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* clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Disable the depth test and buffer as has some strange side effects, mainly on x/y axis rotation with multiple layers at same depth (eg rotating text on a bg has very strange effect). Seems no clean 100% effective way to fix without other odd issues.. So for now move to application to handle and add cogl_enable_depth_test() as for custom actors (i.e groups) to enable if need be. |
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cogl-defines.h | ||
cogl.c | ||
Makefile.am |