mutter/cogl/cogl-vertex-array.h
Robert Bragg 296d14e946 cogl: Adds experimental CoglVertexArray type
This adds a new CoglVertexArray object which is a subclass of CoglBuffer
used to hold vertex attributes. A later commit will add a
CoglVertexAttribute API which will be used to describe the attributes
inside a CoglVertexArray.
2010-11-03 18:04:00 +00:00

78 lines
2.0 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_VERTEX_ARRAY_H__
#define __COGL_VERTEX_ARRAY_H__
G_BEGIN_DECLS
/**
* SECTION:cogl-vertex-array
* @short_description: Fuctions for creating and manipulating vertex arrays
*
* FIXME
*/
typedef struct _CoglVertexArray CoglVertexArray;
/**
* cogl_vertex_array_new:
* @size: The number of bytes to allocate for vertex attribute data.
*
* Declares a new #CoglVertexArray of @size bytes to contain arrays of vertex
* attribute data. Once declared, data can be set using cogl_buffer_set_data()
* or by mapping it into the application's address space using cogl_buffer_map().
*
* Since: 1.4
* Stability: Unstable
*/
CoglVertexArray *
cogl_vertex_array_new (gsize bytes);
/**
* cogl_is_vertex_array:
* @object: A #CoglObject
*
* Gets whether the given object references a #CoglVertexArray.
*
* Returns: %TRUE if the handle references a #CoglVertexArray,
* %FALSE otherwise
*
* Since: 1.4
* Stability: Unstable
*/
gboolean
cogl_is_vertex_array (void *object);
G_END_DECLS
#endif /* __COGL_VERTEX_ARRAY_H__ */