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Since the Cogl 1.18 branch is actively maintained in parallel with the
master branch; this is a counter part to commit 1b83ef938fc16b which
re-licensed the master branch to use the MIT license.
This re-licensing is a follow up to the proposal that was sent to the
Cogl mailing list:
http://lists.freedesktop.org/archives/cogl/2013-December/001465.html
Note: there was a copyright assignment policy in place for Clutter (and
therefore Cogl which was part of Clutter at the time) until the 11th of
June 2010 and so we only checked the details after that point (commit
0bbf50f905
)
For each file, authors were identified via this Git command:
$ git blame -p -C -C -C20 -M -M10 0bbf50f905..HEAD
We received blanket approvals for re-licensing all Red Hat and Collabora
contributions which reduced how many people needed to be contacted
individually:
- http://lists.freedesktop.org/archives/cogl/2013-December/001470.html
- http://lists.freedesktop.org/archives/cogl/2014-January/001536.html
Individual approval requests were sent to all the other identified authors
who all confirmed the re-license on the Cogl mailinglist:
http://lists.freedesktop.org/archives/cogl/2014-January
As well as updating the copyright header in all sources files, the
COPYING file has been updated to reflect the license change and also
document the other licenses used in Cogl such as the SGI Free Software
License B, version 2.0 and the 3-clause BSD license.
This patch was not simply cherry-picked from master; but the same
methodology was used to check the source files.
127 lines
3.3 KiB
C
127 lines
3.3 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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#ifndef __COGL_PATH_PRIVATE_H
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#define __COGL_PATH_PRIVATE_H
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#include "cogl-object.h"
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#include "cogl-attribute-private.h"
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typedef struct _floatVec2
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{
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float x;
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float y;
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} floatVec2;
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typedef struct _CoglPathNode
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{
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float x;
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float y;
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unsigned int path_size;
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} CoglPathNode;
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typedef struct _CoglBezQuad
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{
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floatVec2 p1;
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floatVec2 p2;
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floatVec2 p3;
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} CoglBezQuad;
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typedef struct _CoglBezCubic
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{
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floatVec2 p1;
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floatVec2 p2;
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floatVec2 p3;
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floatVec2 p4;
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} CoglBezCubic;
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typedef struct _CoglPathData CoglPathData;
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struct _CoglPath
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{
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CoglObject _parent;
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CoglPathData *data;
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};
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#define COGL_PATH_N_ATTRIBUTES 2
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struct _CoglPathData
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{
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unsigned int ref_count;
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CoglContext *context;
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CoglPathFillRule fill_rule;
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GArray *path_nodes;
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floatVec2 path_start;
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floatVec2 path_pen;
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unsigned int last_path;
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floatVec2 path_nodes_min;
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floatVec2 path_nodes_max;
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CoglAttributeBuffer *fill_attribute_buffer;
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CoglIndices *fill_vbo_indices;
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unsigned int fill_vbo_n_indices;
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CoglAttribute *fill_attributes[COGL_PATH_N_ATTRIBUTES + 1];
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CoglPrimitive *fill_primitive;
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CoglAttributeBuffer *stroke_attribute_buffer;
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CoglAttribute **stroke_attributes;
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unsigned int stroke_n_attributes;
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/* This is used as an optimisation for when the path contains a
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single contour specified using cogl2_path_rectangle. Cogl is more
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optimised to handle rectangles than paths so we can detect this
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case and divert to the journal or a rectangle clip. If it is TRUE
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then the entire path can be described by calling
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_cogl_path_get_bounds */
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CoglBool is_rectangle;
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};
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void
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_cogl_add_path_to_stencil_buffer (CoglPath *path,
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CoglBool merge,
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CoglBool need_clear);
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void
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_cogl_path_get_bounds (CoglPath *path,
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float *min_x,
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float *min_y,
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float *max_x,
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float *max_y);
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CoglBool
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_cogl_path_is_rectangle (CoglPath *path);
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#endif /* __COGL_PATH_PRIVATE_H */
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