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![Robert Bragg](/assets/img/avatar_default.png)
This changes clutter_glx_texture_pixmap_update_area so it defers the call to glXBindTexImageEXT until our pre "paint" signal handler which makes clutter_glx_texture_pixmap_update_area cheap to call. The hope is that mutter can switch to reporting raw damage updates to ClutterGLXTexturePixmap and we can use these to queue clipped redraws.