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https://github.com/brl/mutter.git
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a72237b876
This adds a public function to get the bounds of the current clipped redraw on a stage. This should only be called while the stage is being painted. The function diverts to a virtual function on the ClutterStageWindow implementation. If the function isn't implemented or it returns FALSE then the entire stage is reported. The clip bounds are in integer pixel coordinates in the stage's coordinate space. http://bugzilla.clutter-project.org/show_bug.cgi?id=2421
124 lines
6.4 KiB
C
124 lines
6.4 KiB
C
#ifndef __CLUTTER_STAGE_WINDOW_H__
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#define __CLUTTER_STAGE_WINDOW_H__
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#include <clutter/clutter-actor.h>
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#include <cogl/cogl.h>
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#include <cairo.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_STAGE_WINDOW (clutter_stage_window_get_type ())
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#define CLUTTER_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindow))
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#define CLUTTER_IS_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WINDOW))
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#define CLUTTER_STAGE_WINDOW_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindowIface))
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/**
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* ClutterStageWindow: (skip)
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*
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* <structname>ClutterStageWindow</structname> is an opaque structure
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* whose members should not be accessed directly
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*
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* Since: 0.8
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*/
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typedef struct _ClutterStageWindow ClutterStageWindow; /* dummy */
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typedef struct _ClutterStageWindowIface ClutterStageWindowIface;
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/**
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* ClutterStageWindowIface: (skip)
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*
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* The interface implemented by backends for stage windows
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*
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* Since: 0.8
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*/
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struct _ClutterStageWindowIface
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{
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/*< private >*/
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GTypeInterface parent_iface;
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ClutterActor *(* get_wrapper) (ClutterStageWindow *stage_window);
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void (* set_title) (ClutterStageWindow *stage_window,
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const gchar *title);
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void (* set_fullscreen) (ClutterStageWindow *stage_window,
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gboolean is_fullscreen);
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void (* set_cursor_visible) (ClutterStageWindow *stage_window,
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gboolean cursor_visible);
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void (* set_user_resizable) (ClutterStageWindow *stage_window,
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gboolean is_resizable);
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gboolean (* realize) (ClutterStageWindow *stage_window);
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void (* unrealize) (ClutterStageWindow *stage_window);
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void (* show) (ClutterStageWindow *stage_window,
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gboolean do_raise);
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void (* hide) (ClutterStageWindow *stage_window);
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void (* resize) (ClutterStageWindow *stage_window,
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gint width,
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gint height);
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void (* get_geometry) (ClutterStageWindow *stage_window,
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ClutterGeometry *geometry);
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int (* get_pending_swaps) (ClutterStageWindow *stage_window);
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void (* add_redraw_clip) (ClutterStageWindow *stage_window,
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ClutterGeometry *stage_rectangle);
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gboolean (* has_redraw_clips) (ClutterStageWindow *stage_window);
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gboolean (* ignoring_redraw_clips) (ClutterStageWindow *stage_window);
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gboolean (* get_redraw_clip_bounds) (ClutterStageWindow *stage_window,
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cairo_rectangle_int_t *clip);
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void (* set_accept_focus) (ClutterStageWindow *stage_window,
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gboolean accept_focus);
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void (* redraw) (ClutterStageWindow *stage_window);
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CoglFramebuffer *(* get_active_framebuffer) (ClutterStageWindow *stage_window);
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};
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GType clutter_stage_window_get_type (void) G_GNUC_CONST;
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ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *window);
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void _clutter_stage_window_set_title (ClutterStageWindow *window,
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const gchar *title);
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void _clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
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gboolean is_fullscreen);
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void _clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
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gboolean is_visible);
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void _clutter_stage_window_set_user_resizable (ClutterStageWindow *window,
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gboolean is_resizable);
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gboolean _clutter_stage_window_realize (ClutterStageWindow *window);
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void _clutter_stage_window_unrealize (ClutterStageWindow *window);
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void _clutter_stage_window_show (ClutterStageWindow *window,
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gboolean do_raise);
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void _clutter_stage_window_hide (ClutterStageWindow *window);
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void _clutter_stage_window_resize (ClutterStageWindow *window,
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gint width,
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gint height);
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void _clutter_stage_window_get_geometry (ClutterStageWindow *window,
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ClutterGeometry *geometry);
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int _clutter_stage_window_get_pending_swaps (ClutterStageWindow *window);
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void _clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
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ClutterGeometry *stage_clip);
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gboolean _clutter_stage_window_has_redraw_clips (ClutterStageWindow *window);
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gboolean _clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window);
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gboolean _clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
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cairo_rectangle_int_t *clip);
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void _clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
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gboolean accept_focus);
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void _clutter_stage_window_redraw (ClutterStageWindow *window);
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CoglFramebuffer *_clutter_stage_window_get_active_framebuffer (ClutterStageWindow *window);
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_WINDOW_H__ */
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