mutter/src/tests/clutter/conform/frame-clock-timeline.c

210 lines
6.4 KiB
C

#include "clutter/clutter.h"
#include "tests/clutter-test-utils.h"
static const float refresh_rate = 60.0;
static ClutterFrameResult
timeline_frame_clock_frame (ClutterFrameClock *frame_clock,
int64_t frame_count,
int64_t time_us,
gpointer user_data)
{
ClutterFrameInfo frame_info;
frame_info = (ClutterFrameInfo) {
.presentation_time = g_get_monotonic_time (),
.refresh_rate = refresh_rate,
.flags = CLUTTER_FRAME_INFO_FLAG_NONE,
.sequence = 0,
};
clutter_frame_clock_notify_presented (frame_clock, &frame_info);
clutter_frame_clock_schedule_update (frame_clock);
return CLUTTER_FRAME_RESULT_PENDING_PRESENTED;
}
static const ClutterFrameListenerIface timeline_frame_listener_iface = {
.frame = timeline_frame_clock_frame,
};
static void
on_marker_reached (ClutterTimeline *timeline,
const char *marker_name,
unsigned int frame_number,
gboolean *marker_reached)
{
*marker_reached = TRUE;
}
static void
on_timeline_new_frame (ClutterTimeline *timeline,
int time_ms,
int *frame_counter)
{
(*frame_counter)++;
}
static void
on_timeline_completed (ClutterTimeline *timeline,
GMainLoop *main_loop)
{
g_main_loop_quit (main_loop);
}
static void
frame_clock_timeline_basic (void)
{
GMainLoop *main_loop;
ClutterFrameClock *frame_clock;
ClutterTimeline *timeline;
gboolean marker1_reached;
int frame_counter;
int64_t before_us;
int64_t after_us;
main_loop = g_main_loop_new (NULL, FALSE);
frame_clock = clutter_frame_clock_new (refresh_rate,
0,
&timeline_frame_listener_iface,
NULL);
g_object_add_weak_pointer (G_OBJECT (frame_clock), (gpointer *) &frame_clock);
timeline = g_object_new (CLUTTER_TYPE_TIMELINE,
"duration", 1000,
"frame-clock", frame_clock,
NULL);
g_object_add_weak_pointer (G_OBJECT (timeline), (gpointer *) &timeline);
clutter_timeline_add_marker_at_time (timeline, "marker1", 500);
marker1_reached = FALSE;
frame_counter = 0;
g_signal_connect (timeline, "marker-reached::marker1",
G_CALLBACK (on_marker_reached),
&marker1_reached);
g_signal_connect (timeline, "new-frame",
G_CALLBACK (on_timeline_new_frame),
&frame_counter);
g_signal_connect (timeline, "completed",
G_CALLBACK (on_timeline_completed),
main_loop);
clutter_timeline_start (timeline);
before_us = g_get_monotonic_time ();
g_main_loop_run (main_loop);
after_us = g_get_monotonic_time ();
g_assert_cmpint (after_us - before_us,
>=,
ms2us (clutter_timeline_get_duration (timeline)));
g_assert_true (marker1_reached);
/* Just check that we got at least a few frames. Require too high and we'll be
* flaky.
*/
g_assert_cmpint (frame_counter, >, 20);
g_main_loop_unref (main_loop);
g_object_unref (timeline);
g_assert_null (timeline);
clutter_frame_clock_destroy (frame_clock);
g_assert_null (frame_clock);
}
static void
on_switch_reached (ClutterTimeline *timeline,
const char *marker_name,
unsigned int frame_number,
ClutterFrameClock *new_frame_clock)
{
ClutterFrameClock *old_frame_clock;
old_frame_clock = clutter_timeline_get_frame_clock (timeline);
clutter_frame_clock_inhibit (old_frame_clock);
clutter_timeline_set_frame_clock (timeline, new_frame_clock);
}
static void
frame_clock_timeline_switch (void)
{
GMainLoop *main_loop;
ClutterFrameClock *frame_clock2;
ClutterFrameClock *frame_clock1;
ClutterTimeline *timeline;
int frame_counter;
int64_t before_us;
int64_t after_us;
main_loop = g_main_loop_new (NULL, FALSE);
frame_clock1 = clutter_frame_clock_new (refresh_rate,
0,
&timeline_frame_listener_iface,
NULL);
g_object_add_weak_pointer (G_OBJECT (frame_clock1), (gpointer *) &frame_clock1);
frame_clock2 = clutter_frame_clock_new (refresh_rate,
0,
&timeline_frame_listener_iface,
NULL);
g_object_add_weak_pointer (G_OBJECT (frame_clock2), (gpointer *) &frame_clock2);
timeline = g_object_new (CLUTTER_TYPE_TIMELINE,
"duration", 1000,
"frame-clock", frame_clock1,
NULL);
g_object_add_weak_pointer (G_OBJECT (timeline), (gpointer *) &timeline);
clutter_timeline_add_marker_at_time (timeline, "switch", 500);
frame_counter = 0;
g_signal_connect (timeline, "marker-reached::switch",
G_CALLBACK (on_switch_reached),
frame_clock2);
g_signal_connect (timeline, "new-frame",
G_CALLBACK (on_timeline_new_frame),
&frame_counter);
g_signal_connect (timeline, "completed",
G_CALLBACK (on_timeline_completed),
main_loop);
clutter_timeline_start (timeline);
before_us = g_get_monotonic_time ();
g_main_loop_run (main_loop);
after_us = g_get_monotonic_time ();
g_assert_cmpint (after_us - before_us,
>=,
ms2us (clutter_timeline_get_duration (timeline)));
g_assert (clutter_timeline_get_frame_clock (timeline) == frame_clock2);
/* The duration is 1s, with a 60hz clock, and we switch after 0.5s. To verify
* we continued to get frames, check that we have a bit more than half of the
* frames accounted for.
*/
g_assert_cmpint (frame_counter, >, 35);
g_main_loop_unref (main_loop);
g_object_unref (timeline);
g_assert_null (timeline);
clutter_frame_clock_destroy (frame_clock1);
g_assert_null (frame_clock1);
clutter_frame_clock_destroy (frame_clock2);
g_assert_null (frame_clock2);
}
CLUTTER_TEST_SUITE (
CLUTTER_TEST_UNIT ("/frame-clock/timeline/basic", frame_clock_timeline_basic)
CLUTTER_TEST_UNIT ("/frame-clock/timeline/switch", frame_clock_timeline_switch)
)