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680f63a48c
The cogl.h header is meant to be the public header for including the 1.x api used by Clutter so we should stop using that as a convenient way to include all likely prototypes and typedefs. Actually we already do a good job of listing the specific headers we depend on in each of the .c files we have so mostly this patch just strip out the redundant includes for cogl.h with a few fixups where that broke the build. Reviewed-by: Neil Roberts <neil@linux.intel.com>
168 lines
3.9 KiB
C
168 lines
3.9 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include "cogl-private.h"
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#include "cogl-object.h"
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#include "cogl-internal.h"
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#include "cogl-display-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-winsys-private.h"
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static void _cogl_display_free (CoglDisplay *display);
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COGL_OBJECT_DEFINE (Display, display);
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GQuark
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cogl_display_error_quark (void)
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{
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return g_quark_from_static_string ("cogl-display-error-quark");
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}
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static const CoglWinsysVtable *
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_cogl_display_get_winsys (CoglDisplay *display)
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{
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return display->renderer->winsys_vtable;
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}
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static void
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_cogl_display_free (CoglDisplay *display)
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{
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const CoglWinsysVtable *winsys;
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if (display->setup)
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{
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winsys = _cogl_display_get_winsys (display);
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winsys->display_destroy (display);
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display->setup = FALSE;
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}
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if (display->renderer)
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{
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cogl_object_unref (display->renderer);
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display->renderer = NULL;
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}
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if (display->onscreen_template)
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{
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cogl_object_unref (display->onscreen_template);
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display->onscreen_template = NULL;
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}
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g_slice_free (CoglDisplay, display);
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}
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CoglDisplay *
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cogl_display_new (CoglRenderer *renderer,
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CoglOnscreenTemplate *onscreen_template)
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{
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CoglDisplay *display = g_slice_new0 (CoglDisplay);
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GError *error = NULL;
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_cogl_init ();
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display->renderer = renderer;
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if (renderer)
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cogl_object_ref (renderer);
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else
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display->renderer = cogl_renderer_new ();
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if (!cogl_renderer_connect (display->renderer, &error))
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{
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g_warning ("Failed to connect renderer: %s\n", error->message);
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g_error_free (error);
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g_object_unref (display->renderer);
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g_slice_free (CoglDisplay, display);
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return NULL;
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}
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display->onscreen_template = onscreen_template;
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if (onscreen_template)
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cogl_object_ref (onscreen_template);
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else
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display->onscreen_template = cogl_onscreen_template_new (NULL);
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display->setup = FALSE;
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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display->gdl_plane = GDL_PLANE_ID_UPP_C;
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#endif
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return _cogl_display_object_new (display);
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}
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CoglRenderer *
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cogl_display_get_renderer (CoglDisplay *display)
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{
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return display->renderer;
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}
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gboolean
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cogl_display_setup (CoglDisplay *display,
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GError **error)
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{
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const CoglWinsysVtable *winsys;
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if (display->setup)
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return TRUE;
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winsys = _cogl_display_get_winsys (display);
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if (!winsys->display_setup (display, error))
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return FALSE;
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display->setup = TRUE;
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return TRUE;
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}
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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void
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cogl_gdl_display_set_plane (CoglDisplay *display,
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gdl_plane_id_t plane)
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{
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_COGL_RETURN_IF_FAIL (display->setup == FALSE);
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display->gdl_plane = plane;
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}
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#endif
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#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
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void
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cogl_wayland_display_set_compositor_display (CoglDisplay *display,
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struct wl_display *wayland_display)
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{
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_COGL_RETURN_IF_FAIL (display->setup == FALSE);
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display->wayland_compositor_display = wayland_display;
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}
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#endif
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