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aa1246e891
This is the another step into abstracting the backend operations that are currently spread all across the board back into the backend implementations where they belong. The GL context creation, for instance, is demanded to the stage realization which makes it a critical path for every operation that is GL-context bound. This usually does not make any difference since we realize the default stage, but at some point we might start looking into avoiding the default stage realization in order to make the Clutter startup faster. It also makes the code maintainable because every part is self contained and can be reworked with the minimum amount of pain.
114 lines
5.4 KiB
C
114 lines
5.4 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_BACKEND_H__
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#define __CLUTTER_BACKEND_H__
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#include <cairo.h>
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#include <glib-object.h>
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#include <pango/pango.h>
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-stage.h>
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#include <clutter/clutter-event.h>
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#include <clutter/clutter-feature.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BACKEND (clutter_backend_get_type ())
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#define CLUTTER_BACKEND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND, ClutterBackend))
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#define CLUTTER_IS_BACKEND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND))
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#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
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#define CLUTTER_IS_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND))
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#define CLUTTER_BACKEND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
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typedef struct _ClutterBackend ClutterBackend;
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typedef struct _ClutterBackendPrivate ClutterBackendPrivate;
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typedef struct _ClutterBackendClass ClutterBackendClass;
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struct _ClutterBackend
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{
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/*< private >*/
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GObject parent_instance;
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ClutterBackendPrivate *priv;
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};
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struct _ClutterBackendClass
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{
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/*< private >*/
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GObjectClass parent_class;
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/* vfuncs */
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gboolean (* pre_parse) (ClutterBackend *backend,
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GError **error);
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gboolean (* post_parse) (ClutterBackend *backend,
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GError **error);
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ClutterActor * (* create_stage) (ClutterBackend *backend,
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ClutterStage *wrapper,
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GError **error);
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void (* init_events) (ClutterBackend *backend);
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void (* init_features) (ClutterBackend *backend);
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void (* add_options) (ClutterBackend *backend,
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GOptionGroup *group);
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ClutterFeatureFlags (* get_features) (ClutterBackend *backend);
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void (* redraw) (ClutterBackend *backend,
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ClutterStage *stage);
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gboolean (* create_context) (ClutterBackend *backend,
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gboolean is_offscreen,
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GError **error);
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void (* ensure_context) (ClutterBackend *backend,
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ClutterStage *stage);
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/* signals */
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void (* resolution_changed) (ClutterBackend *backend);
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void (* font_changed) (ClutterBackend *backend);
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};
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GType clutter_backend_get_type (void) G_GNUC_CONST;
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ClutterBackend *clutter_get_default_backend (void);
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void clutter_backend_set_resolution (ClutterBackend *backend,
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gdouble dpi);
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gdouble clutter_backend_get_resolution (ClutterBackend *backend);
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void clutter_backend_set_double_click_time (ClutterBackend *backend,
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guint msec);
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guint clutter_backend_get_double_click_time (ClutterBackend *backend);
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void clutter_backend_set_double_click_distance (ClutterBackend *backend,
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guint distance);
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guint clutter_backend_get_double_click_distance (ClutterBackend *backend);
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void clutter_backend_set_font_options (ClutterBackend *backend,
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const cairo_font_options_t *options);
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const cairo_font_options_t *clutter_backend_get_font_options (ClutterBackend *backend);
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void clutter_backend_set_font_name (ClutterBackend *backend,
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const gchar *font_name);
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G_CONST_RETURN gchar * clutter_backend_get_font_name (ClutterBackend *backend);
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G_END_DECLS
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#endif /* __CLUTTER_BACKEND_H__ */
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