mutter/src/backends/meta-stage.c
Georges Basile Stavracas Neto 9b5d9f3cb3
stage: Introduce MetaStageWatch and family
MetaStageWatch, watch modes and the watch function are part
of the new stage view watching API. It's design does not
rely on signals on purpose; the number of signals that would
be emitted would be too high, and would impact performance.

MetaStageWatch is an opaque structure outside of MetaStage.

This will be used by the screencast code to monitor a single
view, which has a one-to-one relatioship to logical monitors.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/623
2019-06-19 13:12:17 -03:00

451 lines
12 KiB
C

/*
* Copyright (C) 2014 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#include "config.h"
#include "backends/meta-stage-private.h"
#include "backends/meta-backend-private.h"
#include "clutter/clutter-mutter.h"
#include "meta/meta-backend.h"
#include "meta/meta-monitor-manager.h"
#include "meta/util.h"
#define N_WATCH_MODES 4
enum
{
ACTORS_PAINTED,
N_SIGNALS
};
static guint signals[N_SIGNALS];
struct _MetaStageWatch
{
ClutterStageView *view;
MetaStageWatchFunc callback;
gpointer user_data;
};
struct _MetaOverlay
{
gboolean enabled;
CoglPipeline *pipeline;
CoglTexture *texture;
ClutterRect current_rect;
ClutterRect previous_rect;
gboolean previous_is_valid;
};
struct _MetaStage
{
ClutterStage parent;
GPtrArray *watchers[N_WATCH_MODES];
ClutterStageView *current_view;
GList *overlays;
gboolean is_active;
};
G_DEFINE_TYPE (MetaStage, meta_stage, CLUTTER_TYPE_STAGE);
static MetaOverlay *
meta_overlay_new (void)
{
MetaOverlay *overlay;
CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
overlay = g_slice_new0 (MetaOverlay);
overlay->pipeline = cogl_pipeline_new (ctx);
return overlay;
}
static void
meta_overlay_free (MetaOverlay *overlay)
{
if (overlay->pipeline)
cogl_object_unref (overlay->pipeline);
g_slice_free (MetaOverlay, overlay);
}
static void
meta_overlay_set (MetaOverlay *overlay,
CoglTexture *texture,
ClutterRect *rect)
{
if (overlay->texture != texture)
{
overlay->texture = texture;
if (texture)
{
cogl_pipeline_set_layer_texture (overlay->pipeline, 0, texture);
overlay->enabled = TRUE;
}
else
{
cogl_pipeline_set_layer_texture (overlay->pipeline, 0, NULL);
overlay->enabled = FALSE;
}
}
overlay->current_rect = *rect;
}
static void
meta_overlay_paint (MetaOverlay *overlay)
{
if (!overlay->enabled)
return;
g_assert (meta_is_wayland_compositor ());
cogl_framebuffer_draw_rectangle (cogl_get_draw_framebuffer (),
overlay->pipeline,
overlay->current_rect.origin.x,
overlay->current_rect.origin.y,
(overlay->current_rect.origin.x +
overlay->current_rect.size.width),
(overlay->current_rect.origin.y +
overlay->current_rect.size.height));
if (!clutter_rect_equals (&overlay->previous_rect, &overlay->current_rect))
{
overlay->previous_rect = overlay->current_rect;
overlay->previous_is_valid = TRUE;
}
}
static void
meta_stage_finalize (GObject *object)
{
MetaStage *stage = META_STAGE (object);
GList *l;
int i;
l = stage->overlays;
while (l)
{
meta_overlay_free (l->data);
l = g_list_delete_link (l, l);
}
for (i = 0; i < N_WATCH_MODES; i++)
g_clear_pointer (&stage->watchers[i], g_ptr_array_unref);
G_OBJECT_CLASS (meta_stage_parent_class)->finalize (object);
}
static void
notify_watchers_for_mode (MetaStage *stage,
ClutterStageView *view,
MetaStageWatchPhase watch_phase)
{
GPtrArray *watchers;
int i;
watchers = stage->watchers[watch_phase];
for (i = 0; i < watchers->len; i++)
{
MetaStageWatch *watch = g_ptr_array_index (watchers, i);
if (watch->view && view != watch->view)
continue;
watch->callback (stage, view, watch->user_data);
}
}
static void
meta_stage_paint (ClutterActor *actor)
{
MetaStage *stage = META_STAGE (actor);
GList *l;
CLUTTER_ACTOR_CLASS (meta_stage_parent_class)->paint (actor);
notify_watchers_for_mode (stage, stage->current_view,
META_STAGE_WATCH_AFTER_ACTOR_PAINT);
g_signal_emit (stage, signals[ACTORS_PAINTED], 0);
for (l = stage->overlays; l; l = l->next)
meta_overlay_paint (l->data);
notify_watchers_for_mode (stage, stage->current_view,
META_STAGE_WATCH_AFTER_OVERLAY_PAINT);
}
static void
meta_stage_paint_view (ClutterStage *stage,
ClutterStageView *view)
{
MetaStage *meta_stage = META_STAGE (stage);
notify_watchers_for_mode (meta_stage, view, META_STAGE_WATCH_BEFORE_PAINT);
meta_stage->current_view = view;
CLUTTER_STAGE_CLASS (meta_stage_parent_class)->paint_view (stage, view);
notify_watchers_for_mode (meta_stage, view, META_STAGE_WATCH_AFTER_PAINT);
}
static void
meta_stage_activate (ClutterStage *actor)
{
MetaStage *stage = META_STAGE (actor);
CLUTTER_STAGE_CLASS (meta_stage_parent_class)->activate (actor);
stage->is_active = TRUE;
}
static void
meta_stage_deactivate (ClutterStage *actor)
{
MetaStage *stage = META_STAGE (actor);
CLUTTER_STAGE_CLASS (meta_stage_parent_class)->deactivate (actor);
stage->is_active = FALSE;
}
static void
on_power_save_changed (MetaMonitorManager *monitor_manager,
MetaStage *stage)
{
if (meta_monitor_manager_get_power_save_mode (monitor_manager) ==
META_POWER_SAVE_ON)
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
}
static void
meta_stage_class_init (MetaStageClass *klass)
{
ClutterStageClass *stage_class = (ClutterStageClass *) klass;
ClutterActorClass *actor_class = (ClutterActorClass *) klass;
GObjectClass *object_class = (GObjectClass *) klass;
object_class->finalize = meta_stage_finalize;
actor_class->paint = meta_stage_paint;
stage_class->activate = meta_stage_activate;
stage_class->deactivate = meta_stage_deactivate;
stage_class->paint_view = meta_stage_paint_view;
signals[ACTORS_PAINTED] = g_signal_new ("actors-painted",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 0);
}
static void
meta_stage_init (MetaStage *stage)
{
int i;
for (i = 0; i < N_WATCH_MODES; i++)
stage->watchers[i] = g_ptr_array_new_with_free_func (g_free);
}
ClutterActor *
meta_stage_new (MetaBackend *backend)
{
MetaStage *stage;
MetaMonitorManager *monitor_manager;
stage = g_object_new (META_TYPE_STAGE,
"cursor-visible", FALSE,
NULL);
monitor_manager = meta_backend_get_monitor_manager (backend);
g_signal_connect (monitor_manager, "power-save-mode-changed",
G_CALLBACK (on_power_save_changed),
stage);
return CLUTTER_ACTOR (stage);
}
static void
queue_redraw_clutter_rect (MetaStage *stage,
MetaOverlay *overlay,
ClutterRect *rect)
{
cairo_rectangle_int_t clip = {
.x = floorf (rect->origin.x),
.y = floorf (rect->origin.y),
.width = ceilf (rect->size.width),
.height = ceilf (rect->size.height)
};
/* Since we're flooring the coordinates, we need to enlarge the clip by the
* difference between the actual coordinate and the floored value */
clip.width += ceilf (rect->origin.x - clip.x) * 2;
clip.height += ceilf (rect->origin.y - clip.y) * 2;
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stage), &clip);
}
static void
queue_redraw_for_overlay (MetaStage *stage,
MetaOverlay *overlay)
{
/* Clear the location the overlay was at before, if we need to. */
if (overlay->previous_is_valid)
{
queue_redraw_clutter_rect (stage, overlay, &overlay->previous_rect);
overlay->previous_is_valid = FALSE;
}
/* Draw the overlay at the new position */
if (overlay->enabled)
queue_redraw_clutter_rect (stage, overlay, &overlay->current_rect);
}
MetaOverlay *
meta_stage_create_cursor_overlay (MetaStage *stage)
{
MetaOverlay *overlay;
overlay = meta_overlay_new ();
stage->overlays = g_list_prepend (stage->overlays, overlay);
return overlay;
}
void
meta_stage_remove_cursor_overlay (MetaStage *stage,
MetaOverlay *overlay)
{
GList *link;
link = g_list_find (stage->overlays, overlay);
if (!link)
return;
stage->overlays = g_list_delete_link (stage->overlays, link);
meta_overlay_free (overlay);
}
void
meta_stage_update_cursor_overlay (MetaStage *stage,
MetaOverlay *overlay,
CoglTexture *texture,
ClutterRect *rect)
{
g_assert (meta_is_wayland_compositor () || texture == NULL);
meta_overlay_set (overlay, texture, rect);
queue_redraw_for_overlay (stage, overlay);
}
void
meta_stage_set_active (MetaStage *stage,
gboolean is_active)
{
ClutterEvent event = { 0 };
/* Used by the native backend to inform accessibility technologies
* about when the stage loses and gains input focus.
*
* For the X11 backend, clutter transparently takes care of this
* for us.
*/
if (stage->is_active == is_active)
return;
event.type = CLUTTER_STAGE_STATE;
clutter_event_set_stage (&event, CLUTTER_STAGE (stage));
event.stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
if (is_active)
event.stage_state.new_state = CLUTTER_STAGE_STATE_ACTIVATED;
/* Emitting this StageState event will result in the stage getting
* activated or deactivated (with the activated or deactivated signal
* getting emitted from the stage)
*
* FIXME: This won't update ClutterStage's own notion of its
* activeness. For that we would need to somehow trigger a
* _clutter_stage_update_state call, which will probably
* require new API in clutter. In practice, nothing relies
* on the ClutterStage's own notion of activeness when using
* the EGL backend.
*
* See http://bugzilla.gnome.org/746670
*/
clutter_stage_event (CLUTTER_STAGE (stage), &event);
}
MetaStageWatch *
meta_stage_watch_view (MetaStage *stage,
ClutterStageView *view,
MetaStageWatchPhase watch_phase,
MetaStageWatchFunc callback,
gpointer user_data)
{
MetaStageWatch *watch;
GPtrArray *watchers;
watch = g_new0 (MetaStageWatch, 1);
watch->view = view;
watch->callback = callback;
watch->user_data = user_data;
watchers = stage->watchers[watch_phase];
g_ptr_array_add (watchers, watch);
return watch;
}
void
meta_stage_remove_watch (MetaStage *stage,
MetaStageWatch *watch)
{
GPtrArray *watchers;
gboolean removed = FALSE;
int i;
for (i = 0; i < N_WATCH_MODES; i++)
{
watchers = stage->watchers[i];
removed = g_ptr_array_remove_fast (watchers, watch);
if (removed)
break;
}
g_assert (removed);
}