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Neil Roberts 38c9d46a0e * clutter/cogl/gles/cogl-gles2-wrapper.c
(cogl_gles2_wrapper_init): Get uniforms for fog parameters and
    	initialise them.
    	(cogl_wrap_glDrawArrays): Store the modelview matrix in a uniform
    	as well so that it can be used for fogging calculations.
    	(cogl_wrap_glEnable, cogl_wrap_glDisable): Enable/disable fogging.
    	(cogl_wrap_glFogx, cogl_wrap_glFogxv): Fill in wrapper to set
    	fogging parameters.

    	* clutter/cogl/gles/cogl-fixed-vertex-shader.glsl: Calculate the
    	fog amount if fogging is enabled.

    	* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: Mix with fog
    	color.

    	* clutter/cogl/gles/cogl-gles2-wrapper.h (CoglGles2Wrapper): Add
    	uniforms for fogging.
2008-05-28 17:14:17 +00:00
common * clutter/cogl/gl/cogl-primitives.c: 2008-05-05 12:01:19 +00:00
doc/reference/cogl Removed COGLhandle and changed shader and program functions to be 2008-04-29 16:10:37 +00:00
gl 2008-05-23 Emmanuele Bassi <ebassi@openedhand.com> 2008-05-23 15:23:40 +00:00
gles * clutter/cogl/gles/cogl-gles2-wrapper.c 2008-05-28 17:14:17 +00:00
cogl.h.in * clutter/cogl/cogl.h.in: 2008-05-07 16:12:54 +00:00
Makefile.am Fixed 'make dist' 2008-04-28 16:57:44 +00:00
TODO Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00