mirror of
https://github.com/brl/mutter.git
synced 2024-12-29 14:22:13 +00:00
c0e9d9235a
-Make "install" parts for VS9 and VS10 more consistent with each other -Create the .def files in the respective intermediate/.obj folders, so that it is cleaner duringg the build -Make up for missed files to "install"
410 lines
21 KiB
XML
410 lines
21 KiB
XML
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<ClCompile Include="..\..\..\cogl\winsys\cogl-winsys-sdl.c">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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|
</ClCompile>
|
|
<ClCompile Include="..\..\..\cogl\cogl-sdl.c">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\..\cogl\cogl-win32-renderer.c" />
|
|
#include "cogl.vs10.sourcefiles"
|
|
<ClCompile Include="..\..\..\cogl\driver\gl\cogl-gl.c" />
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|
<ClCompile Include="..\..\..\cogl\driver\gl\cogl-texture-driver-gl.c" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ResourceCompile Include="..\..\..\cogl\cogl.rc" />
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |