mutter/doc
Neil Roberts 42dcffbc3a Make a public CoglBitmapError enum
There are many places in the texture backend that need to do
conversion using the CoglBitmap code. Currently none of these
functions can throw an error but they do return a value to indicate
failure. In future it would make sense if new texture functions could
throw an error and in that case they would want to use a CoglBitmap
error if the failure was due to the conversion. This moves the
internal CoglBitmap error from the quartz backend to be public in
cogl-bitmap.h so that it can be used in this way.
2010-07-13 14:28:45 +01:00
..
reference/cogl Make a public CoglBitmapError enum 2010-07-13 14:28:45 +01:00
CODING_STYLE cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00