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acc44161c1
As part of an effort to improve the architecture of CoglMaterial internally this overhauls how we flush layer state to OpenGL by adding a formal backend abstraction for fragment processing and further formalizing the CoglTextureUnit abstraction. There are three backends: "glsl", "arbfp" and "fixed". The fixed backend uses the OpenGL fixed function APIs to setup the fragment processing, the arbfp backend uses code generation to handle fragment processing using an ARBfp program, and the GLSL backend is currently only there as a formality to handle user programs associated with a material. (i.e. the glsl backend doesn't yet support code generation) The GLSL backend has highest precedence, then arbfp and finally the fixed. If a backend can't support some particular CoglMaterial feature then it will fallback to the next backend. This adds three new COGL_DEBUG options: * "disable-texturing" as expected should disable all texturing * "disable-arbfp" always make the arbfp backend fallback * "disable-glsl" always make the glsl backend fallback * "show-source" show code generated by the arbfp/glsl backends
171 lines
4.8 KiB
C
171 lines
4.8 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_INTERNAL_H
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#define __COGL_INTERNAL_H
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#include "cogl.h"
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#include "cogl-matrix-stack.h"
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#include "cogl-bitmask.h"
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include <X11/Xlib.h>
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#endif
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typedef enum
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{
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COGL_FRONT_WINDING_CLOCKWISE,
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COGL_FRONT_WINDING_COUNTER_CLOCKWISE
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} CoglFrontWinding;
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#ifdef HAVE_COGL_GLES2
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typedef enum {
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COGL_BOXED_NONE,
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COGL_BOXED_INT,
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COGL_BOXED_FLOAT,
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COGL_BOXED_MATRIX
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} CoglBoxedType;
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typedef struct _CoglBoxedValue
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{
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CoglBoxedType type;
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int size, count;
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gboolean transpose;
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union {
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float float_value[4];
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int int_value[4];
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float matrix[16];
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float *float_array;
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int *int_array;
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gpointer array;
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} v;
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} CoglBoxedValue;
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#endif
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#ifdef COGL_GL_DEBUG
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const char *
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cogl_gl_error_to_string (GLenum error_code);
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#define GE(x) G_STMT_START { \
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GLenum __err; \
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(x); \
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while ((__err = glGetError ()) != GL_NO_ERROR) \
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{ \
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g_warning ("%s: GL error (%d): %s\n", \
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G_STRLOC, \
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__err, \
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cogl_gl_error_to_string (__err)); \
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} } G_STMT_END
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#define GE_RET(ret, x) G_STMT_START { \
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GLenum __err; \
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ret = (x); \
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while ((__err = glGetError ()) != GL_NO_ERROR) \
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{ \
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g_warning ("%s: GL error (%d): %s\n", \
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G_STRLOC, \
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__err, \
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cogl_gl_error_to_string (__err)); \
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} } G_STMT_END
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#else /* !COGL_GL_DEBUG */
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#define GE(x) (x)
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#define GE_RET(ret, x) (ret = (x))
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#endif /* COGL_GL_DEBUG */
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#define COGL_ENABLE_BLEND (1<<1)
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#define COGL_ENABLE_ALPHA_TEST (1<<2)
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#define COGL_ENABLE_VERTEX_ARRAY (1<<3)
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#define COGL_ENABLE_COLOR_ARRAY (1<<4)
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#define COGL_ENABLE_BACKFACE_CULLING (1<<5)
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void
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_cogl_features_init (void);
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int
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_cogl_get_format_bpp (CoglPixelFormat format);
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void
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_cogl_enable (unsigned long flags);
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unsigned long
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_cogl_get_enable (void);
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void
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_cogl_flush_face_winding (void);
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/* Disables the texcoord arrays that don't have a corresponding bit
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set in the mask and sets ctx->texcoord_arrays_enabled to mask. Note
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that it doesn't enable any extra texcoord arrays */
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void
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_cogl_disable_other_texcoord_arrays (const CoglBitmask *mask);
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#ifdef COGL_HAS_XLIB_SUPPORT
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/*
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* CoglX11FilterReturn:
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* @COGL_XLIB_FILTER_CONTINUE: The event was not handled, continues the
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* processing
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* @COGL_XLIB_FILTER_REMOVE: Remove the event, stops the processing
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*
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* Return values for the #CoglX11FilterFunc function.
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*/
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typedef enum _CoglXlibFilterReturn {
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COGL_XLIB_FILTER_CONTINUE,
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COGL_XLIB_FILTER_REMOVE
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} CoglXlibFilterReturn;
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/*
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* cogl_xlib_handle_event:
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* @xevent: pointer to XEvent structure
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*
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* This function processes a single X event; it can be used to hook
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* into external X event retrieval (for example that done by Clutter
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* or GDK).
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*
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* Return value: #CoglXlibFilterReturn. %COGL_XLIB_FILTER_REMOVE
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* indicates that Cogl has internally handled the event and the
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* caller should do no further processing. %COGL_XLIB_FILTER_CONTINUE
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* indicates that Cogl is either not interested in the event,
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* or has used the event to update internal state without taking
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* any exclusive action.
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*/
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CoglXlibFilterReturn
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_cogl_xlib_handle_event (XEvent *xevent);
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#endif /* COGL_HAS_XLIB_SUPPORT */
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typedef enum _CoglFeatureFlagsPrivate
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{
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COGL_FEATURE_PRIVATE_ARB_FP = (1 << 0)
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} CoglFeatureFlagsPrivate;
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gboolean
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_cogl_features_available_private (CoglFeatureFlagsPrivate features);
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#endif /* __COGL_INTERNAL_H */
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