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When a custom clip is set for an actor, this actor is not going to allow any painting outside that clip. That includes the children, which may also not paint outside that clip. Now in case clip_to_allocation is set to TRUE, we already already do the right thing and simply use the allocation as our paint volume, ignoring the volumes of our children. The same should be done for the custom clip, so also stop the process of building the paint volume once we see that a custom clip is set and simply use that clip. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1592> |
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