUG_OOB_TRANSFORMS },
{ "frame-timings", CLUTTER_DEBUG_FRAME_TIMINGS },
{ "detailed-trace", CLUTTER_DEBUG_DETAILED_TRACE },
{ "grabs", CLUTTER_DEBUG_GRABS },
{ "frame-clock", CLUTTER_DEBUG_FRAME_CLOCK },
};
#endif /* CLUTTER_ENABLE_DEBUG */
static const GDebugKey clutter_pick_debug_keys[] = {
{ "nop-picking", CLUTTER_DEBUG_NOP_PICKING },
};
static const GDebugKey clutter_paint_debug_keys[] = {
{ "disable-swap-events", CLUTTER_DEBUG_DISABLE_SWAP_EVENTS },
{ "disable-clipped-redraws", CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS },
{ "redraws", CLUTTER_DEBUG_REDRAWS },
{ "paint-volumes", CLUTTER_DEBUG_PAINT_VOLUMES },
{ "disable-culling", CLUTTER_DEBUG_DISABLE_CULLING },
{ "disable-offscreen-redirect", CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT },
{ "continuous-redraw", CLUTTER_DEBUG_CONTINUOUS_REDRAW },
{ "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
{ "damage-region", CLUTTER_DEBUG_PAINT_DAMAGE_REGION },
{ "disable-dynamic-max-render-time", CLUTTER_DEBUG_DISABLE_DYNAMIC_MAX_RENDER_TIME },
{ "max-render-time", CLUTTER_DEBUG_PAINT_MAX_RENDER_TIME },
};
typedef struct _ClutterContextPrivate
{
ClutterTextDirection text_direction;
} ClutterContextPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (ClutterContext, clutter_context, G_TYPE_OBJECT)
static void
clutter_context_dispose (GObject *object)
{
ClutterContext *context = CLUTTER_CONTEXT (object);
g_clear_pointer (&context->events_queue, g_async_queue_unref);
g_clear_pointer (&context->backend, clutter_backend_destroy);
G_OBJECT_CLASS (clutter_context_parent_class)->dispose (object);
}
static void
clutter_context_class_init (ClutterContextClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = clutter_context_dispose;
clutter_graphene_init ();
}
static void
clutter_context_init (ClutterContext *context)
{
ClutterContextPrivate *priv = clutter_context_get_instance_private (context);
priv->text_direction = CLUTTER_TEXT_DIRECTION_LTR;
}
ClutterTextDirection
clutter_get_text_direction (void)
{
ClutterTextDirection dir = CLUTTER_TEXT_DIRECTION_LTR;
const gchar *direction;
direction = g_getenv ("CLUTTER_TEXT_DIRECTION");
if (direction && *direction != '\0')
{
if (strcmp (direction, "rtl") == 0)
dir = CLUTTER_TEXT_DIRECTION_RTL;
else if (strcmp (direction, "ltr") == 0)
dir = CLUTTER_TEXT_DIRECTION_LTR;
}
else
{
PangoLanguage *language;
const PangoScript *scripts;
int n_scripts, i;
language = pango_language_get_default ();
scripts = pango_language_get_scripts (language, &n_scripts);
for (i = 0; i < n_scripts; i++)
{
hb_script_t script;
hb_direction_t text_dir;
script = hb_glib_script_to_script ((GUnicodeScript) scripts[i]);
text_dir = hb_script_get_horizontal_direction (script);
if (text_dir == HB_DIRECTION_LTR)
dir = CLUTTER_TEXT_DIRECTION_LTR;
else if (text_dir == HB_DIRECTION_RTL)
dir = CLUTTER_TEXT_DIRECTION_RTL;
else
continue;
}
}
CLUTTER_NOTE (MISC, "Text direction: %s",
dir == CLUTTER_TEXT_DIRECTION_RTL ? "rtl" : "ltr");
return dir;
}
static gboolean
clutter_context_init_real (ClutterContext *context,
ClutterContextFlags flags,
GError **error)
{
ClutterContextPrivate *priv = clutter_context_get_instance_private (context);
/* If we are displaying the regions that would get redrawn with clipped
* redraws enabled we actually have to disable the clipped redrawing
* because otherwise we end up with nasty trails of rectangles everywhere.
*/
if (clutter_paint_debug_flags & CLUTTER_DEBUG_REDRAWS)
clutter_paint_debug_flags |= CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS;
/* The same is true when drawing the outlines of paint volumes... */
if (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES)
{
clutter_paint_debug_flags |=
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS | CLUTTER_DEBUG_DISABLE_CULLING;
}
if (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION)
g_message ("Enabling damaged region");
if (!_clutter_backend_create_context (context->backend, error))
return FALSE;
priv->text_direction = clutter_get_text_direction ();
context->is_initialized = TRUE;
/* Initialize a11y */
if (!(flags & CLUTTER_CONTEXT_FLAG_NO_A11Y))
cally_accessibility_init ();
/* Initialize types required for paint nodes */
clutter_paint_node_init_types (context->backend);
return TRUE;
}
static void
init_clutter_debug (ClutterContext *context)
{
const char *env_string;
#ifdef CLUTTER_ENABLE_DEBUG
env_string = g_getenv ("CLUTTER_DEBUG");
if (env_string != NULL)
{
clutter_debug_flags =
g_parse_debug_string (env_string,
clutter_debug_keys,
G_N_ELEMENTS (clutter_debug_keys));
env_string = NULL;
}
#endif /* CLUTTER_ENABLE_DEBUG */
env_string = g_getenv ("CLUTTER_PICK");
if (env_string != NULL)
{
clutter_pick_debug_flags =
g_parse_debug_string (env_string,
clutter_pick_debug_keys,
G_N_ELEMENTS (clutter_pick_debug_keys));
env_string = NULL;
}
env_string = g_getenv ("CLUTTER_PAINT");
if (env_string != NULL)
{
clutter_paint_debug_flags =
g_parse_debug_string (env_string,
clutter_paint_debug_keys,
G_N_ELEMENTS (clutter_paint_debug_keys));
env_string = NULL;
}
env_string = g_getenv ("CLUTTER_SHOW_FPS");
if (env_string)
clutter_show_fps = TRUE;
env_string = g_getenv ("CLUTTER_DISABLE_MIPMAPPED_TEXT");
if (env_string)
clutter_disable_mipmap_text = TRUE;
}
ClutterContext *
clutter_context_new (ClutterContextFlags flags,
ClutterBackendConstructor backend_constructor,
gpointer user_data,
GError **error)
{
ClutterContext *context;
context = g_object_new (CLUTTER_TYPE_CONTEXT, NULL);
init_clutter_debug (context);
context->show_fps = clutter_show_fps;
context->is_initialized = FALSE;
context->backend = backend_constructor (user_data);
context->settings = clutter_settings_get_default ();
_clutter_settings_set_backend (context->settings,
context->backend);
context->events_queue =
g_async_queue_new_full ((GDestroyNotify) clutter_event_free);
context->last_repaint_id = 1;
if (!clutter_context_init_real (context, flags, error))
return NULL;
return context;
}
void
clutter_context_destroy (ClutterContext *context)
{
g_object_run_dispose (G_OBJECT (context));
g_object_unref (context);
}
ClutterBackend *
clutter_context_get_backend (ClutterContext *context)
{
return context->backend;
}
CoglPangoFontMap *
clutter_context_get_pango_fontmap (ClutterContext *context)
{
CoglPangoFontMap *font_map;
gdouble resolution;
gboolean use_mipmapping;
if (G_LIKELY (context->font_map != NULL))
return context->font_map;
font_map = COGL_PANGO_FONT_MAP (cogl_pango_font_map_new ());
resolution = clutter_backend_get_resolution (context->backend);
cogl_pango_font_map_set_resolution (font_map, resolution);
use_mipmapping = !clutter_disable_mipmap_text;
cogl_pango_font_map_set_use_mipmapping (font_map, use_mipmapping);
context->font_map = font_map;
return context->font_map;
}
ClutterTextDirection
clutter_context_get_text_direction (ClutterContext *context)
{
ClutterContextPrivate *priv = clutter_context_get_instance_private (context);
return priv->text_direction;
}