mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 10:30:47 -05:00
a35708eb74
The Behaviour class and its implementations have been replaced by the new animation framework API and by the constraints for layout-related animations. Currently, we need to make tests build, so we undef DISABLE_DEPRECATED in specific test cases while they get ported.
93 lines
2.4 KiB
C
93 lines
2.4 KiB
C
#include <glib.h>
|
|
|
|
#undef CLUTTER_DISABLE_DEPRECATED
|
|
#include <clutter/clutter.h>
|
|
|
|
#include "test-conform-common.h"
|
|
|
|
typedef struct _BehaviourFixture BehaviourFixture;
|
|
|
|
typedef void (* BehaviourTestFunc) (BehaviourFixture *fixture);
|
|
|
|
struct _BehaviourFixture
|
|
{
|
|
ClutterTimeline *timeline;
|
|
ClutterAlpha *alpha;
|
|
ClutterActor *rect;
|
|
};
|
|
|
|
static void
|
|
opacity_behaviour (BehaviourFixture *fixture)
|
|
{
|
|
ClutterBehaviour *behaviour;
|
|
guint8 start, end;
|
|
guint starti;
|
|
|
|
behaviour = clutter_behaviour_opacity_new (fixture->alpha, 0, 255);
|
|
g_assert (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
|
|
|
|
clutter_behaviour_opacity_get_bounds (CLUTTER_BEHAVIOUR_OPACITY (behaviour),
|
|
&start,
|
|
&end);
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("BehaviourOpacity:bounds = %d, %d (expected: 0, 255)\n",
|
|
start,
|
|
end);
|
|
|
|
g_assert_cmpint (start, ==, 0);
|
|
g_assert_cmpint (end, ==, 255);
|
|
|
|
clutter_behaviour_opacity_set_bounds (CLUTTER_BEHAVIOUR_OPACITY (behaviour),
|
|
255,
|
|
0);
|
|
/* XXX: The gobject property is actually a unsigned int not unsigned char
|
|
* property so we have to be careful not to corrupt the stack by passing
|
|
* a guint8 pointer here... */
|
|
starti = 0;
|
|
g_object_get (G_OBJECT (behaviour), "opacity-start", &starti, NULL);
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("BehaviourOpacity:start = %d (expected: 255)\n", start);
|
|
|
|
g_assert_cmpint (starti, ==, 255);
|
|
|
|
g_object_unref (behaviour);
|
|
}
|
|
|
|
static const struct
|
|
{
|
|
const gchar *desc;
|
|
BehaviourTestFunc func;
|
|
} behaviour_tests[] = {
|
|
{ "BehaviourOpacity", opacity_behaviour }
|
|
};
|
|
|
|
static const gint n_behaviour_tests = G_N_ELEMENTS (behaviour_tests);
|
|
|
|
void
|
|
test_behaviours (TestConformSimpleFixture *fixture,
|
|
gconstpointer dummy)
|
|
{
|
|
BehaviourFixture b_fixture;
|
|
gint i;
|
|
|
|
b_fixture.timeline = clutter_timeline_new (1000);
|
|
b_fixture.alpha = clutter_alpha_new_full (b_fixture.timeline, CLUTTER_LINEAR);
|
|
b_fixture.rect = clutter_rectangle_new ();
|
|
|
|
g_object_ref_sink (b_fixture.alpha);
|
|
g_object_unref (b_fixture.timeline);
|
|
|
|
for (i = 0; i < n_behaviour_tests; i++)
|
|
{
|
|
if (g_test_verbose ())
|
|
g_print ("Testing: %s\n", behaviour_tests[i].desc);
|
|
|
|
behaviour_tests[i].func (&b_fixture);
|
|
}
|
|
|
|
g_object_unref (b_fixture.alpha);
|
|
clutter_actor_destroy (b_fixture.rect);
|
|
}
|