mutter/tests/conform
Robert Bragg 43efab46bc Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
As part of an incremental process to have Cogl be a standalone project we
want to re-consider how we organise the Cogl source code.

Currently this is the structure I'm aiming for:
cogl/
    cogl/
	<put common source here>
	winsys/
	   cogl-glx.c
	   cogl-wgl.c
	driver/
	    gl/
	    gles/
	os/ ?
    utils/
	cogl-fixed
	cogl-matrix-stack?
        cogl-journal?
        cogl-primitives?
    pango/

The new winsys component is a starting point for migrating window system
code (i.e.  x11,glx,wgl,osx,egl etc) from Clutter to Cogl.

The utils/ and pango/ directories aren't added by this commit, but they are
noted because I plan to add them soon.

Overview of the planned structure:

* The winsys/ API is the API that binds OpenGL to a specific window system,
  be that X11 or win32 etc.  Example are glx, wgl and egl. Much of the logic
  under clutter/{glx,osx,win32 etc} should migrate here.

* Note there is also the idea of a winsys-base that may represent a window
  system for which there are multiple winsys APIs.  An example of this is
  x11, since glx and egl may both be used with x11.  (currently only Clutter
  has the idea of a winsys-base)

* The driver/ represents a specific varient of OpenGL. Currently we have "gl"
  representing OpenGL 1.4-2.1 (mostly fixed function) and "gles" representing
  GLES 1.1 (fixed funciton) and 2.0 (fully shader based)

* Everything under cogl/ should fundamentally be supporting access to the
  GPU.  Essentially Cogl's most basic requirement is to provide a nice GPU
  Graphics API and drawing a line between this and the utility functionality
  we add to support Clutter should help keep this lean and maintainable.

* Code under utils/ as suggested builds on cogl/ adding more convenient
  APIs or mechanism to optimize special cases. Broadly speaking you can
  compare cogl/ to OpenGL and utils/ to GLU.

* clutter/pango will be moved to clutter/cogl/pango

How some of the internal configure.ac/pkg-config terminology has changed:
backendextra -> CLUTTER_WINSYS_BASE # e.g. "x11"
backendextralib -> CLUTTER_WINSYS_BASE_LIB # e.g. "x11/libclutter-x11.la"
clutterbackend -> {CLUTTER,COGL}_WINSYS # e.g. "glx"
CLUTTER_FLAVOUR -> {CLUTTER,COGL}_WINSYS
clutterbackendlib -> CLUTTER_WINSYS_LIB
CLUTTER_COGL -> COGL_DRIVER # e.g. "gl"

Note: The CLUTTER_FLAVOUR and CLUTTER_COGL defines are kept for apps

As the first thing to take advantage of the new winsys component in Cogl;
cogl_get_proc_address() has been moved from cogl/{gl,gles}/cogl.c into
cogl/common/cogl.c and this common implementation first trys
_cogl_winsys_get_proc_address() but if that fails then it falls back to
gmodule.
2009-10-16 18:58:50 +01:00
..
ADDING_NEW_TESTS * tests/conform/ADDING_NEW_TESTS 2008-11-10 18:52:50 +00:00
Makefile.am Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
test-actor-invariants.c [tests] Add unit for Clone behaviour 2009-06-15 11:29:37 +01:00
test-actor-size.c [tests] Add preferred size conformance test unit 2009-09-15 11:27:50 +01:00
test-anchors.c Remove usage of Units and macros 2009-06-04 16:30:30 +01:00
test-backface-culling.c [cogl] Move the texture filters to be a property of the material layer 2009-06-04 19:03:40 +01:00
test-binding-pool.c Remove usage of Units and macros 2009-06-04 16:30:30 +01:00
test-blend-strings.c [cogl] Adds cogl_read_pixels to replace direct use of glReadPixels 2009-06-29 23:49:06 +01:00
test-clutter-fixed.c [tests] Test CoglFixed, not ClutterFixed 2009-03-10 12:38:03 +00:00
test-clutter-rectangle.c Disable single header inclusion for GLib 2009-06-15 11:29:37 +01:00
test-clutter-text.c [tests] Add unit for the ClutterText:password-char property 2009-01-06 15:30:31 +00:00
test-clutter-units.c units: Cache the pixels value inside Units 2009-10-16 15:25:37 +01:00
test-color.c [color] allow alpha to be omitted when converting to color from string 2009-10-07 12:56:01 +01:00
test-conform-common.c * tests/conform/ADDING_NEW_TESTS 2008-11-10 18:52:50 +00:00
test-conform-common.h Add int dummy; to empty struct TestConformSimpleFixture definition. 2009-07-28 12:13:43 +01:00
test-conform-main.c units: Cache the pixels value inside Units 2009-10-16 15:25:37 +01:00
test-group.c [tests] Add a Group actor unit 2009-08-25 17:57:22 +01:00
test-launcher.sh [tests] Ensure that test-launcher.sh is found for out of tree builds 2008-12-21 14:07:22 +00:00
test-materials.c [cogl] Ensure well defined semantics for COGL_INVALID_HANDLE material layers 2009-06-30 17:35:07 +01:00
test-model.c [tests] Exercise the Model filtering 2009-04-29 15:39:23 +01:00
test-npot-texture.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-paint-opacity.c Update the paint opacity unit test 2008-12-11 12:26:47 +00:00
test-path.c Merge branch 'cairo-texture' 2008-12-19 16:44:40 +00:00
test-pick.c Allow passing the pick mode to get_actor_at_pos() 2009-04-24 15:25:58 +01:00
test-premult.c [cogl] Adds cogl_read_pixels to replace direct use of glReadPixels 2009-06-29 23:49:06 +01:00
test-text-cache.c Change the paint forcing on the Text cache text 2009-06-11 12:23:09 +01:00
test-timeline-interpolate.c Revert "[timeline] Don't clamp the elapsed time when a looping tl reaches the end" 2009-06-11 11:46:41 +01:00
test-timeline-rewind.c [tests] Don't add a newline to the end of g_test_message calls 2009-06-11 11:38:49 +01:00
test-timeline.c [test-timeline] Add a marker at the beginning of the timeline 2009-06-11 11:32:41 +01:00
test-vertex-buffer-contiguous.c [cogl] Adds cogl_read_pixels to replace direct use of glReadPixels 2009-06-29 23:49:06 +01:00
test-vertex-buffer-interleved.c [cogl] Adds cogl_read_pixels to replace direct use of glReadPixels 2009-06-29 23:49:06 +01:00
test-vertex-buffer-mutability.c [cogl] Adds cogl_read_pixels to replace direct use of glReadPixels 2009-06-29 23:49:06 +01:00