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12c75e9737
Another progress function from the CSS3 Transitions specification, using a parametrices cubic bezier curve between (0, 0) and (1, 1) with two control points. (sadly, no ASCII art can approximate a cubic bezier, so no graph) The cubic-bezier() progress function comes with a bunch of preset easing modes: ease, ease-in, ease-out, and ease-in-out, that we can map to enumeration values.
143 lines
5.2 KiB
C
143 lines
5.2 KiB
C
#ifndef __CLUTTER_EASING_H__
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#define __CLUTTER_EASING_H__
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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/*< private >
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* ClutterEasingFunc:
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* @t: elapsed time
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* @d: total duration
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*
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* Internal type for the easing functions used by Clutter.
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*
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* Return value: the interpolated value, between -1.0 and 2.0
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*/
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typedef double (* ClutterEasingFunc) (double t, double d);
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G_GNUC_INTERNAL
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ClutterEasingFunc clutter_get_easing_func_for_mode (ClutterAnimationMode mode);
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G_GNUC_INTERNAL
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const char * clutter_get_easing_name_for_mode (ClutterAnimationMode mode);
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G_GNUC_INTERNAL
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double clutter_easing_for_mode (ClutterAnimationMode mode,
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double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_linear (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_quad (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_out_quad (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_out_quad (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_cubic (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_out_cubic (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_out_cubic (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_quart (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_out_quart (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_out_quart (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_quint (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_out_quint (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_out_quint (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_sine (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_out_sine (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_out_sine (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_expo (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_out_expo (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_out_expo (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_circ (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_out_circ (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_out_circ (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_elastic (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_out_elastic (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_out_elastic (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_back (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_out_back (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_out_back (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_bounce (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_out_bounce (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_in_out_bounce (double t,
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double d);
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G_GNUC_INTERNAL
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double clutter_ease_steps_start (double t,
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double d,
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int steps);
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G_GNUC_INTERNAL
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double clutter_ease_steps_end (double t,
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double d,
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int steps);
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G_GNUC_INTERNAL
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double clutter_ease_cubic_bezier (double t,
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double d,
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double x_1,
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double y_1,
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double x_2,
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double y_2);
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G_END_DECLS
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#endif /* __CLUTTER_EASING_H__ */
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