Jonas Ådahl 44624736c5 wayland: Push actor state instead of itself pulling
Make the Wayland objects push the state relevant to their role to the
MetaSurfaceActor instead of MetaSurfaceActorWayland pulling the state
from the associated surface.

This makes the relationship between the actor and the objects that
constructs it more clear; the actor is a drawable that the protocol
objects control, not the other way around.

This will make it easier to "detach" a surface actor from a surface,
which is necessary when unmapping a window while the underlying surface
is yet to be destroyed and potentially reused.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=791938
2018-02-23 18:57:47 +08:00
2018-02-09 14:01:12 +01:00
2015-07-06 00:52:18 -07:00
2018-02-23 00:50:09 +00:00
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2017-05-11 13:45:44 +02:00
2016-04-27 20:37:47 +02:00
2014-07-31 17:50:28 +02:00
2018-02-21 01:09:22 +01:00
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