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Since the Cogl 1.18 branch is actively maintained in parallel with the
master branch; this is a counter part to commit 1b83ef938fc16b which
re-licensed the master branch to use the MIT license.
This re-licensing is a follow up to the proposal that was sent to the
Cogl mailing list:
http://lists.freedesktop.org/archives/cogl/2013-December/001465.html
Note: there was a copyright assignment policy in place for Clutter (and
therefore Cogl which was part of Clutter at the time) until the 11th of
June 2010 and so we only checked the details after that point (commit
0bbf50f905
)
For each file, authors were identified via this Git command:
$ git blame -p -C -C -C20 -M -M10 0bbf50f905..HEAD
We received blanket approvals for re-licensing all Red Hat and Collabora
contributions which reduced how many people needed to be contacted
individually:
- http://lists.freedesktop.org/archives/cogl/2013-December/001470.html
- http://lists.freedesktop.org/archives/cogl/2014-January/001536.html
Individual approval requests were sent to all the other identified authors
who all confirmed the re-license on the Cogl mailinglist:
http://lists.freedesktop.org/archives/cogl/2014-January
As well as updating the copyright header in all sources files, the
COPYING file has been updated to reflect the license change and also
document the other licenses used in Cogl such as the SGI Free Software
License B, version 2.0 and the 3-clause BSD license.
This patch was not simply cherry-picked from master; but the same
methodology was used to check the source files.
164 lines
6.1 KiB
C
164 lines
6.1 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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#ifndef __COGL_WAYLAND_SERVER_H
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#define __COGL_WAYLAND_SERVER_H
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#include <wayland-server.h>
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/* NB: this is a top-level header that can be included directly but we
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* want to be careful not to define __COGL_H_INSIDE__ when this is
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* included internally while building Cogl itself since
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* __COGL_H_INSIDE__ is used in headers to guard public vs private api
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* definitions
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*/
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#ifndef COGL_COMPILATION
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/* Note: When building Cogl .gir we explicitly define
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* __COGL_H_INSIDE__ */
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#ifndef __COGL_H_INSIDE__
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#define __COGL_H_INSIDE__
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#define __COGL_MUST_UNDEF_COGL_H_INSIDE__
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#endif
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#endif /* COGL_COMPILATION */
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#include <cogl/cogl-context.h>
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#include <cogl/cogl-texture-2d.h>
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COGL_BEGIN_DECLS
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/**
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* cogl_wayland_display_set_compositor_display:
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* @display: a #CoglDisplay
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* @wayland_display: A compositor's Wayland display pointer
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*
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* Informs Cogl of a compositor's Wayland display pointer. This
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* enables Cogl to register private wayland extensions required to
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* pass buffers between the clients and compositor.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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void
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cogl_wayland_display_set_compositor_display (CoglDisplay *display,
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struct wl_display *wayland_display);
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/**
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* cogl_wayland_texture_2d_new_from_buffer:
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* @ctx: A #CoglContext
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* @buffer: A Wayland resource for a buffer
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* @error: A #CoglError for exceptions
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*
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* Uploads the @buffer referenced by the given Wayland resource to a
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* #CoglTexture2D. The buffer resource may refer to a wl_buffer or a
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* wl_shm_buffer.
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*
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* <note>The results are undefined for passing an invalid @buffer
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* pointer</note>
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* <note>It is undefined if future updates to @buffer outside the
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* control of Cogl will affect the allocated #CoglTexture2D. In some
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* cases the contents of the buffer are copied (such as shm buffers),
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* and in other cases the underlying storage is re-used directly (such
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* as drm buffers)</note>
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*
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* Returns: A newly allocated #CoglTexture2D, or if Cogl could not
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* validate the @buffer in some way (perhaps because of
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* an unsupported format) it will return %NULL and set
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* @error.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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CoglTexture2D *
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cogl_wayland_texture_2d_new_from_buffer (CoglContext *ctx,
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struct wl_resource *buffer,
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CoglError **error);
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/**
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* cogl_wayland_texture_set_region_from_shm_buffer:
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* @texture: a #CoglTexture
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* @width: The width of the region to copy
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* @height: The height of the region to copy
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* @shm_buffer: The source buffer
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* @src_x: The X offset within the source bufer to copy from
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* @src_y: The Y offset within the source bufer to copy from
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* @dst_x: The X offset within the texture to copy to
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* @dst_y: The Y offset within the texture to copy to
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* @level: The mipmap level of the texture to copy to
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* @error: A #CoglError to return exceptional errors
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*
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* Sets the pixels in a rectangular subregion of @texture from a
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* Wayland SHM buffer. Generally this would be used in response to
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* wl_surface.damage event in a compositor in order to update the
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* texture with the damaged region. This is just a convenience wrapper
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* around getting the SHM buffer pointer and calling
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* cogl_texture_set_region(). See that function for a description of
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* the level parameter.
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*
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* <note>Since the storage for a #CoglTexture is allocated lazily then
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* if the given @texture has not previously been allocated then this
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* api can return %FALSE and throw an exceptional @error if there is
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* not enough memory to allocate storage for @texture.</note>
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*
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* Return value: %TRUE if the subregion upload was successful, and
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* %FALSE otherwise
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* Since: 1.18
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* Stability: unstable
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*/
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CoglBool
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cogl_wayland_texture_set_region_from_shm_buffer (CoglTexture *texture,
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int src_x,
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int src_y,
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int width,
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int height,
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struct wl_shm_buffer *
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shm_buffer,
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int dst_x,
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int dst_y,
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int level,
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CoglError **error);
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COGL_END_DECLS
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/* The gobject introspection scanner seems to parse public headers in
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* isolation which means we need to be extra careful about how we
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* define and undefine __COGL_H_INSIDE__ used to detect when internal
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* headers are incorrectly included by developers. In the gobject
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* introspection case we have to manually define __COGL_H_INSIDE__ as
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* a commandline argument for the scanner which means we must be
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* careful not to undefine it in a header...
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*/
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#ifdef __COGL_MUST_UNDEF_COGL_H_INSIDE__
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#undef __COGL_H_INSIDE__
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#undef __COGL_MUST_UNDEF_COGL_H_INSIDE__
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#endif
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#endif /* __COGL_WAYLAND_SERVER_H */
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