mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 16:10:41 -05:00
498937083e
This adds a new renderer constraint enum: COGL_RENDERER_CONSTRAINT_SUPPORTS_GLES2_CONTEXT that can be used by applications to ensure the renderer they connect to has support for creating a GLES2 context via cogl_gles2_context_new(). The cogl-gles2-context and cogl-gles2-gears examples and the conformance tests have been updated to use this constraint. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit ed61463d7194354b26624e8014859f0fbfc06a12)
235 lines
6.3 KiB
C
235 lines
6.3 KiB
C
#define COGL_ENABLE_EXPERIMENTAL_2_0_API
|
|
#include <cogl/cogl.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "test-utils.h"
|
|
|
|
#define FB_WIDTH 512
|
|
#define FB_HEIGHT 512
|
|
|
|
static CoglBool cogl_test_is_verbose;
|
|
|
|
CoglContext *ctx;
|
|
CoglFramebuffer *fb;
|
|
|
|
void
|
|
test_utils_init (TestFlags flags)
|
|
{
|
|
static int counter = 0;
|
|
GError *error = NULL;
|
|
CoglOnscreen *onscreen = NULL;
|
|
CoglDisplay *display;
|
|
CoglRenderer *renderer;
|
|
CoglBool missing_requirement = FALSE;
|
|
|
|
if (counter != 0)
|
|
g_critical ("We don't support running more than one test at a time\n"
|
|
"in a single test run due to the state leakage that can\n"
|
|
"cause subsequent tests to fail.\n"
|
|
"\n"
|
|
"If you want to run all the tests you should run\n"
|
|
"$ make test-report");
|
|
counter++;
|
|
|
|
if (g_getenv ("COGL_TEST_VERBOSE") || g_getenv ("V"))
|
|
cogl_test_is_verbose = TRUE;
|
|
|
|
if (g_getenv ("G_DEBUG"))
|
|
{
|
|
char *debug = g_strconcat (g_getenv ("G_DEBUG"), ",fatal-warnings", NULL);
|
|
g_setenv ("G_DEBUG", debug, TRUE);
|
|
g_free (debug);
|
|
}
|
|
else
|
|
g_setenv ("G_DEBUG", "fatal-warnings", TRUE);
|
|
|
|
g_setenv ("COGL_X11_SYNC", "1", 0);
|
|
|
|
ctx = cogl_context_new (NULL, &error);
|
|
if (!ctx)
|
|
g_critical ("Failed to create a CoglContext: %s", error->message);
|
|
|
|
display = cogl_context_get_display (ctx);
|
|
renderer = cogl_display_get_renderer (display);
|
|
|
|
if (flags & TEST_REQUIREMENT_GL &&
|
|
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL)
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_NPOT &&
|
|
!cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_NPOT))
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_TEXTURE_3D &&
|
|
!cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_3D))
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_POINT_SPRITE &&
|
|
!cogl_has_feature (ctx, COGL_FEATURE_ID_POINT_SPRITE))
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_GLES2_CONTEXT &&
|
|
!cogl_has_feature (ctx, COGL_FEATURE_ID_GLES2_CONTEXT))
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (flags & TEST_KNOWN_FAILURE)
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (getenv ("COGL_TEST_ONSCREEN"))
|
|
{
|
|
onscreen = cogl_onscreen_new (ctx, 640, 480);
|
|
fb = COGL_FRAMEBUFFER (onscreen);
|
|
}
|
|
else
|
|
{
|
|
CoglOffscreen *offscreen;
|
|
CoglTexture2D *tex = cogl_texture_2d_new_with_size (ctx,
|
|
FB_WIDTH, FB_HEIGHT,
|
|
COGL_PIXEL_FORMAT_ANY,
|
|
&error);
|
|
if (!tex)
|
|
g_critical ("Failed to allocate texture: %s", error->message);
|
|
|
|
offscreen = cogl_offscreen_new_to_texture (COGL_TEXTURE (tex));
|
|
fb = COGL_FRAMEBUFFER (offscreen);
|
|
}
|
|
|
|
if (!cogl_framebuffer_allocate (fb, &error))
|
|
g_critical ("Failed to allocate framebuffer: %s", error->message);
|
|
|
|
if (onscreen)
|
|
cogl_onscreen_show (onscreen);
|
|
|
|
cogl_framebuffer_clear4f (fb,
|
|
COGL_BUFFER_BIT_COLOR |
|
|
COGL_BUFFER_BIT_DEPTH |
|
|
COGL_BUFFER_BIT_STENCIL,
|
|
0, 0, 0, 1);
|
|
|
|
if (missing_requirement)
|
|
g_print ("WARNING: Missing required feature[s] for this test\n");
|
|
}
|
|
|
|
void
|
|
test_utils_fini (void)
|
|
{
|
|
if (fb)
|
|
cogl_object_unref (fb);
|
|
|
|
if (ctx)
|
|
cogl_object_unref (ctx);
|
|
}
|
|
|
|
static CoglBool
|
|
compare_component (int a, int b)
|
|
{
|
|
return ABS (a - b) <= 1;
|
|
}
|
|
|
|
void
|
|
test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel)
|
|
{
|
|
/* Compare each component with a small fuzz factor */
|
|
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
|
|
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
|
|
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff))
|
|
{
|
|
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
|
|
char *screen_pixel_string =
|
|
g_strdup_printf ("#%06x", screen_pixel_num >> 8);
|
|
char *expected_pixel_string =
|
|
g_strdup_printf ("#%06x", expected_pixel >> 8);
|
|
|
|
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
|
|
|
|
g_free (screen_pixel_string);
|
|
g_free (expected_pixel_string);
|
|
}
|
|
}
|
|
|
|
void
|
|
test_utils_check_pixel (CoglFramebuffer *fb,
|
|
int x, int y, uint32_t expected_pixel)
|
|
{
|
|
uint8_t pixel[4];
|
|
|
|
cogl_framebuffer_read_pixels (fb,
|
|
x, y, 1, 1,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
pixel);
|
|
|
|
test_utils_compare_pixel (pixel, expected_pixel);
|
|
}
|
|
|
|
void
|
|
test_utils_check_pixel_rgb (CoglFramebuffer *fb,
|
|
int x, int y, int r, int g, int b)
|
|
{
|
|
test_utils_check_pixel (fb, x, y, (r << 24) | (g << 16) | (b << 8));
|
|
}
|
|
|
|
void
|
|
test_utils_check_region (CoglFramebuffer *fb,
|
|
int x, int y,
|
|
int width, int height,
|
|
uint32_t expected_rgba)
|
|
{
|
|
uint8_t *pixels, *p;
|
|
|
|
pixels = p = g_malloc (width * height * 4);
|
|
cogl_framebuffer_read_pixels (fb,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
COGL_PIXEL_FORMAT_RGBA_8888,
|
|
p);
|
|
|
|
/* Check whether the center of each division is the right color */
|
|
for (y = 0; y < height; y++)
|
|
for (x = 0; x < width; x++)
|
|
{
|
|
test_utils_compare_pixel (p, expected_rgba);
|
|
p += 4;
|
|
}
|
|
|
|
g_free (pixels);
|
|
}
|
|
|
|
CoglTexture *
|
|
test_utils_create_color_texture (CoglContext *context,
|
|
uint32_t color)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
|
|
color = GUINT32_TO_BE (color);
|
|
|
|
tex_2d = cogl_texture_2d_new_from_data (context,
|
|
1, 1, /* width/height */
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
4, /* rowstride */
|
|
(uint8_t *) &color,
|
|
NULL);
|
|
|
|
return COGL_TEXTURE (tex_2d);
|
|
}
|
|
|
|
CoglBool
|
|
cogl_test_verbose (void)
|
|
{
|
|
return cogl_test_is_verbose;
|
|
}
|