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This is a lump commit that is fairly difficult to break down without either breaking bisecting or breaking the test cases. The new design for handling X11 event translation works this way: - ClutterBackend::translate_event() has been added as the central point used by a ClutterBackend implementation to translate a native event into a ClutterEvent; - ClutterEventTranslator is a private interface that should be implemented by backend-specific objects, like stage implementations and ClutterDeviceManager sub-classes, and allows dealing with class-specific event translation; - ClutterStageX11 implements EventTranslator, and deals with the stage-relative X11 events coming from the X11 event source; - ClutterStageGLX overrides EventTranslator, in order to deal with the INTEL_GLX_swap_event extension, and it chains up to the X11 default implementation; - ClutterDeviceManagerX11 has been split into two separate classes, one that deals with core and (optionally) XI1 events, and the other that deals with XI2 events; the selection is done at run-time, since the core+XI1 and XI2 mechanisms are mutually exclusive. All the other backends we officially support still use their own custom event source and translation function, but the end goal is to migrate them to the translate_event() virtual function, and have the event source be a shared part of Clutter core. |
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accessibility | ||
conform | ||
data | ||
interactive | ||
micro-bench | ||
Makefile.am | ||
README |
Outline of test categories: The conform/ tests should be non-interactive unit-tests that verify a single feature is behaving as documented. See conform/ADDING_NEW_TESTS for more details. The micro-bench/ tests should be focused perfomance test, ideally testing a single metric. Please never forget that these tests are synthetec and if you are using them then you understand what metric is being tested. They probably don't reflect any real world application loads and the intention is that you use these tests once you have already determined the crux of your problem and need focused feedback that your changes are indeed improving matters. There is no exit status requirements for these tests, but they should give clear feedback as to their performance. If the framerate is the feedback metric, then the test should forcibly enable FPS debugging. The interactive/ tests are any tests whose status can not be determined without a user looking at some visual output, or providing some manual input etc. This covers most of the original Clutter tests. Ideally some of these tests will be migrated into the conformance/ directory so they can be used in automated nightly tests. The accessibility/ tests are tests created to test the accessibility support of clutter, testing some of the atk interfaces. The data/ directory contains optional data (like images and ClutterScript definitions) that can be referenced by a test. Other notes: • All tests should ideally include a detailed description in the source explaining exactly what the test is for, how the test was designed to work, and possibly a rationale for the approach taken for testing. • When running tests under Valgrind, you should follow the instructions available here: http://live.gnome.org/Valgrind and also use the suppression file available inside the data/ directory.