Robert Bragg 3bab787103 [cogl] cache the viewport width and height
This avoids some calls to glGetFloatv, which have at least proven to be very
in-efficient in mesa at this point in time, since it always updates all derived
state even when it may not relate to the state being requested.
2009-07-01 15:23:10 +01:00
..
2009-06-19 15:12:32 +01:00
2009-01-20 18:47:50 +00:00
2009-06-09 14:47:36 +01:00
2009-06-09 14:47:36 +01:00
2009-03-13 14:29:27 +00:00