mutter/clutter/cogl/cogl.h
Matthew Allum 464f24fdc0 2007-03-27 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-feature.c:
        Rejig ifdef's a little. Make drm vblanking Linux only.

        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        Add a perspective boxed type.

        * clutter/glx/clutter-stage-glx.c:
        Add some FIXMEs

        * clutter/Makefile.am:
        * clutter/cogl/Makefile.am:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/Makefile.am:
        * clutter/cogl/gl/cogl.c:
        * configure.ac:
        Very initial work on 'cogl' GL/GLES abstraction/utility code.
2007-03-26 23:18:39 +00:00

60 lines
1.5 KiB
C

/*
* Clutter COGL
*
* A basic GL/GLES Abstraction/Utility Layer
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <clutter/clutter.h>
typedef void (*CoglFuncPtr) (void);
CoglFuncPtr
cogl_get_proc_address (const gchar* name);
gboolean
cogl_check_extension (const gchar *name, const gchar *ext);
void
cogl_paint_init (ClutterColor *color);
void
cogl_push_matrix (void);
void
cogl_pop_matrix (void);
void
cogl_scaled (ClutterFixed x, ClutterFixed z);
void
cogl_translatex (ClutterFixed x, ClutterFixed y, ClutterFixed z);
void
cogl_translate (gint x, gint y, gint z);
void
cogl_rotatex (ClutterFixed angle, gint x, gint y, gint z);
void
cogl_rotate (gint angle, gint x, gint y, gint z);