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90f4b1d492
Bug 1219 - Clean up cogl.h * clutter/cogl/cogl.h.in: * clutter/cogl/cogl-offscreen.h: * clutter/cogl/cogl-path.h: * clutter/cogl/cogl-shader.h: * clutter/cogl/cogl-texture.h: * clutter/cogl/cogl-types.h: Split up the massive cogl.h file into sub-header for each section of the API. * clutter/cogl/gl/*: * clutter/cogl/gles/*: Update the GL and GLES implementations of COGL to cope with the new header structure. * doc/reference/cogl/Makefile.am: Fix symbol retrieval.
41 lines
1.2 KiB
C
41 lines
1.2 KiB
C
/*
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* Clutter COGL
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*
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* A basic GL/GLES Abstraction/Utility Layer
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2008 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __COGL_SHADER_H
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#define __COGL_SHADER_H
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typedef struct _CoglShader CoglShader;
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struct _CoglShader
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{
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guint ref_count;
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GLuint gl_handle;
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GLenum type;
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};
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CoglShader *_cogl_shader_pointer_from_handle (CoglHandle handle);
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#endif /* __COGL_SHADER_H */
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