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* clutter/clutter-actor.c: * clutter/clutter-backend.c: * clutter/clutter-behaviour-depth.c: * clutter/clutter-box.c: * clutter/clutter-clone-texture.c: * clutter/clutter-container.c: * clutter/clutter-entry.c: * clutter/clutter-feature.c: * clutter/clutter-fixed.c: * clutter/clutter-group.c: * clutter/clutter-hbox.c: * clutter/clutter-label.c: * clutter/clutter-layout.c: * clutter/clutter-media.c: * clutter/clutter-rectangle.c: * clutter/clutter-score.c: * clutter/clutter-script.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: * clutter/clutter-timeout-pool.c: * clutter/clutter-vbox.c: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: * clutter/eglnative/clutter-backend-egl.c: * clutter/eglnative/clutter-event-egl.c: * clutter/eglnative/clutter-stage-egl.c: * clutter/eglx/clutter-backend-egl.c: * clutter/eglx/clutter-event-egl.c: * clutter/eglx/clutter-stage-egl.c: * clutter/glx/clutter-event-glx.c: * clutter/json/json-array.c: * clutter/json/json-generator.c: * clutter/json/json-node.c: * clutter/json/json-object.c: * clutter/json/json-parser.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/sdl/clutter-event-sdl.c: * clutter/sdl/clutter-stage-sdl.c: Fixedup config.h inclusion (must always be bracketed with #ifdef HAVE_CONFIG_H).
255 lines
6.0 KiB
C
255 lines
6.0 KiB
C
/* json-array.c - JSON array implementation
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*
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* This file is part of JSON-GLib
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* Copyright (C) 2007 OpenedHand Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* Author:
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* Emmanuele Bassi <ebassi@openedhand.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "json-types.h"
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/**
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* SECTION:json-array
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* @short_description: a JSON array representation
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*
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* #JsonArray is the representation of the array type inside JSON. It contains
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* #JsonNode<!-- -->s, which may contain fundamental types, other arrays or
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* objects.
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*
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* Since arrays can be expensive, they are reference counted. You can control
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* the lifetime of a #JsonArray using json_array_ref() and json_array_unref().
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*
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* To append an element, use json_array_add_element().
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* To extract an element at a given index, use json_array_get_element().
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* To retrieve the entire array in list form, use json_array_get_elements().
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* To retrieve the length of the array, use json_array_get_length().
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*/
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struct _JsonArray
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{
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GPtrArray *elements;
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volatile gint ref_count;
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};
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GType
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json_array_get_type (void)
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{
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static GType array_type = 0;
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if (G_UNLIKELY (!array_type))
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array_type = g_boxed_type_register_static ("JsonArray",
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(GBoxedCopyFunc) json_array_ref,
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(GBoxedFreeFunc) json_array_unref);
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return array_type;
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}
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/**
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* json_array_new:
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*
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* Creates a new #JsonArray.
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*
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* Return value: the newly created #JsonArray
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*/
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JsonArray *
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json_array_new (void)
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{
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JsonArray *array;
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array = g_slice_new (JsonArray);
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array->ref_count = 1;
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array->elements = g_ptr_array_new ();
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return array;
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}
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/**
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* json_array_sized_new:
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* @n_elements: number of slots to pre-allocate
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*
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* Creates a new #JsonArray with @n_elements slots already allocated.
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*
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* Return value: the newly created #JsonArray
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*/
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JsonArray *
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json_array_sized_new (guint n_elements)
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{
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JsonArray *array;
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array = g_slice_new (JsonArray);
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array->ref_count = 1;
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array->elements = g_ptr_array_sized_new (n_elements);
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return array;
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}
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/**
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* json_array_ref:
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* @array: a #JsonArray
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*
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* Increase by one the reference count of a #JsonArray.
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*
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* Return value: the passed #JsonArray, with the reference count
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* increased by one.
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*/
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JsonArray *
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json_array_ref (JsonArray *array)
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{
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g_return_val_if_fail (array != NULL, NULL);
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g_return_val_if_fail (array->ref_count > 0, NULL);
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g_atomic_int_exchange_and_add (&array->ref_count, 1);
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return array;
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}
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/**
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* json_array_unref:
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* @array: a #JsonArray
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*
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* Decreases by one the reference count of a #JsonArray. If the
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* reference count reaches zero, the array is destroyed and all
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* its allocated resources are freed.
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*/
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void
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json_array_unref (JsonArray *array)
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{
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gint old_ref;
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g_return_if_fail (array != NULL);
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g_return_if_fail (array->ref_count > 0);
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old_ref = g_atomic_int_get (&array->ref_count);
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if (old_ref > 1)
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g_atomic_int_compare_and_exchange (&array->ref_count, old_ref, old_ref - 1);
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else
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{
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gint i;
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for (i = 0; i < array->elements->len; i++)
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json_node_free (g_ptr_array_index (array->elements, i));
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g_ptr_array_free (array->elements, TRUE);
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array->elements = NULL;
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g_slice_free (JsonArray, array);
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}
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}
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/**
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* json_array_get_elements:
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* @array: a #JsonArray
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*
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* Gets the elements of a #JsonArray as a list of #JsonNode<!-- -->s.
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*
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* Return value: a #GList containing the elements of the array. The
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* contents of the list are owned by the array and should never be
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* modified or freed. Use g_list_free() on the returned list when
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* done using it
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*/
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GList *
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json_array_get_elements (JsonArray *array)
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{
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GList *retval;
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guint i;
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g_return_val_if_fail (array != NULL, NULL);
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retval = NULL;
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for (i = 0; i < array->elements->len; i++)
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retval = g_list_prepend (retval,
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g_ptr_array_index (array->elements, i));
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return g_list_reverse (retval);
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}
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/**
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* json_array_get_element:
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* @array: a #JsonArray
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* @index_: the index of the element to retrieve
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*
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* Retrieves the #JsonNode containing the value of the element at @index_
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* inside a #JsonArray.
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*
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* Return value: a pointer to the #JsonNode at the requested index
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*/
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JsonNode *
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json_array_get_element (JsonArray *array,
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guint index_)
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{
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g_return_val_if_fail (array != NULL, NULL);
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g_return_val_if_fail (index_ < array->elements->len, NULL);
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return g_ptr_array_index (array->elements, index_);
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}
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/**
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* json_array_get_length:
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* @array: a #JsonArray
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*
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* Retrieves the length of a #JsonArray
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*
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* Return value: the length of the array
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*/
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guint
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json_array_get_length (JsonArray *array)
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{
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g_return_val_if_fail (array != NULL, 0);
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return array->elements->len;
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}
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/**
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* json_array_add_element:
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* @array: a #JsonArray
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* @node: a #JsonNode
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*
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* Appends @node inside @array. The array will take ownership of the
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* #JsonNode.
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*/
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void
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json_array_add_element (JsonArray *array,
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JsonNode *node)
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{
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g_return_if_fail (array != NULL);
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g_return_if_fail (node != NULL);
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g_ptr_array_add (array->elements, node);
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}
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/**
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* json_array_remove_element:
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* @array: a #JsonArray
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* @index_: the position of the element to be removed
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*
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* Removes the #JsonNode inside @array at @index_ freeing its allocated
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* resources.
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*/
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void
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json_array_remove_element (JsonArray *array,
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guint index_)
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{
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g_return_if_fail (array != NULL);
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g_return_if_fail (index_ < array->elements->len);
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json_node_free (g_ptr_array_remove_index (array->elements, index_));
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}
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