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42491f7724
When I refactored this out into a vfunc, I forgot to change the code that interprets the result flags to actually respect the new FRAME_SHAPE_CHANGED result flag. Since we weren't ever clearing the frame bounds, this meant that the "shadow clip" wasn't ever updated as a result. Since right now all Wayland surfaces are considered ARGB32, we always clip shadows under frames, and thus shadows had this weird "punch-out" from the first frame shape. |
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doc | ||
po | ||
src | ||
test | ||
tools | ||
.cvsignore | ||
.gitignore | ||
autogen.sh | ||
configure.ac | ||
COPYING | ||
Makefile.am | ||
mutter.doap | ||
NEWS |