mirror of
https://github.com/brl/mutter.git
synced 2024-12-24 12:02:04 +00:00
32b3d27bb9
Instead of relying on the dnd drag threshold, add per-action horizontal and vertical thresholds. Use them in the swipe action as well. https://bugzilla.gnome.org/show_bug.cgi?id=724242
1338 lines
41 KiB
C
1338 lines
41 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Copyright (C) 2010 Intel Corporation.
|
|
* Copyright (C) 2011 Robert Bosch Car Multimedia GmbH.
|
|
* Copyright (C) 2012 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Author:
|
|
* Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
|
|
*/
|
|
|
|
/**
|
|
* SECTION:clutter-gesture-action
|
|
* @Title: ClutterGestureAction
|
|
* @Short_Description: Action for gesture gestures
|
|
*
|
|
* #ClutterGestureAction is a sub-class of #ClutterAction that implements
|
|
* the logic for recognizing gesture gestures. It listens for low level events
|
|
* such as #ClutterButtonEvent and #ClutterMotionEvent on the stage to raise
|
|
* the #ClutterGestureAction::gesture-begin, #ClutterGestureAction::gesture-progress,
|
|
* and #ClutterGestureAction::gesture-end signals.
|
|
*
|
|
* To use #ClutterGestureAction you just need to apply it to a #ClutterActor
|
|
* using clutter_actor_add_action() and connect to the signals:
|
|
*
|
|
* |[
|
|
* ClutterAction *action = clutter_gesture_action_new ();
|
|
*
|
|
* clutter_actor_add_action (actor, action);
|
|
*
|
|
* g_signal_connect (action, "gesture-begin", G_CALLBACK (on_gesture_begin), NULL);
|
|
* g_signal_connect (action, "gesture-progress", G_CALLBACK (on_gesture_progress), NULL);
|
|
* g_signal_connect (action, "gesture-end", G_CALLBACK (on_gesture_end), NULL);
|
|
* ]|
|
|
*
|
|
* <refsect2 id="creating-gesture-action">
|
|
* <title>Creating Gesture actions</title>
|
|
* <para>A #ClutterGestureAction provides four separate states that can be
|
|
* used to recognize or ignore gestures when writing a new action class:</para>
|
|
* <informalexample><programlisting><![CDATA[
|
|
Prepare -> Cancel
|
|
Prepare -> Begin -> Cancel
|
|
Prepare -> Begin -> End
|
|
Prepare -> Begin -> Progress -> Cancel
|
|
Prepare -> Begin -> Progress -> End
|
|
* ]]>
|
|
* </programlisting></informalexample>
|
|
* <para>Each #ClutterGestureAction starts in the "prepare" state, and calls
|
|
* the #ClutterGestureActionClass.gesture_prepare() virtual function; this
|
|
* state can be used to reset the internal state of a #ClutterGestureAction
|
|
* subclass, but it can also immediately cancel a gesture without going
|
|
* through the rest of the states.</para>
|
|
* <para>The "begin" state follows the "prepare" state, and calls the
|
|
* #ClutterGestureActionClass.gesture_begin() virtual function. This state
|
|
* signals the start of a gesture recognizing process. From the "begin" state
|
|
* the gesture recognition process can successfully end, by going to the
|
|
* "end" state; it can continue in the "progress" state, in case of a
|
|
* continuous gesture; or it can be terminated, by moving to the "cancel"
|
|
* state.</para>
|
|
* <para>In case of continuous gestures, the #ClutterGestureAction will use
|
|
* the "progress" state, calling the #ClutterGestureActionClass.gesture_progress()
|
|
* virtual function; the "progress" state will continue until the end of the
|
|
* gesture, in which case the "end" state will be reached, or until the
|
|
* gesture is cancelled, in which case the "cancel" gesture will be used
|
|
* instead.</para>
|
|
* </refsect2>
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "clutter-gesture-action-private.h"
|
|
|
|
#include "clutter-debug.h"
|
|
#include "clutter-enum-types.h"
|
|
#include "clutter-marshal.h"
|
|
#include "clutter-private.h"
|
|
|
|
#include <math.h>
|
|
|
|
#define MAX_GESTURE_POINTS (10)
|
|
#define FLOAT_EPSILON (1e-15)
|
|
|
|
typedef struct
|
|
{
|
|
ClutterInputDevice *device;
|
|
ClutterEventSequence *sequence;
|
|
ClutterEvent *last_event;
|
|
|
|
gfloat press_x, press_y;
|
|
gint64 last_motion_time;
|
|
gfloat last_motion_x, last_motion_y;
|
|
gint64 last_delta_time;
|
|
gfloat last_delta_x, last_delta_y;
|
|
gfloat release_x, release_y;
|
|
} GesturePoint;
|
|
|
|
struct _ClutterGestureActionPrivate
|
|
{
|
|
ClutterActor *stage;
|
|
|
|
gint requested_nb_points;
|
|
GArray *points;
|
|
|
|
guint actor_capture_id;
|
|
gulong stage_capture_id;
|
|
|
|
ClutterGestureTriggerEdge edge;
|
|
float distance_x, distance_y;
|
|
|
|
guint in_gesture : 1;
|
|
};
|
|
|
|
enum
|
|
{
|
|
PROP_0,
|
|
|
|
PROP_N_TOUCH_POINTS,
|
|
PROP_THRESHOLD_TRIGGER_EDGE,
|
|
PROP_THRESHOLD_TRIGGER_DISTANCE_X,
|
|
PROP_THRESHOLD_TRIGGER_DISTANCE_Y,
|
|
|
|
PROP_LAST
|
|
};
|
|
|
|
enum
|
|
{
|
|
GESTURE_BEGIN,
|
|
GESTURE_PROGRESS,
|
|
GESTURE_END,
|
|
GESTURE_CANCEL,
|
|
|
|
LAST_SIGNAL
|
|
};
|
|
|
|
static GParamSpec *gesture_props[PROP_LAST];
|
|
static guint gesture_signals[LAST_SIGNAL] = { 0, };
|
|
|
|
G_DEFINE_TYPE_WITH_PRIVATE (ClutterGestureAction, clutter_gesture_action, CLUTTER_TYPE_ACTION)
|
|
|
|
static GesturePoint *
|
|
gesture_register_point (ClutterGestureAction *action, ClutterEvent *event)
|
|
{
|
|
ClutterGestureActionPrivate *priv = action->priv;
|
|
GesturePoint *point = NULL;
|
|
|
|
if (priv->points->len >= MAX_GESTURE_POINTS)
|
|
return NULL;
|
|
|
|
g_array_set_size (priv->points, priv->points->len + 1);
|
|
point = &g_array_index (priv->points, GesturePoint, priv->points->len - 1);
|
|
|
|
point->last_event = clutter_event_copy (event);
|
|
point->device = clutter_event_get_device (event);
|
|
|
|
clutter_event_get_coords (event, &point->press_x, &point->press_y);
|
|
point->last_motion_x = point->press_x;
|
|
point->last_motion_y = point->press_y;
|
|
point->last_motion_time = clutter_event_get_time (event);
|
|
|
|
point->last_delta_x = point->last_delta_y = 0;
|
|
point->last_delta_time = 0;
|
|
|
|
if (clutter_event_type (event) != CLUTTER_BUTTON_PRESS)
|
|
point->sequence = clutter_event_get_event_sequence (event);
|
|
else
|
|
point->sequence = NULL;
|
|
|
|
return point;
|
|
}
|
|
|
|
static GesturePoint *
|
|
gesture_find_point (ClutterGestureAction *action,
|
|
ClutterEvent *event,
|
|
gint *position)
|
|
{
|
|
ClutterGestureActionPrivate *priv = action->priv;
|
|
GesturePoint *point = NULL;
|
|
ClutterEventType type = clutter_event_type (event);
|
|
ClutterInputDevice *device = clutter_event_get_device (event);
|
|
ClutterEventSequence *sequence = NULL;
|
|
gint i;
|
|
|
|
if ((type != CLUTTER_BUTTON_PRESS) &&
|
|
(type != CLUTTER_BUTTON_RELEASE) &&
|
|
(type != CLUTTER_MOTION))
|
|
sequence = clutter_event_get_event_sequence (event);
|
|
|
|
for (i = 0; i < priv->points->len; i++)
|
|
{
|
|
if ((g_array_index (priv->points, GesturePoint, i).device == device) &&
|
|
(g_array_index (priv->points, GesturePoint, i).sequence == sequence))
|
|
{
|
|
if (position != NULL)
|
|
*position = i;
|
|
point = &g_array_index (priv->points, GesturePoint, i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return point;
|
|
}
|
|
|
|
static void
|
|
gesture_unregister_point (ClutterGestureAction *action, gint position)
|
|
{
|
|
ClutterGestureActionPrivate *priv = action->priv;
|
|
|
|
g_array_remove_index (priv->points, position);
|
|
}
|
|
|
|
static void
|
|
gesture_update_motion_point (GesturePoint *point,
|
|
ClutterEvent *event)
|
|
{
|
|
gfloat motion_x, motion_y;
|
|
gint64 _time;
|
|
|
|
clutter_event_get_coords (event, &motion_x, &motion_y);
|
|
|
|
clutter_event_free (point->last_event);
|
|
point->last_event = clutter_event_copy (event);
|
|
|
|
point->last_delta_x = motion_x - point->last_motion_x;
|
|
point->last_delta_y = motion_y - point->last_motion_y;
|
|
point->last_motion_x = motion_x;
|
|
point->last_motion_y = motion_y;
|
|
|
|
_time = clutter_event_get_time (event);
|
|
point->last_delta_time = _time - point->last_motion_time;
|
|
point->last_motion_time = _time;
|
|
}
|
|
|
|
static void
|
|
gesture_update_release_point (GesturePoint *point,
|
|
ClutterEvent *event)
|
|
{
|
|
gint64 _time;
|
|
|
|
clutter_event_get_coords (event, &point->release_x, &point->release_y);
|
|
|
|
clutter_event_free (point->last_event);
|
|
point->last_event = clutter_event_copy (event);
|
|
|
|
/* Treat the release event as the continuation of the last motion,
|
|
* in case the user keeps the pointer still for a while before
|
|
* releasing it. */
|
|
_time = clutter_event_get_time (event);
|
|
point->last_delta_time += _time - point->last_motion_time;
|
|
}
|
|
|
|
static gint
|
|
gesture_get_default_threshold (void)
|
|
{
|
|
gint threshold;
|
|
ClutterSettings *settings = clutter_settings_get_default ();
|
|
g_object_get (settings, "dnd-drag-threshold", &threshold, NULL);
|
|
return threshold;
|
|
}
|
|
|
|
static gboolean
|
|
gesture_point_pass_threshold (ClutterGestureAction *action,
|
|
GesturePoint *point,
|
|
ClutterEvent *event)
|
|
{
|
|
float threshold_x, threshold_y;
|
|
gfloat motion_x, motion_y;
|
|
|
|
clutter_event_get_coords (event, &motion_x, &motion_y);
|
|
clutter_gesture_action_get_threshold_trigger_distance (action, &threshold_x, &threshold_y);
|
|
|
|
if ((fabsf (point->press_y - motion_y) < threshold_y) &&
|
|
(fabsf (point->press_x - motion_x) < threshold_x))
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
gesture_point_unset (GesturePoint *point)
|
|
{
|
|
clutter_event_free (point->last_event);
|
|
}
|
|
|
|
static void
|
|
cancel_gesture (ClutterGestureAction *action)
|
|
{
|
|
ClutterGestureActionPrivate *priv = action->priv;
|
|
ClutterActor *actor;
|
|
|
|
priv->in_gesture = FALSE;
|
|
|
|
if (priv->stage_capture_id != 0)
|
|
{
|
|
g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
|
|
priv->stage_capture_id = 0;
|
|
}
|
|
|
|
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
|
|
g_signal_emit (action, gesture_signals[GESTURE_CANCEL], 0, actor);
|
|
|
|
g_array_set_size (action->priv->points, 0);
|
|
}
|
|
|
|
static gboolean
|
|
begin_gesture (ClutterGestureAction *action,
|
|
ClutterActor *actor)
|
|
{
|
|
ClutterGestureActionPrivate *priv = action->priv;
|
|
gboolean return_value;
|
|
|
|
priv->in_gesture = TRUE;
|
|
|
|
if (!CLUTTER_GESTURE_ACTION_GET_CLASS (action)->gesture_prepare (action, actor))
|
|
{
|
|
cancel_gesture (action);
|
|
return FALSE;
|
|
}
|
|
|
|
/* clutter_gesture_action_cancel() may have been called during
|
|
* gesture_prepare(), check that the gesture is still active. */
|
|
if (!priv->in_gesture)
|
|
return FALSE;
|
|
|
|
g_signal_emit (action, gesture_signals[GESTURE_BEGIN], 0, actor,
|
|
&return_value);
|
|
|
|
if (!return_value)
|
|
{
|
|
cancel_gesture (action);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
stage_captured_event_cb (ClutterActor *stage,
|
|
ClutterEvent *event,
|
|
ClutterGestureAction *action)
|
|
{
|
|
ClutterGestureActionPrivate *priv = action->priv;
|
|
ClutterActor *actor;
|
|
gint position;
|
|
float threshold_x, threshold_y;
|
|
gboolean return_value;
|
|
GesturePoint *point;
|
|
|
|
if ((point = gesture_find_point (action, event, &position)) == NULL)
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
|
|
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
|
|
|
|
switch (clutter_event_type (event))
|
|
{
|
|
case CLUTTER_MOTION:
|
|
{
|
|
ClutterModifierType mods = clutter_event_get_state (event);
|
|
|
|
/* we might miss a button-release event in case of grabs,
|
|
* so we need to check whether the button is still down
|
|
* during a motion event
|
|
*/
|
|
if (!(mods & CLUTTER_BUTTON1_MASK))
|
|
{
|
|
cancel_gesture (action);
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
}
|
|
}
|
|
/* Follow same code path as a touch event update */
|
|
|
|
case CLUTTER_TOUCH_UPDATE:
|
|
if (!priv->in_gesture)
|
|
{
|
|
if (priv->points->len < priv->requested_nb_points)
|
|
{
|
|
gesture_update_motion_point (point, event);
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
}
|
|
|
|
/* Wait until the drag threshold has been exceeded
|
|
* before starting _TRIGGER_EDGE_AFTER gestures. */
|
|
if (priv->edge == CLUTTER_GESTURE_TRIGGER_EDGE_AFTER &&
|
|
gesture_point_pass_threshold (action, point, event))
|
|
{
|
|
gesture_update_motion_point (point, event);
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
}
|
|
|
|
if (!begin_gesture (action, actor))
|
|
{
|
|
if ((point = gesture_find_point (action, event, &position)) != NULL)
|
|
gesture_update_motion_point (point, event);
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
}
|
|
|
|
if ((point = gesture_find_point (action, event, &position)) == NULL)
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
}
|
|
|
|
gesture_update_motion_point (point, event);
|
|
|
|
g_signal_emit (action, gesture_signals[GESTURE_PROGRESS], 0, actor,
|
|
&return_value);
|
|
if (!return_value)
|
|
{
|
|
cancel_gesture (action);
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
}
|
|
|
|
/* Check if a _TRIGGER_EDGE_BEFORE gesture needs to be cancelled because
|
|
* the drag threshold has been exceeded. */
|
|
clutter_gesture_action_get_threshold_trigger_distance (action, &threshold_x, &threshold_y);
|
|
if (priv->edge == CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE &&
|
|
((fabsf (point->press_y - point->last_motion_y) > threshold_y) ||
|
|
(fabsf (point->press_x - point->last_motion_x) > threshold_x)))
|
|
{
|
|
cancel_gesture (action);
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
}
|
|
break;
|
|
|
|
case CLUTTER_BUTTON_RELEASE:
|
|
case CLUTTER_TOUCH_END:
|
|
{
|
|
gesture_update_release_point (point, event);
|
|
|
|
if (priv->in_gesture &&
|
|
((priv->points->len - 1) < priv->requested_nb_points))
|
|
{
|
|
priv->in_gesture = FALSE;
|
|
g_signal_emit (action, gesture_signals[GESTURE_END], 0, actor);
|
|
}
|
|
|
|
gesture_unregister_point (action, position);
|
|
}
|
|
break;
|
|
|
|
case CLUTTER_TOUCH_CANCEL:
|
|
{
|
|
gesture_update_release_point (point, event);
|
|
|
|
if (priv->in_gesture)
|
|
{
|
|
priv->in_gesture = FALSE;
|
|
cancel_gesture (action);
|
|
}
|
|
|
|
gesture_unregister_point (action, position);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (priv->points->len == 0)
|
|
{
|
|
g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
|
|
priv->stage_capture_id = 0;
|
|
}
|
|
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
}
|
|
|
|
static gboolean
|
|
actor_captured_event_cb (ClutterActor *actor,
|
|
ClutterEvent *event,
|
|
ClutterGestureAction *action)
|
|
{
|
|
ClutterGestureActionPrivate *priv = action->priv;
|
|
GesturePoint *point G_GNUC_UNUSED;
|
|
|
|
if ((clutter_event_type (event) != CLUTTER_BUTTON_PRESS) &&
|
|
(clutter_event_type (event) != CLUTTER_TOUCH_BEGIN))
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
|
|
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
|
|
point = gesture_register_point (action, event);
|
|
|
|
if (priv->stage == NULL)
|
|
priv->stage = clutter_actor_get_stage (actor);
|
|
|
|
if (priv->stage_capture_id == 0)
|
|
priv->stage_capture_id =
|
|
g_signal_connect_after (priv->stage, "captured-event",
|
|
G_CALLBACK (stage_captured_event_cb),
|
|
action);
|
|
|
|
/* Start the gesture immediately if the gesture has no
|
|
* _TRIGGER_EDGE_AFTER drag threshold. */
|
|
if ((priv->points->len >= priv->requested_nb_points) &&
|
|
(priv->edge != CLUTTER_GESTURE_TRIGGER_EDGE_AFTER))
|
|
begin_gesture (action, actor);
|
|
|
|
return CLUTTER_EVENT_PROPAGATE;
|
|
}
|
|
|
|
static void
|
|
clutter_gesture_action_set_actor (ClutterActorMeta *meta,
|
|
ClutterActor *actor)
|
|
{
|
|
ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (meta)->priv;
|
|
ClutterActorMetaClass *meta_class =
|
|
CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
|
|
|
|
if (priv->actor_capture_id != 0)
|
|
{
|
|
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
|
|
|
|
if (old_actor != NULL)
|
|
g_signal_handler_disconnect (old_actor, priv->actor_capture_id);
|
|
|
|
priv->actor_capture_id = 0;
|
|
}
|
|
|
|
if (priv->stage_capture_id != 0)
|
|
{
|
|
if (priv->stage != NULL)
|
|
g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
|
|
|
|
priv->stage_capture_id = 0;
|
|
priv->stage = NULL;
|
|
}
|
|
|
|
if (actor != NULL)
|
|
{
|
|
priv->actor_capture_id =
|
|
g_signal_connect (actor, "captured-event",
|
|
G_CALLBACK (actor_captured_event_cb),
|
|
meta);
|
|
}
|
|
|
|
meta_class->set_actor (meta, actor);
|
|
}
|
|
|
|
static gboolean
|
|
default_event_handler (ClutterGestureAction *action,
|
|
ClutterActor *actor)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
clutter_gesture_action_set_property (GObject *gobject,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_N_TOUCH_POINTS:
|
|
clutter_gesture_action_set_n_touch_points (self, g_value_get_int (value));
|
|
break;
|
|
|
|
case PROP_THRESHOLD_TRIGGER_EDGE:
|
|
clutter_gesture_action_set_threshold_trigger_edge (self, g_value_get_enum (value));
|
|
break;
|
|
|
|
case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
|
|
clutter_gesture_action_set_threshold_trigger_distance (self, g_value_get_float (value), self->priv->distance_y);
|
|
break;
|
|
|
|
case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
|
|
clutter_gesture_action_set_threshold_trigger_distance (self, self->priv->distance_x, g_value_get_float (value));
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_gesture_action_get_property (GObject *gobject,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_N_TOUCH_POINTS:
|
|
g_value_set_int (value, self->priv->requested_nb_points);
|
|
break;
|
|
|
|
case PROP_THRESHOLD_TRIGGER_EDGE:
|
|
g_value_set_enum (value, self->priv->edge);
|
|
break;
|
|
|
|
case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
|
|
if (self->priv->distance_x > 0.0)
|
|
g_value_set_float (value, self->priv->distance_x);
|
|
else
|
|
g_value_set_float (value, gesture_get_default_threshold ());
|
|
break;
|
|
|
|
case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
|
|
if (self->priv->distance_y > 0.0)
|
|
g_value_set_float (value, self->priv->distance_y);
|
|
else
|
|
g_value_set_float (value, gesture_get_default_threshold ());
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_gesture_action_finalize (GObject *gobject)
|
|
{
|
|
ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (gobject)->priv;
|
|
|
|
g_array_unref (priv->points);
|
|
|
|
G_OBJECT_CLASS (clutter_gesture_action_parent_class)->finalize (gobject);
|
|
}
|
|
|
|
static void
|
|
clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
|
|
|
|
gobject_class->finalize = clutter_gesture_action_finalize;
|
|
gobject_class->set_property = clutter_gesture_action_set_property;
|
|
gobject_class->get_property = clutter_gesture_action_get_property;
|
|
|
|
meta_class->set_actor = clutter_gesture_action_set_actor;
|
|
|
|
klass->gesture_begin = default_event_handler;
|
|
klass->gesture_progress = default_event_handler;
|
|
klass->gesture_prepare = default_event_handler;
|
|
|
|
/**
|
|
* ClutterGestureAction:n-touch-points:
|
|
*
|
|
* Number of touch points to trigger a gesture action.
|
|
*
|
|
* Since: 1.16
|
|
*/
|
|
gesture_props[PROP_N_TOUCH_POINTS] =
|
|
g_param_spec_int ("n-touch-points",
|
|
P_("Number touch points"),
|
|
P_("Number of touch points"),
|
|
1, G_MAXINT, 1,
|
|
CLUTTER_PARAM_READWRITE);
|
|
|
|
/**
|
|
* ClutterGestureAction:threshold-trigger-edge:
|
|
*
|
|
* The trigger edge to be used by the action to either emit the
|
|
* #ClutterGestureAction::gesture-begin signal or to emit the
|
|
* #ClutterGestureAction::gesture-cancel signal.
|
|
*
|
|
* Since: 1.18
|
|
*/
|
|
gesture_props[PROP_THRESHOLD_TRIGGER_EDGE] =
|
|
g_param_spec_enum ("threshold-trigger-edge",
|
|
P_("Threshold Trigger Edge"),
|
|
P_("The trigger edge used by the action"),
|
|
CLUTTER_TYPE_GESTURE_TRIGGER_EDGE,
|
|
CLUTTER_GESTURE_TRIGGER_EDGE_NONE,
|
|
CLUTTER_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
|
|
/**
|
|
* ClutterGestureAction:threshold-trigger-distance-x:
|
|
*
|
|
* The horizontal trigger distance to be used by the action to either
|
|
* emit the #ClutterGestureAction::gesture-begin signal or to emit
|
|
* the #ClutterGestureAction::gesture-cancel signal.
|
|
*
|
|
* A negative value will be interpreted as the default drag threshold.
|
|
*
|
|
* Since: 1.18
|
|
*/
|
|
gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_X] =
|
|
g_param_spec_float ("threshold-trigger-distance-x",
|
|
P_("Threshold Trigger Horizontal Distance"),
|
|
P_("The horizontal trigger distance used by the action"),
|
|
-1.0, G_MAXFLOAT, -1.0,
|
|
CLUTTER_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
|
|
/**
|
|
* ClutterGestureAction:threshold-trigger-distance-y:
|
|
*
|
|
* The vertical trigger distance to be used by the action to either
|
|
* emit the #ClutterGestureAction::gesture-begin signal or to emit
|
|
* the #ClutterGestureAction::gesture-cancel signal.
|
|
*
|
|
* A negative value will be interpreted as the default drag threshold.
|
|
*
|
|
* Since: 1.18
|
|
*/
|
|
gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_Y] =
|
|
g_param_spec_float ("threshold-trigger-distance-y",
|
|
P_("Threshold Trigger Vertical Distance"),
|
|
P_("The vertical trigger distance used by the action"),
|
|
-1.0, G_MAXFLOAT, -1.0,
|
|
CLUTTER_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
|
|
g_object_class_install_properties (gobject_class,
|
|
PROP_LAST,
|
|
gesture_props);
|
|
|
|
/**
|
|
* ClutterGestureAction::gesture-begin:
|
|
* @action: the #ClutterGestureAction that emitted the signal
|
|
* @actor: the #ClutterActor attached to the @action
|
|
*
|
|
* The ::gesture_begin signal is emitted when the #ClutterActor to which
|
|
* a #ClutterGestureAction has been applied starts receiving a gesture.
|
|
*
|
|
* Return value: %TRUE if the gesture should start, and %FALSE if
|
|
* the gesture should be ignored.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
gesture_signals[GESTURE_BEGIN] =
|
|
g_signal_new (I_("gesture-begin"),
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (ClutterGestureActionClass, gesture_begin),
|
|
_clutter_boolean_continue_accumulator, NULL,
|
|
_clutter_marshal_BOOLEAN__OBJECT,
|
|
G_TYPE_BOOLEAN, 1,
|
|
CLUTTER_TYPE_ACTOR);
|
|
|
|
/**
|
|
* ClutterGestureAction::gesture-progress:
|
|
* @action: the #ClutterGestureAction that emitted the signal
|
|
* @actor: the #ClutterActor attached to the @action
|
|
*
|
|
* The ::gesture-progress signal is emitted for each motion event after
|
|
* the #ClutterGestureAction::gesture-begin signal has been emitted.
|
|
*
|
|
* Return value: %TRUE if the gesture should continue, and %FALSE if
|
|
* the gesture should be cancelled.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
gesture_signals[GESTURE_PROGRESS] =
|
|
g_signal_new (I_("gesture-progress"),
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (ClutterGestureActionClass, gesture_progress),
|
|
_clutter_boolean_continue_accumulator, NULL,
|
|
_clutter_marshal_BOOLEAN__OBJECT,
|
|
G_TYPE_BOOLEAN, 1,
|
|
CLUTTER_TYPE_ACTOR);
|
|
|
|
/**
|
|
* ClutterGestureAction::gesture-end:
|
|
* @action: the #ClutterGestureAction that emitted the signal
|
|
* @actor: the #ClutterActor attached to the @action
|
|
*
|
|
* The ::gesture-end signal is emitted at the end of the gesture gesture,
|
|
* when the pointer's button is released
|
|
*
|
|
* This signal is emitted if and only if the #ClutterGestureAction::gesture-begin
|
|
* signal has been emitted first.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
gesture_signals[GESTURE_END] =
|
|
g_signal_new (I_("gesture-end"),
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (ClutterGestureActionClass, gesture_end),
|
|
NULL, NULL,
|
|
_clutter_marshal_VOID__OBJECT,
|
|
G_TYPE_NONE, 1,
|
|
CLUTTER_TYPE_ACTOR);
|
|
|
|
/**
|
|
* ClutterGestureAction::gesture-cancel:
|
|
* @action: the #ClutterGestureAction that emitted the signal
|
|
* @actor: the #ClutterActor attached to the @action
|
|
*
|
|
* The ::gesture-cancel signal is emitted when the ongoing gesture gets
|
|
* cancelled from the #ClutterGestureAction::gesture-progress signal handler.
|
|
*
|
|
* This signal is emitted if and only if the #ClutterGestureAction::gesture-begin
|
|
* signal has been emitted first.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
gesture_signals[GESTURE_CANCEL] =
|
|
g_signal_new (I_("gesture-cancel"),
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (ClutterGestureActionClass, gesture_cancel),
|
|
NULL, NULL,
|
|
_clutter_marshal_VOID__OBJECT,
|
|
G_TYPE_NONE, 1,
|
|
CLUTTER_TYPE_ACTOR);
|
|
}
|
|
|
|
static void
|
|
clutter_gesture_action_init (ClutterGestureAction *self)
|
|
{
|
|
self->priv = clutter_gesture_action_get_instance_private (self);
|
|
|
|
self->priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
|
|
g_array_set_clear_func (self->priv->points, (GDestroyNotify) gesture_point_unset);
|
|
|
|
self->priv->requested_nb_points = 1;
|
|
self->priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_new:
|
|
*
|
|
* Creates a new #ClutterGestureAction instance.
|
|
*
|
|
* Return value: the newly created #ClutterGestureAction
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
ClutterAction *
|
|
clutter_gesture_action_new (void)
|
|
{
|
|
return g_object_new (CLUTTER_TYPE_GESTURE_ACTION, NULL);
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_press_coords:
|
|
* @action: a #ClutterGestureAction
|
|
* @point: the touch point index, with 0 being the first touch
|
|
* point received by the action
|
|
* @press_x: (out) (allow-none): return location for the press
|
|
* event's X coordinate
|
|
* @press_y: (out) (allow-none): return location for the press
|
|
* event's Y coordinate
|
|
*
|
|
* Retrieves the coordinates, in stage space, of the press event
|
|
* that started the dragging for a specific touch point.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
void
|
|
clutter_gesture_action_get_press_coords (ClutterGestureAction *action,
|
|
guint point,
|
|
gfloat *press_x,
|
|
gfloat *press_y)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
|
g_return_if_fail (action->priv->points->len > point);
|
|
|
|
if (press_x)
|
|
*press_x = g_array_index (action->priv->points,
|
|
GesturePoint,
|
|
point).press_x;
|
|
|
|
if (press_y)
|
|
*press_y = g_array_index (action->priv->points,
|
|
GesturePoint,
|
|
point).press_y;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_motion_coords:
|
|
* @action: a #ClutterGestureAction
|
|
* @point: the touch point index, with 0 being the first touch
|
|
* point received by the action
|
|
* @motion_x: (out) (allow-none): return location for the latest motion
|
|
* event's X coordinate
|
|
* @motion_y: (out) (allow-none): return location for the latest motion
|
|
* event's Y coordinate
|
|
*
|
|
* Retrieves the coordinates, in stage space, of the latest motion
|
|
* event during the dragging.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
void
|
|
clutter_gesture_action_get_motion_coords (ClutterGestureAction *action,
|
|
guint point,
|
|
gfloat *motion_x,
|
|
gfloat *motion_y)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
|
g_return_if_fail (action->priv->points->len > point);
|
|
|
|
if (motion_x)
|
|
*motion_x = g_array_index (action->priv->points,
|
|
GesturePoint,
|
|
point).last_motion_x;
|
|
|
|
if (motion_y)
|
|
*motion_y = g_array_index (action->priv->points,
|
|
GesturePoint,
|
|
point).last_motion_y;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_motion_delta:
|
|
* @action: a #ClutterGestureAction
|
|
* @point: the touch point index, with 0 being the first touch
|
|
* point received by the action
|
|
* @delta_x: (out) (allow-none): return location for the X axis
|
|
* component of the incremental motion delta
|
|
* @delta_y: (out) (allow-none): return location for the Y axis
|
|
* component of the incremental motion delta
|
|
*
|
|
* Retrieves the incremental delta since the last motion event
|
|
* during the dragging.
|
|
*
|
|
* Return value: the distance since last motion event
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
gfloat
|
|
clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
|
|
guint point,
|
|
gfloat *delta_x,
|
|
gfloat *delta_y)
|
|
{
|
|
gfloat d_x, d_y;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
|
|
g_return_val_if_fail (action->priv->points->len > point, 0);
|
|
|
|
d_x = g_array_index (action->priv->points,
|
|
GesturePoint,
|
|
point).last_delta_x;
|
|
d_y = g_array_index (action->priv->points,
|
|
GesturePoint,
|
|
point).last_delta_y;
|
|
|
|
if (delta_x)
|
|
*delta_x = d_x;
|
|
|
|
if (delta_y)
|
|
*delta_y = d_y;
|
|
|
|
return sqrt ((d_x * d_x) + (d_y * d_y));
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_release_coords:
|
|
* @action: a #ClutterGestureAction
|
|
* @point: the touch point index, with 0 being the first touch
|
|
* point received by the action
|
|
* @release_x: (out) (allow-none): return location for the X coordinate of
|
|
* the last release
|
|
* @release_y: (out) (allow-none): return location for the Y coordinate of
|
|
* the last release
|
|
*
|
|
* Retrieves the coordinates, in stage space, where the touch point was
|
|
* last released.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
void
|
|
clutter_gesture_action_get_release_coords (ClutterGestureAction *action,
|
|
guint point,
|
|
gfloat *release_x,
|
|
gfloat *release_y)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
|
g_return_if_fail (action->priv->points->len > point);
|
|
|
|
if (release_x)
|
|
*release_x = g_array_index (action->priv->points,
|
|
GesturePoint,
|
|
point).release_x;
|
|
|
|
if (release_y)
|
|
*release_y = g_array_index (action->priv->points,
|
|
GesturePoint,
|
|
point).release_y;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_velocity:
|
|
* @action: a #ClutterGestureAction
|
|
* @point: the touch point index, with 0 being the first touch
|
|
* point received by the action
|
|
* @velocity_x: (out) (allow-none): return location for the latest motion
|
|
* event's X velocity
|
|
* @velocity_y: (out) (allow-none): return location for the latest motion
|
|
* event's Y velocity
|
|
*
|
|
* Retrieves the velocity, in stage pixels per millisecond, of the
|
|
* latest motion event during the dragging.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
gfloat
|
|
clutter_gesture_action_get_velocity (ClutterGestureAction *action,
|
|
guint point,
|
|
gfloat *velocity_x,
|
|
gfloat *velocity_y)
|
|
{
|
|
gfloat d_x, d_y, distance, velocity;
|
|
gint64 d_t;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
|
|
g_return_val_if_fail (action->priv->points->len > point, 0);
|
|
|
|
distance = clutter_gesture_action_get_motion_delta (action, point,
|
|
&d_x, &d_y);
|
|
|
|
d_t = g_array_index (action->priv->points,
|
|
GesturePoint,
|
|
point).last_delta_time;
|
|
|
|
if (velocity_x)
|
|
*velocity_x = d_t > FLOAT_EPSILON ? d_x / d_t : 0;
|
|
|
|
if (velocity_y)
|
|
*velocity_y = d_t > FLOAT_EPSILON ? d_y / d_t : 0;
|
|
|
|
velocity = d_t > FLOAT_EPSILON ? distance / d_t : 0;
|
|
return velocity;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_n_touch_points:
|
|
* @action: a #ClutterGestureAction
|
|
*
|
|
* Retrieves the number of requested points to trigger the gesture.
|
|
*
|
|
* Return value: the number of points to trigger the gesture.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
gint
|
|
clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
|
|
|
|
return action->priv->requested_nb_points;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_set_n_touch_points:
|
|
* @action: a #ClutterGestureAction
|
|
* @nb_points: a number of points
|
|
*
|
|
* Sets the number of points needed to trigger the gesture.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
void
|
|
clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
|
|
gint nb_points)
|
|
{
|
|
ClutterGestureActionPrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
|
g_return_if_fail (nb_points >= 1);
|
|
|
|
priv = action->priv;
|
|
|
|
if (priv->requested_nb_points == nb_points)
|
|
return;
|
|
|
|
priv->requested_nb_points = nb_points;
|
|
|
|
if (priv->in_gesture)
|
|
{
|
|
if (priv->points->len < priv->requested_nb_points)
|
|
cancel_gesture (action);
|
|
}
|
|
else if (priv->edge == CLUTTER_GESTURE_TRIGGER_EDGE_AFTER)
|
|
{
|
|
if (priv->points->len >= priv->requested_nb_points)
|
|
{
|
|
ClutterActor *actor =
|
|
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
|
|
gint i;
|
|
float threshold_x, threshold_y;
|
|
|
|
clutter_gesture_action_get_threshold_trigger_distance (action, &threshold_x, &threshold_y);
|
|
|
|
for (i = 0; i < priv->points->len; i++)
|
|
{
|
|
GesturePoint *point = &g_array_index (priv->points, GesturePoint, i);
|
|
|
|
if ((fabsf (point->press_y - point->last_motion_y) >= threshold_y) ||
|
|
(fabsf (point->press_x - point->last_motion_x) >= threshold_x))
|
|
{
|
|
begin_gesture (action, actor);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
g_object_notify_by_pspec (G_OBJECT (action),
|
|
gesture_props[PROP_N_TOUCH_POINTS]);
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_n_current_points:
|
|
* @action: a #ClutterGestureAction
|
|
*
|
|
* Retrieves the number of points currently active.
|
|
*
|
|
* Return value: the number of points currently active.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
guint
|
|
clutter_gesture_action_get_n_current_points (ClutterGestureAction *action)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
|
|
|
|
return action->priv->points->len;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_sequence:
|
|
* @action: a #ClutterGestureAction
|
|
* @point: index of a point currently active
|
|
*
|
|
* Retrieves the #ClutterEventSequence of a touch point.
|
|
*
|
|
* Return value: (transfer none): the #ClutterEventSequence of a touch point.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
ClutterEventSequence *
|
|
clutter_gesture_action_get_sequence (ClutterGestureAction *action,
|
|
guint point)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
|
|
g_return_val_if_fail (action->priv->points->len > point, NULL);
|
|
|
|
return g_array_index (action->priv->points, GesturePoint, point).sequence;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_device:
|
|
* @action: a #ClutterGestureAction
|
|
* @point: the touch point index, with 0 being the first touch
|
|
* point received by the action
|
|
*
|
|
* Retrieves the #ClutterInputDevice of a touch point.
|
|
*
|
|
* Return value: (transfer none): the #ClutterInputDevice of a touch point.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
ClutterInputDevice *
|
|
clutter_gesture_action_get_device (ClutterGestureAction *action,
|
|
guint point)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
|
|
g_return_val_if_fail (action->priv->points->len > point, NULL);
|
|
|
|
return g_array_index (action->priv->points, GesturePoint, point).device;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_last_event:
|
|
* @action: a #ClutterGestureAction
|
|
* @point: index of a point currently active
|
|
*
|
|
* Retrieves a reference to the last #ClutterEvent for a touch point. Call
|
|
* clutter_event_copy() if you need to store the reference somewhere.
|
|
*
|
|
* Return value: (transfer none): the last #ClutterEvent for a touch point.
|
|
*
|
|
* Since: 1.14
|
|
*/
|
|
const ClutterEvent *
|
|
clutter_gesture_action_get_last_event (ClutterGestureAction *action,
|
|
guint point)
|
|
{
|
|
GesturePoint *gesture_point;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
|
|
g_return_val_if_fail (action->priv->points->len > point, NULL);
|
|
|
|
gesture_point = &g_array_index (action->priv->points, GesturePoint, point);
|
|
|
|
return gesture_point->last_event;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_cancel:
|
|
* @action: a #ClutterGestureAction
|
|
*
|
|
* Cancel a #ClutterGestureAction before it begins
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
void
|
|
clutter_gesture_action_cancel (ClutterGestureAction *action)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
|
|
|
cancel_gesture (action);
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_set_threshold_trigger_edge:
|
|
* @action: a #ClutterGestureAction
|
|
* @edge: the %ClutterGestureTriggerEdge
|
|
*
|
|
* Sets the edge trigger for the gesture drag threshold, if any.
|
|
*
|
|
* This function should only be called by sub-classes of
|
|
* #ClutterGestureAction during their construction phase.
|
|
*
|
|
* Since: 1.18
|
|
*/
|
|
void
|
|
clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *action,
|
|
ClutterGestureTriggerEdge edge)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
|
|
|
if (action->priv->edge == edge)
|
|
return;
|
|
|
|
action->priv->edge = edge;
|
|
|
|
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_EDGE]);
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_threshold_trigger_egde:
|
|
* @action: a #ClutterGestureAction
|
|
*
|
|
* Retrieves the edge trigger of the gesture @action, as set using
|
|
* clutter_gesture_action_set_threshold_trigger_edge().
|
|
*
|
|
* Return value: the edge trigger
|
|
*
|
|
* Since: 1.18
|
|
*/
|
|
ClutterGestureTriggerEdge
|
|
clutter_gesture_action_get_threshold_trigger_egde (ClutterGestureAction *action)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action),
|
|
CLUTTER_GESTURE_TRIGGER_EDGE_NONE);
|
|
|
|
return action->priv->edge;
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_set_threshold_trigger_distance:
|
|
* @action: a #ClutterGestureAction
|
|
* @x: the distance on the horizontal axis
|
|
* @y: the distance on the vertical axis
|
|
*
|
|
* Sets the threshold trigger distance for the gesture drag threshold, if any.
|
|
*
|
|
* This function should only be called by sub-classes of
|
|
* #ClutterGestureAction during their construction phase.
|
|
*
|
|
* Since: 1.18
|
|
*/
|
|
void
|
|
clutter_gesture_action_set_threshold_trigger_distance (ClutterGestureAction *action,
|
|
float x,
|
|
float y)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
|
|
|
if (fabsf (x - action->priv->distance_x) > FLOAT_EPSILON)
|
|
{
|
|
action->priv->distance_x = x;
|
|
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_X]);
|
|
}
|
|
|
|
if (fabsf (y - action->priv->distance_y) > FLOAT_EPSILON)
|
|
{
|
|
action->priv->distance_y = y;
|
|
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_Y]);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_gesture_action_get_threshold_trigger_distance:
|
|
* @action: a #ClutterGestureAction
|
|
* @x: (out) (allow-none): The return location for the horizontal distance, or %NULL
|
|
* @y: (out) (allow-none): The return location for the vertical distance, or %NULL
|
|
*
|
|
* Retrieves the threshold trigger distance of the gesture @action,
|
|
* as set using clutter_gesture_action_set_threshold_trigger_distance().
|
|
*
|
|
* Since: 1.18
|
|
*/
|
|
void
|
|
clutter_gesture_action_get_threshold_trigger_distance (ClutterGestureAction *action,
|
|
float *x,
|
|
float *y)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
|
|
|
if (x != NULL)
|
|
{
|
|
if (action->priv->distance_x > 0.0)
|
|
*x = action->priv->distance_x;
|
|
else
|
|
*x = gesture_get_default_threshold ();
|
|
}
|
|
if (y != NULL)
|
|
{
|
|
if (action->priv->distance_y > 0.0)
|
|
*y = action->priv->distance_y;
|
|
else
|
|
*y = gesture_get_default_threshold ();
|
|
}
|
|
}
|