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02b69e4d76
GCC has some optimization for the inclusion guard, but they only work if the check is the outermost one. We're fairly inconsistent because of historical reasons, so we should ensure that we follow the same pattern in every public header.
133 lines
5.5 KiB
C
133 lines
5.5 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#ifndef __CLUTTER_TRANSITION_H__
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#define __CLUTTER_TRANSITION_H__
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <clutter/clutter-types.h>
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#include <clutter/clutter-timeline.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_TRANSITION (clutter_transition_get_type ())
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#define CLUTTER_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TRANSITION, ClutterTransition))
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#define CLUTTER_IS_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TRANSITION))
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#define CLUTTER_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TRANSITION, ClutterTransitionClass))
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#define CLUTTER_IS_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TRANSITION))
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#define CLUTTER_TRANSITION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TRANSITION, ClutterTransitionClass))
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typedef struct _ClutterTransitionPrivate ClutterTransitionPrivate;
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typedef struct _ClutterTransitionClass ClutterTransitionClass;
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/**
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* ClutterTransition:
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*
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* The #ClutterTransition structure contains private
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* data and should only be accessed using the provided API.
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*
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* Since: 1.10
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*/
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struct _ClutterTransition
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{
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/*< private >*/
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ClutterTimeline parent_instance;
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ClutterTransitionPrivate *priv;
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};
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/**
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* ClutterTransitionClass:
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* @attached: virtual function; called when a transition is attached to
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* a #ClutterAnimatable instance
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* @detached: virtual function; called when a transition is detached from
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* a #ClutterAnimatable instance
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* @compute_value: virtual function; called each frame to compute and apply
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* the interpolation of the interval
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*
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* The #ClutterTransitionClass structure contains
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* private data.
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*
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* Since: 1.10
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*/
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struct _ClutterTransitionClass
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{
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/*< private >*/
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ClutterTimelineClass parent_class;
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/*< public >*/
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void (* attached) (ClutterTransition *transition,
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ClutterAnimatable *animatable);
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void (* detached) (ClutterTransition *transition,
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ClutterAnimatable *animatable);
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void (* compute_value) (ClutterTransition *transition,
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ClutterAnimatable *animatable,
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ClutterInterval *interval,
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gdouble progress);
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/*< private >*/
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gpointer _padding[8];
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};
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CLUTTER_AVAILABLE_IN_1_10
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GType clutter_transition_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_transition_set_interval (ClutterTransition *transition,
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ClutterInterval *interval);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterInterval * clutter_transition_get_interval (ClutterTransition *transition);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_transition_set_from_value (ClutterTransition *transition,
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const GValue *value);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_transition_set_to_value (ClutterTransition *transition,
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const GValue *value);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_transition_set_from (ClutterTransition *transition,
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GType value_type,
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...);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_transition_set_to (ClutterTransition *transition,
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GType value_type,
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...);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_transition_set_animatable (ClutterTransition *transition,
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ClutterAnimatable *animatable);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterAnimatable * clutter_transition_get_animatable (ClutterTransition *transition);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_transition_set_remove_on_complete (ClutterTransition *transition,
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gboolean remove_complete);
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CLUTTER_AVAILABLE_IN_1_10
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gboolean clutter_transition_get_remove_on_complete (ClutterTransition *transition);
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G_END_DECLS
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#endif /* __CLUTTER_TRANSITION_H__ */
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