mutter/cogl/cogl/cogl-util.h
Niels De Graef 991f9505ad cogl: Put CoglPixelFormat code into its own file
We're going to add some features and extra code to CoglPixelFormat, so
it's much nicer to have it in once place. Notice also that it doesn't
make sense that e.g. `_cogl_pixel_format_get_bytes_per_pixel()` were in
a private header, since they were being exported anyway.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/524
2019-05-21 15:20:44 +02:00

185 lines
5.9 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#ifndef __COGL_UTIL_H
#define __COGL_UTIL_H
#include <glib.h>
#include <math.h>
#include <cogl/cogl-defines.h>
#include <cogl/cogl-pixel-format.h>
#include "cogl-types.h"
#include <stdio.h>
/* Double check that config.h has been included */
#ifndef COGL_CONFIG_H_INCLUDED
#error "cogl-config.h must be included before including cogl-util.h"
#endif
int
_cogl_util_next_p2 (int a);
/* The signbit macro is defined by ISO C99 so it should be available,
however if it's not we can fallback to an evil hack */
#ifdef signbit
#define cogl_util_float_signbit(x) signbit(x)
#else
/* This trick was stolen from here:
http://lists.boost.org/Archives/boost/2006/08/108731.php
It xors the integer reinterpretations of -1.0f and 1.0f. In theory
they should only differ by the signbit so that gives a mask for the
sign which we can just test against the value */
static inline gboolean
cogl_util_float_signbit (float x)
{
static const union { float f; uint32_t i; } negative_one = { -1.0f };
static const union { float f; uint32_t i; } positive_one = { +1.0f };
union { float f; uint32_t i; } value = { x };
return !!((negative_one.i ^ positive_one.i) & value.i);
}
#endif
/* This is a replacement for the nearbyint function which always
rounds to the nearest integer. nearbyint is apparently a C99
function so it might not always be available but also it seems in
glibc it is defined as a function call so this macro could end up
faster anyway. We can't just add 0.5f because it will break for
negative numbers. */
#define COGL_UTIL_NEARBYINT(x) ((int) ((x) < 0.0f ? (x) - 0.5f : (x) + 0.5f))
/* Returns whether the given integer is a power of two */
static inline gboolean
_cogl_util_is_pot (unsigned int num)
{
/* Make sure there is only one bit set */
return (num & (num - 1)) == 0;
}
/* Split Bob Jenkins' One-at-a-Time hash
*
* This uses the One-at-a-Time hash algorithm designed by Bob Jenkins
* but the mixing step is split out so the function can be used in a
* more incremental fashion.
*/
static inline unsigned int
_cogl_util_one_at_a_time_hash (unsigned int hash,
const void *key,
size_t bytes)
{
const unsigned char *p = key;
size_t i;
for (i = 0; i < bytes; i++)
{
hash += p[i];
hash += (hash << 10);
hash ^= (hash >> 6);
}
return hash;
}
unsigned int
_cogl_util_one_at_a_time_mix (unsigned int hash);
#define _cogl_util_ffs ffs
#define _cogl_util_ffsl __builtin_ffsl
static inline unsigned int
_cogl_util_fls (unsigned int n)
{
return n == 0 ? 0 : sizeof (unsigned int) * 8 - __builtin_clz (n);
}
#define _cogl_util_popcountl __builtin_popcountl
#define _COGL_RETURN_IF_FAIL(EXPR) g_return_if_fail(EXPR)
#define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) g_return_val_if_fail(EXPR, VAL)
/* Match a CoglPixelFormat according to channel masks, color depth,
* bits per pixel and byte order. These information are provided by
* the Visual and XImage structures.
*
* If no specific pixel format could be found, COGL_PIXEL_FORMAT_ANY
* is returned.
*/
CoglPixelFormat
_cogl_util_pixel_format_from_masks (unsigned long r_mask,
unsigned long g_mask,
unsigned long b_mask,
int depth, int bpp,
int byte_order);
/* Since we can't rely on _Static_assert always being available for
* all compilers we have limited static assert that can be used in
* C code but not in headers.
*/
#define _COGL_TYPEDEF_ASSERT(EXPRESSION) \
typedef struct { char Compile_Time_Assertion[(EXPRESSION) ? 1 : -1]; } \
G_PASTE (_GStaticAssert_, __LINE__)
/* _COGL_STATIC_ASSERT:
* @expression: An expression to assert evaluates to true at compile
* time.
* @message: A message to print to the console if the assertion fails
* at compile time.
*
* Allows you to assert that an expression evaluates to true at
* compile time and aborts compilation if not. If possible message
* will also be printed if the assertion fails.
*/
#define _COGL_STATIC_ASSERT(EXPRESSION, MESSAGE) \
_Static_assert (EXPRESSION, MESSAGE);
#define _cogl_util_memmem memmem
static inline void
_cogl_util_scissor_intersect (int rect_x0,
int rect_y0,
int rect_x1,
int rect_y1,
int *scissor_x0,
int *scissor_y0,
int *scissor_x1,
int *scissor_y1)
{
*scissor_x0 = MAX (*scissor_x0, rect_x0);
*scissor_y0 = MAX (*scissor_y0, rect_y0);
*scissor_x1 = MIN (*scissor_x1, rect_x1);
*scissor_y1 = MIN (*scissor_y1, rect_y1);
}
#endif /* __COGL_UTIL_H */