mutter/clutter/clutter-behaviour-path.h
2007-08-07 14:03:58 +00:00

114 lines
4.0 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_BEHAVIOUR_PATH_H__
#define __CLUTTER_BEHAVIOUR_PATH_H__
#include <clutter/clutter-alpha.h>
#include <clutter/clutter-behaviour.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR_PATH (clutter_behaviour_path_get_type ())
#define CLUTTER_BEHAVIOUR_PATH(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPath))
#define CLUTTER_BEHAVIOUR_PATH_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
#define CLUTTER_IS_BEHAVIOUR_PATH(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_BEHAVIOUR_PATH))
#define CLUTTER_IS_BEHAVIOUR_PATH_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_BEHAVIOUR_PATH))
#define CLUTTER_BEHAVIOUR_PATH_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
typedef struct _ClutterBehaviourPath ClutterBehaviourPath;
typedef struct _ClutterBehaviourPathPrivate ClutterBehaviourPathPrivate;
typedef struct _ClutterBehaviourPathClass ClutterBehaviourPathClass;
struct _ClutterBehaviourPath
{
/*< private >*/
ClutterBehaviour parent;
ClutterBehaviourPathPrivate *priv;
};
/**
* ClutterBehaviourPathClass
* @knot_reached: signal class handler for the
* ClutterBehaviourPath::knot_reached signal
*
* Since 0.2
*/
struct _ClutterBehaviourPathClass
{
/*< private >*/
ClutterBehaviourClass parent_class;
/*< public >*/
void (*knot_reached) (ClutterBehaviourPath *pathb,
const ClutterKnot *knot);
/*< private >*/
void (*_clutter_path_1) (void);
void (*_clutter_path_2) (void);
void (*_clutter_path_3) (void);
void (*_clutter_path_4) (void);
};
GType clutter_behaviour_path_get_type (void) G_GNUC_CONST;
ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha,
const ClutterKnot *knots,
guint n_knots);
GSList * clutter_behaviour_path_get_knots (ClutterBehaviourPath *pathb);
void clutter_behaviour_path_append_knot (ClutterBehaviourPath *pathb,
const ClutterKnot *knot);
void clutter_behaviour_path_append_knots (ClutterBehaviourPath *pathb,
const ClutterKnot *first_knot,
...) G_GNUC_NULL_TERMINATED;
void clutter_behaviour_path_insert_knot (ClutterBehaviourPath *pathb,
guint offset,
const ClutterKnot *knot);
void clutter_behaviour_path_remove_knot (ClutterBehaviourPath *pathb,
guint offset);
void clutter_behaviour_path_clear (ClutterBehaviourPath *pathb);
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_PATH_H__ */