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44644d0a9e
This updates the implementation of cogl_polygon so it sits on the new CoglVertexArray and CoglVertexAttribute apis. This lets us minimize the number of different drawing paths we have to maintain in Cogl. Since the sliced texture support for cogl_polygon has been broken for a long time now and no one has complained this patch also greatly simplifies the code by not doing any special material validation so cogl_polygon will be restricted in the same way as cogl_draw_vertex_attributes. (i.e. sliced textures not supported). |
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cogl | ||
doc | ||
pango | ||
Makefile.am |