Carlos Garnacho 4139907a7e cogl: Ensure to only clear the depth buffer if depth testing is enabled
The depth buffer is marked as invalid when 1) the framebuffer is just created,
and 2) whenever GL_DEPTH_TEST is enabled on it. This will ensure the
framebuffers attached depth buffer (if any) is properly cleared before it's
actually used, while saving needless clears while depth testing is disabled
(the default).

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2018-12-18 12:51:28 +01:00
..
2018-11-06 18:51:44 +01:00
2018-11-06 18:51:44 +01:00
2018-11-06 18:51:44 +01:00