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https://github.com/brl/mutter.git
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b9002db37f
2002-08-24 Havoc Pennington <hp@redhat.com> * src/util.c: translate some strings that should have been, and convert to locale encoding before printing stuff. * src/stack.c (group_member_is_fullscreen): if window itself is fullscreen, return TRUE immediately. * src/window.c (meta_window_configure_request): add hack to fullscreenize large undecorated windows.
1149 lines
29 KiB
C
1149 lines
29 KiB
C
/* Metacity Window Stack */
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/*
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* Copyright (C) 2001 Havoc Pennington
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#include "stack.h"
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#include "window.h"
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#include "errors.h"
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#include "frame.h"
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#include "group.h"
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#include "workspace.h"
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#include <X11/Xatom.h>
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struct _MetaStackOp
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{
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guint raised : 1;
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guint lowered : 1;
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guint update_transient : 1;
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guint update_layer : 1;
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guint removed : 1;
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MetaWindow *window;
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Window xwindow; /* needed for remove, since window will be NULL */
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int add_order; /* sequence number of add since last sync */
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};
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static void meta_stack_sync_to_server (MetaStack *stack);
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MetaStack*
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meta_stack_new (MetaScreen *screen)
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{
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MetaStack *stack;
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int i;
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stack = g_new (MetaStack, 1);
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stack->screen = screen;
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stack->windows = g_array_new (FALSE, FALSE, sizeof (Window));
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i = 0;
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while (i < META_LAYER_LAST)
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{
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stack->layers[i] = NULL;
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++i;
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}
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stack->pending = NULL;
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stack->freeze_count = 0;
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stack->n_added = 0;
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stack->last_root_children_stacked = NULL;
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return stack;
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}
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void
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meta_stack_free (MetaStack *stack)
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{
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GList *tmp;
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int i;
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g_array_free (stack->windows, TRUE);
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i = 0;
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while (i < META_LAYER_LAST)
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{
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g_list_free (stack->layers[i]);
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++i;
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}
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tmp = stack->pending;
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while (tmp != NULL)
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{
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MetaStackOp *op;
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op = tmp->data;
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if (op->window)
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op->window->stack_op = NULL;
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g_free (op);
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tmp = tmp->next;
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}
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g_list_free (stack->pending);
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if (stack->last_root_children_stacked)
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g_array_free (stack->last_root_children_stacked, TRUE);
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g_free (stack);
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}
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static MetaStackOp*
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ensure_op (MetaStack *stack,
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MetaWindow *window)
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{
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if (window->stack_op == NULL)
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{
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/* init all flags to 0 */
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window->stack_op = g_new0 (MetaStackOp, 1);
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window->stack_op->window = window;
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window->stack_op->xwindow = window->xwindow;
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window->stack_op->add_order = -1; /* indicates never added */
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}
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else
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{
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/* Need to move to front of list */
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stack->pending = g_list_remove (stack->pending, window->stack_op);
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}
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stack->pending = g_list_prepend (stack->pending, window->stack_op);
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return window->stack_op;
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}
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void
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meta_stack_add (MetaStack *stack,
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MetaWindow *window)
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{
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MetaStackOp *op;
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meta_topic (META_DEBUG_STACK, "Adding window %s to the stack\n", window->desc);
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op = ensure_op (stack, window);
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if (op->add_order >= 0)
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meta_bug ("Window %s added to stack twice\n", window->desc);
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op->add_order = stack->n_added;
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stack->n_added += 1;
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if (op->removed)
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meta_bug ("Remove op was left associated with window %s\n",
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window->desc);
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/* We automatically need to update all new windows */
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op->update_layer = TRUE;
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op->update_transient = TRUE;
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meta_stack_sync_to_server (stack);
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}
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void
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meta_stack_remove (MetaStack *stack,
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MetaWindow *window)
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{
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MetaStackOp *op;
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meta_topic (META_DEBUG_STACK, "Removing window %s from the stack\n", window->desc);
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op = ensure_op (stack, window);
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if (op->add_order >= 0)
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{
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/* All we have to do is cancel the add */
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stack->pending = g_list_remove (stack->pending, op);
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window->stack_op = NULL;
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g_free (op);
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return;
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}
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/* op was other than an add, save a remove op */
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op->window = NULL; /* can't touch this anymore. */
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op->removed = TRUE;
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op->add_order = -1;
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/* Need to immediately remove from layer lists */
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g_assert (g_list_find (stack->layers[window->layer], window) != NULL);
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stack->layers[window->layer] =
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g_list_remove (stack->layers[window->layer], window);
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meta_stack_sync_to_server (stack);
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}
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void
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meta_stack_update_layer (MetaStack *stack,
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MetaWindow *window)
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{
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MetaStackOp *op;
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op = ensure_op (stack, window);
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op->update_layer = TRUE;
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meta_stack_sync_to_server (stack);
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}
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void
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meta_stack_update_transient (MetaStack *stack,
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MetaWindow *window)
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{
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MetaStackOp *op;
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op = ensure_op (stack, window);
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op->update_transient = TRUE;
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meta_stack_sync_to_server (stack);
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}
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/* raise/lower within a layer */
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void
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meta_stack_raise (MetaStack *stack,
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MetaWindow *window)
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{
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MetaStackOp *op;
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op = ensure_op (stack, window);
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op->raised = TRUE;
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op->lowered = FALSE;
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op->update_transient = TRUE;
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meta_stack_sync_to_server (stack);
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}
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void
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meta_stack_lower (MetaStack *stack,
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MetaWindow *window)
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{
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MetaStackOp *op;
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op = ensure_op (stack, window);
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op->raised = FALSE;
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op->lowered = TRUE;
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op->update_transient = TRUE;
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meta_stack_sync_to_server (stack);
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}
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/* Prevent syncing to server until thaw */
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void
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meta_stack_freeze (MetaStack *stack)
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{
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stack->freeze_count += 1;
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}
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void
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meta_stack_thaw (MetaStack *stack)
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{
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g_return_if_fail (stack->freeze_count > 0);
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stack->freeze_count -= 1;
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meta_stack_sync_to_server (stack);
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}
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static gboolean
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group_member_is_fullscreen (MetaWindow *window)
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{
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GSList *members;
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MetaGroup *group;
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GSList *tmp;
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gboolean retval;
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if (window->fullscreen)
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return TRUE;
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group = meta_window_get_group (window);
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if (group == NULL)
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return FALSE;
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retval = FALSE;
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members = meta_group_list_windows (group);
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tmp = members;
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while (tmp != NULL)
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{
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MetaWindow *w = tmp->data;
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if (w->fullscreen)
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{
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retval = TRUE;
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break;
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}
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tmp = tmp->next;
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}
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return retval;
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}
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static void
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compute_layer (MetaWindow *window)
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{
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switch (window->type)
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{
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case META_WINDOW_DESKTOP:
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window->layer = META_LAYER_DESKTOP;
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break;
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case META_WINDOW_DOCK:
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/* still experimenting here */
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window->layer = META_LAYER_DOCK;
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break;
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case META_WINDOW_SPLASHSCREEN:
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window->layer = META_LAYER_SPLASH;
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break;
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default:
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if (group_member_is_fullscreen (window))
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window->layer = META_LAYER_FULLSCREEN;
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else
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window->layer = META_LAYER_NORMAL;
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break;
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}
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meta_topic (META_DEBUG_STACK, "Window %s on layer %d\n",
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window->desc, window->layer);
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}
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static GList*
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ensure_before (GList *list,
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gconstpointer before,
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gconstpointer value)
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{
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/* ensure before is before value */
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GList *b_link;
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GList *v_link;
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GList *tmp;
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b_link = NULL;
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v_link = NULL;
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tmp = list;
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while (tmp != NULL)
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{
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if (tmp->data == before)
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{
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if (v_link == NULL)
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return list; /* already before */
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b_link = tmp;
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}
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else if (tmp->data == value)
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{
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v_link = tmp;
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}
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tmp = tmp->next;
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}
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/* We weren't already before if we got here */
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list = g_list_remove_link (list, b_link);
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if (v_link == list)
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{
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b_link->next = v_link;
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v_link->prev = b_link;
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list = b_link;
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}
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else
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{
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b_link->prev = v_link->prev;
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b_link->prev->next = b_link;
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b_link->next = v_link;
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v_link->prev = b_link;
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}
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return list;
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}
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static GList*
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sort_window_list (GList *list)
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{
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GList *tmp;
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GList *copy;
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/* This algorithm could stand to be a bit less
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* quadratic
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*/
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copy = g_list_copy (list);
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tmp = copy;
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while (tmp != NULL)
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{
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MetaWindow *w = tmp->data;
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if (w->xtransient_for != None)
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{
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MetaWindow *parent;
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parent =
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meta_display_lookup_x_window (w->display, w->xtransient_for);
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if (parent)
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{
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meta_topic (META_DEBUG_STACK, "Stacking %s above %s due to transiency\n",
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w->desc, parent->desc);
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list = ensure_before (list, w, parent);
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}
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}
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tmp = tmp->next;
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}
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g_list_free (copy);
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return list;
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}
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static void
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raise_window_relative_to_managed_windows (MetaScreen *screen,
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Window xwindow)
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{
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/* This function is used to avoid raising a window above popup
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* menus and other such things.
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*
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* FIXME This is sort of an expensive function, should probably
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* do something to avoid it. One approach would be to reverse
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* the stacking algorithm to work by placing each window above
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* the others, and start by lowering a window to the bottom
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* (instead of the current way, which works by placing each
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* window below another and starting with a raise)
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*/
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Window ignored1, ignored2;
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Window *children;
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int n_children;
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int i;
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/* Normally XQueryTree() means "must grab server" but here
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* we don't, since we know we won't manage any new windows
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* or restack any windows before using the XQueryTree results.
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*/
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meta_error_trap_push (screen->display);
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XQueryTree (screen->display->xdisplay,
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screen->xroot,
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&ignored1, &ignored2, &children, &n_children);
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if (meta_error_trap_pop (screen->display))
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{
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meta_topic (META_DEBUG_STACK,
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"Error querying root children to raise window 0x%lx\n",
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xwindow);
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return;
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}
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/* Children are in order from bottom to top. We want to
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* find the topmost managed child, then configure
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* our window to be above it.
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*/
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i = n_children - 1;
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while (i >= 0)
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{
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if (children[i] == xwindow)
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{
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/* Do nothing. This means we're already the topmost managed
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* window, but it DOES NOT mean we are already just above
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* the topmost managed window. This is important because if
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* an override redirect window is up, and we map a new
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* managed window, the new window is probably above the old
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* popup by default, and we want to push it below that
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* popup. So keep looking for a sibling managed window
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* to be moved below.
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*/
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}
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else if (meta_display_lookup_x_window (screen->display,
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children[i]) != NULL)
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{
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XWindowChanges changes;
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/* children[i] is the topmost managed child */
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meta_topic (META_DEBUG_STACK,
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"Moving 0x%lx above topmost managed child window 0x%lx\n",
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xwindow, children[i]);
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changes.sibling = children[i];
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changes.stack_mode = Above;
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meta_error_trap_push (screen->display);
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XConfigureWindow (screen->display->xdisplay,
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xwindow,
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CWSibling | CWStackMode,
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&changes);
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meta_error_trap_pop (screen->display);
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break;
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}
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--i;
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}
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if (i < 0)
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{
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/* No sibling to use, just lower ourselves to the bottom
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* to be sure we're below any override redirect windows.
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*/
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meta_error_trap_push (screen->display);
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XLowerWindow (screen->display->xdisplay,
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xwindow);
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meta_error_trap_pop (screen->display);
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}
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if (children)
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XFree (children);
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}
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static void
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meta_stack_sync_to_server (MetaStack *stack)
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{
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gboolean needs_sort[META_LAYER_LAST] = {
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FALSE, FALSE, FALSE, FALSE, FALSE
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};
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GList *tmp;
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Window *added;
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Window *scratch;
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int n_actually_added;
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int i, j;
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int old_size;
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GArray *stacked;
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GArray *root_children_stacked;
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/* Bail out if frozen */
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if (stack->freeze_count > 0)
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return;
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if (stack->pending == NULL)
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return;
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meta_topic (META_DEBUG_STACK, "Syncing window stack to server\n");
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/* Here comes the fun - figure out all the stacking.
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* We make no pretense of efficiency.
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* a) replay all the pending operations
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* b) do a stable sort within each layer with a comparison
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* function that uses our constraints such as TRANSIENT_FOR
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* c) sync to server
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*/
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/* n_added is the number of meta_stack_add() calls, not the number
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* of windows that eventually get added here. meta_stack_remove()
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* may have cancelled some add operations.
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*/
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if (stack->n_added > 0)
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added = g_new0 (Window, stack->n_added);
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else
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added = NULL;
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n_actually_added = 0;
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tmp = stack->pending;
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while (tmp != NULL)
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{
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MetaStackOp *op;
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op = tmp->data;
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if (op->add_order >= 0)
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{
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added[op->add_order] = op->window->xwindow;
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++n_actually_added;
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}
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tmp = tmp->next;
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}
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old_size = stack->windows->len;
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g_array_set_size (stack->windows,
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old_size + n_actually_added);
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scratch = &g_array_index (stack->windows, Window, old_size);
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i = 0;
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j = 0;
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while (i < stack->n_added)
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{
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if (added[i] != None)
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{
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scratch[j] = added[i];
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++j;
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}
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++i;
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}
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g_assert (j == n_actually_added);
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g_assert (i == stack->n_added);
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g_free (added);
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/* Now remove windows that need removing;
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* they were already removed from the layer lists
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* in meta_stack_remove()
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*/
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tmp = stack->pending;
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while (tmp != NULL)
|
|
{
|
|
MetaStackOp *op;
|
|
|
|
op = tmp->data;
|
|
|
|
if (op->removed)
|
|
{
|
|
/* Go from the end, on the principle that more recent
|
|
* windows are more likely to be removed, and also that we
|
|
* can remove without changing what we're iterating over.
|
|
*/
|
|
i = stack->windows->len;
|
|
while (i > 0)
|
|
{
|
|
--i;
|
|
|
|
/* there's no guarantee we'll actually find windows to
|
|
* remove, e.g. the same xwindow could have been
|
|
* added/removed before we ever synced, or even
|
|
* added/removed/added/removed/added again, etc.
|
|
*/
|
|
if (op->xwindow == g_array_index (stack->windows, Window, i))
|
|
{
|
|
g_array_remove_index (stack->windows, i);
|
|
goto next;
|
|
}
|
|
}
|
|
}
|
|
|
|
next:
|
|
tmp = tmp->next;
|
|
}
|
|
|
|
/* With all the adding/removing sorted out, actually do our
|
|
* operations
|
|
*/
|
|
|
|
tmp = stack->pending;
|
|
while (tmp != NULL)
|
|
{
|
|
MetaStackOp *op;
|
|
|
|
op = tmp->data;
|
|
|
|
if (!op->removed)
|
|
{
|
|
MetaStackLayer old_layer;
|
|
|
|
if (op->add_order >= 0)
|
|
{
|
|
/* need to add to a layer */
|
|
stack->layers[op->window->layer] =
|
|
g_list_prepend (stack->layers[op->window->layer],
|
|
op->window);
|
|
}
|
|
|
|
old_layer = op->window->layer;
|
|
|
|
if (op->update_layer)
|
|
{
|
|
compute_layer (op->window);
|
|
|
|
if (op->window->layer != old_layer)
|
|
{
|
|
/* don't resort old layer, it's
|
|
* assumed that removing a window
|
|
* makes no difference.
|
|
*/
|
|
needs_sort[op->window->layer] = TRUE;
|
|
|
|
stack->layers[old_layer] =
|
|
g_list_remove (stack->layers[old_layer], op->window);
|
|
stack->layers[op->window->layer] =
|
|
g_list_prepend (stack->layers[op->window->layer], op->window);
|
|
}
|
|
}
|
|
|
|
if (op->update_transient)
|
|
{
|
|
/* need to resort our layer */
|
|
needs_sort[op->window->layer] = TRUE;
|
|
}
|
|
|
|
/* We assume that ordering between changing layers
|
|
* and raise/lower is irrelevant; if you raise, then
|
|
* the layer turns out to be different, you still
|
|
* raise inside the new layer
|
|
*/
|
|
if (op->raised)
|
|
{
|
|
/* "top" is the front of the list */
|
|
|
|
stack->layers[op->window->layer] =
|
|
g_list_remove (stack->layers[op->window->layer],
|
|
op->window);
|
|
|
|
stack->layers[op->window->layer] =
|
|
g_list_prepend (stack->layers[op->window->layer],
|
|
op->window);
|
|
|
|
needs_sort[op->window->layer] = TRUE;
|
|
}
|
|
else if (op->lowered)
|
|
{
|
|
stack->layers[op->window->layer] =
|
|
g_list_remove (stack->layers[op->window->layer],
|
|
op->window);
|
|
|
|
stack->layers[op->window->layer] =
|
|
g_list_append (stack->layers[op->window->layer],
|
|
op->window);
|
|
|
|
needs_sort[op->window->layer] = TRUE;
|
|
}
|
|
}
|
|
|
|
if (op->window)
|
|
op->window->stack_op = NULL;
|
|
g_free (op);
|
|
|
|
tmp = tmp->next;
|
|
}
|
|
|
|
g_list_free (stack->pending);
|
|
stack->pending = NULL;
|
|
stack->n_added = 0;
|
|
|
|
/* Create stacked xwindow arrays.
|
|
* Painfully, "stacked" is in bottom-to-top order for the
|
|
* _NET hints, and "root_children_stacked" is in top-to-bottom
|
|
* order for XRestackWindows()
|
|
*/
|
|
stacked = g_array_new (FALSE, FALSE, sizeof (Window));
|
|
root_children_stacked = g_array_new (FALSE, FALSE, sizeof (Window));
|
|
i = META_LAYER_LAST;
|
|
do
|
|
{
|
|
--i;
|
|
|
|
/* Sort each layer... */
|
|
if (needs_sort[i])
|
|
{
|
|
meta_topic (META_DEBUG_STACK, "Sorting layer %d\n", i);
|
|
stack->layers[i] = sort_window_list (stack->layers[i]);
|
|
}
|
|
|
|
/* ... then append it */
|
|
meta_topic (META_DEBUG_STACK, "Layer %d: ", i);
|
|
meta_push_no_msg_prefix ();
|
|
tmp = stack->layers[i];
|
|
while (tmp != NULL)
|
|
{
|
|
MetaWindow *w = tmp->data;
|
|
|
|
/* remember, stacked is in reverse order (bottom to top) */
|
|
g_array_prepend_val (stacked, w->xwindow);
|
|
|
|
/* build XRestackWindows() array from top to bottom */
|
|
if (w->frame)
|
|
g_array_append_val (root_children_stacked, w->frame->xwindow);
|
|
else
|
|
g_array_append_val (root_children_stacked, w->xwindow);
|
|
|
|
meta_topic (META_DEBUG_STACK, "%s ", w->desc);
|
|
|
|
tmp = tmp->next;
|
|
}
|
|
|
|
meta_topic (META_DEBUG_STACK, "\n");
|
|
meta_pop_no_msg_prefix ();
|
|
}
|
|
while (i > 0);
|
|
|
|
/* All windows should be in some stacking order */
|
|
if (stacked->len != stack->windows->len)
|
|
meta_bug ("%d windows stacked, %d windows exist in stack\n",
|
|
stacked->len, stack->windows->len);
|
|
|
|
/* Sync to server */
|
|
|
|
meta_topic (META_DEBUG_STACK, "Restacking %d windows\n",
|
|
root_children_stacked->len);
|
|
|
|
meta_error_trap_push (stack->screen->display);
|
|
|
|
if (stack->last_root_children_stacked == NULL)
|
|
{
|
|
/* Just impose our stack, we don't know the previous state.
|
|
* This involves a ton of circulate requests and may flicker.
|
|
*/
|
|
meta_topic (META_DEBUG_STACK, "Don't know last stack state, restacking everything\n");
|
|
|
|
if (root_children_stacked->len > 0)
|
|
XRestackWindows (stack->screen->display->xdisplay,
|
|
(Window *) root_children_stacked->data,
|
|
root_children_stacked->len);
|
|
}
|
|
else if (root_children_stacked->len > 0)
|
|
{
|
|
/* Try to do minimal window moves to get the stack in order */
|
|
/* A point of note: these arrays include frames not client windows,
|
|
* so if a client window has changed frame since last_root_children_stacked
|
|
* was saved, then we may have inefficiency, but I don't think things
|
|
* break...
|
|
*/
|
|
const Window *old_stack = (Window *) stack->last_root_children_stacked->data;
|
|
const Window *new_stack = (Window *) root_children_stacked->data;
|
|
const int old_len = stack->last_root_children_stacked->len;
|
|
const int new_len = root_children_stacked->len;
|
|
const Window *oldp = old_stack;
|
|
const Window *newp = new_stack;
|
|
const Window *old_end = old_stack + old_len;
|
|
const Window *new_end = new_stack + new_len;
|
|
Window last_window = None;
|
|
|
|
while (oldp != old_end &&
|
|
newp != new_end)
|
|
{
|
|
if (*oldp == *newp)
|
|
{
|
|
/* Stacks are the same here, move on */
|
|
++oldp;
|
|
last_window = *newp;
|
|
++newp;
|
|
}
|
|
else if (meta_display_lookup_x_window (stack->screen->display,
|
|
*oldp) == NULL)
|
|
{
|
|
/* *oldp is no longer known to us (probably destroyed),
|
|
* so we can just skip it
|
|
*/
|
|
++oldp;
|
|
}
|
|
else
|
|
{
|
|
/* Move *newp below last_window */
|
|
if (last_window == None)
|
|
{
|
|
meta_topic (META_DEBUG_STACK, "Using window 0x%lx as topmost (but leaving it in-place)\n", *newp);
|
|
|
|
raise_window_relative_to_managed_windows (stack->screen,
|
|
*newp);
|
|
}
|
|
else
|
|
{
|
|
/* This means that if last_window is dead, but not
|
|
* *newp, then we fail to restack *newp; but on
|
|
* unmanaging last_window, we'll fix it up.
|
|
*/
|
|
|
|
XWindowChanges changes;
|
|
|
|
changes.sibling = last_window;
|
|
changes.stack_mode = Below;
|
|
|
|
meta_topic (META_DEBUG_STACK, "Placing window 0x%lx below 0x%lx\n",
|
|
*newp, last_window);
|
|
|
|
XConfigureWindow (stack->screen->display->xdisplay,
|
|
*newp,
|
|
CWSibling | CWStackMode,
|
|
&changes);
|
|
}
|
|
|
|
last_window = *newp;
|
|
++newp;
|
|
}
|
|
}
|
|
|
|
if (newp != new_end)
|
|
{
|
|
/* Restack remaining windows */
|
|
meta_topic (META_DEBUG_STACK, "Restacking remaining %d windows\n",
|
|
(int) (new_end - newp));
|
|
/* We need to include an already-stacked window
|
|
* in the restack call, so we get in the proper position
|
|
* with respect to it.
|
|
*/
|
|
if (newp != new_stack)
|
|
--newp;
|
|
XRestackWindows (stack->screen->display->xdisplay,
|
|
(Window *) newp, new_end - newp);
|
|
}
|
|
}
|
|
|
|
meta_error_trap_pop (stack->screen->display);
|
|
/* on error, a window was destroyed; it should eventually
|
|
* get removed from the stacking list when we unmanage it
|
|
* and we'll fix stacking at that time.
|
|
*/
|
|
|
|
/* Sync _NET_CLIENT_LIST and _NET_CLIENT_LIST_STACKING */
|
|
|
|
XChangeProperty (stack->screen->display->xdisplay,
|
|
stack->screen->xroot,
|
|
stack->screen->display->atom_net_client_list,
|
|
XA_WINDOW,
|
|
32, PropModeReplace,
|
|
stack->windows->data,
|
|
stack->windows->len);
|
|
XChangeProperty (stack->screen->display->xdisplay,
|
|
stack->screen->xroot,
|
|
stack->screen->display->atom_net_client_list_stacking,
|
|
XA_WINDOW,
|
|
32, PropModeReplace,
|
|
stacked->data,
|
|
stacked->len);
|
|
|
|
g_array_free (stacked, TRUE);
|
|
|
|
if (stack->last_root_children_stacked)
|
|
g_array_free (stack->last_root_children_stacked, TRUE);
|
|
stack->last_root_children_stacked = root_children_stacked;
|
|
|
|
/* That was scary... */
|
|
}
|
|
|
|
static MetaWindow*
|
|
find_next_above_layer (MetaStack *stack,
|
|
int layer)
|
|
{
|
|
++layer;
|
|
while (layer < META_LAYER_LAST)
|
|
{
|
|
GList *link;
|
|
|
|
g_assert (layer >= 0 && layer < META_LAYER_LAST);
|
|
|
|
/* bottom of this layer is at the end of the list */
|
|
link = g_list_last (stack->layers[layer]);
|
|
|
|
if (link)
|
|
return link->data;
|
|
|
|
++layer;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static MetaWindow*
|
|
find_prev_below_layer (MetaStack *stack,
|
|
int layer)
|
|
{
|
|
--layer;
|
|
while (layer >= 0)
|
|
{
|
|
GList *link;
|
|
|
|
g_assert (layer >= 0 && layer < META_LAYER_LAST);
|
|
|
|
/* top of this layer is at the front of the list */
|
|
link = stack->layers[layer];
|
|
|
|
if (link)
|
|
return link->data;
|
|
|
|
--layer;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
MetaWindow*
|
|
meta_stack_get_top (MetaStack *stack)
|
|
{
|
|
/* FIXME if stack is frozen this is kind of broken. */
|
|
|
|
return find_prev_below_layer (stack, META_LAYER_LAST);
|
|
}
|
|
|
|
MetaWindow*
|
|
meta_stack_get_bottom (MetaStack *stack)
|
|
{
|
|
/* FIXME if stack is frozen this is kind of broken. */
|
|
|
|
return find_next_above_layer (stack, -1);
|
|
}
|
|
|
|
MetaWindow*
|
|
meta_stack_get_above (MetaStack *stack,
|
|
MetaWindow *window,
|
|
gboolean only_within_layer)
|
|
{
|
|
GList *link;
|
|
|
|
/* FIXME if stack is frozen this is kind of broken. */
|
|
|
|
g_assert (window->layer >= 0 && window->layer < META_LAYER_LAST);
|
|
link = g_list_find (stack->layers[window->layer], window);
|
|
if (link == NULL)
|
|
return NULL;
|
|
|
|
if (link->prev)
|
|
return link->prev->data;
|
|
else if (only_within_layer)
|
|
return NULL;
|
|
else
|
|
return find_next_above_layer (stack, window->layer);
|
|
}
|
|
|
|
MetaWindow*
|
|
meta_stack_get_below (MetaStack *stack,
|
|
MetaWindow *window,
|
|
gboolean only_within_layer)
|
|
{
|
|
GList *link;
|
|
|
|
/* FIXME if stack is frozen this is kind of broken. */
|
|
|
|
g_assert (window->layer >= 0 && window->layer < META_LAYER_LAST);
|
|
link = g_list_find (stack->layers[window->layer], window);
|
|
if (link == NULL)
|
|
return NULL;
|
|
|
|
if (link->next)
|
|
return link->next->data;
|
|
else if (only_within_layer)
|
|
return NULL;
|
|
else
|
|
return find_prev_below_layer (stack, window->layer);
|
|
}
|
|
|
|
MetaWindow*
|
|
meta_stack_get_default_focus_window (MetaStack *stack,
|
|
MetaWorkspace *workspace,
|
|
MetaWindow *not_this_one)
|
|
{
|
|
/* FIXME if stack is frozen this is kind of broken. */
|
|
|
|
/* Find the topmost, focusable, mapped, window. */
|
|
|
|
MetaWindow *topmost_dock;
|
|
int layer = META_LAYER_LAST;
|
|
|
|
topmost_dock = NULL;
|
|
|
|
--layer;
|
|
while (layer >= 0)
|
|
{
|
|
GList *link;
|
|
|
|
g_assert (layer >= 0 && layer < META_LAYER_LAST);
|
|
|
|
/* top of this layer is at the front of the list */
|
|
link = stack->layers[layer];
|
|
|
|
while (link)
|
|
{
|
|
MetaWindow *window = link->data;
|
|
|
|
if (window &&
|
|
window != not_this_one &&
|
|
(window->unmaps_pending == 0) &&
|
|
!window->minimized &&
|
|
(workspace == NULL ||
|
|
meta_window_visible_on_workspace (window, workspace)))
|
|
{
|
|
if (topmost_dock == NULL &&
|
|
window->type == META_WINDOW_DOCK)
|
|
topmost_dock = window;
|
|
else if (window->type != META_WINDOW_DOCK)
|
|
return window;
|
|
}
|
|
|
|
link = link->next;
|
|
}
|
|
|
|
--layer;
|
|
}
|
|
|
|
/* If we didn't find a window to focus, we use the topmost dock.
|
|
* Note that we already tried the desktop - so we prefer focusing
|
|
* desktop to focusing the dock.
|
|
*/
|
|
return topmost_dock;
|
|
}
|
|
|
|
GList*
|
|
meta_stack_list_windows (MetaStack *stack,
|
|
MetaWorkspace *workspace)
|
|
{
|
|
GList *workspace_windows = NULL;
|
|
int layer = META_LAYER_LAST;
|
|
|
|
--layer;
|
|
while (layer >= 0)
|
|
{
|
|
GList *link;
|
|
|
|
g_assert (layer >= 0 && layer < META_LAYER_LAST);
|
|
|
|
/* top of this layer is at the front of the list */
|
|
link = stack->layers[layer];
|
|
|
|
while (link)
|
|
{
|
|
MetaWindow *window = link->data;
|
|
|
|
if (window && meta_window_visible_on_workspace (window, workspace))
|
|
{
|
|
workspace_windows = g_list_prepend (workspace_windows,
|
|
window);
|
|
}
|
|
|
|
link = link->next;
|
|
}
|
|
|
|
--layer;
|
|
}
|
|
|
|
return workspace_windows;
|
|
}
|
|
|
|
int
|
|
meta_stack_windows_cmp (MetaStack *stack,
|
|
MetaWindow *window_a,
|
|
MetaWindow *window_b)
|
|
{
|
|
g_return_val_if_fail (window_a->screen == window_b->screen, 0);
|
|
|
|
/* -1 means a below b */
|
|
|
|
if (window_a->layer < window_b->layer)
|
|
return -1;
|
|
else if (window_a->layer > window_b->layer)
|
|
return 1;
|
|
else
|
|
{
|
|
GList *tmp;
|
|
|
|
g_assert (window_a->layer == window_b->layer);
|
|
|
|
tmp = stack->layers[window_a->layer];
|
|
while (tmp != NULL)
|
|
{
|
|
/* earlier in list is higher in stack */
|
|
if (tmp->data == window_a)
|
|
return 1;
|
|
else if (tmp->data == window_b)
|
|
return -1;
|
|
|
|
tmp = tmp->next;
|
|
}
|
|
|
|
meta_bug ("Didn't find windows in layer in meta_stack_windows_cmp()\n");
|
|
}
|
|
|
|
/* not reached */
|
|
return 0;
|
|
}
|