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As planned and prepared with the last commits, let ClutterStage take care of tracking input devices and their respective actors. This means we now can remove the old infrastructure for this from ClutterInputDevice. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1633>
157 lines
7.1 KiB
C
157 lines
7.1 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright © 2009, 2010, 2011 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#ifndef __CLUTTER_INPUT_DEVICE_H__
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#define __CLUTTER_INPUT_DEVICE_H__
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <clutter/clutter-backend.h>
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#include <clutter/clutter-types.h>
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#include <clutter/clutter-seat.h>
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G_BEGIN_DECLS
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struct _ClutterInputDeviceClass
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{
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GObjectClass parent_class;
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gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
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guint group,
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guint button);
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gint (* get_group_n_modes) (ClutterInputDevice *device,
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gint group);
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gboolean (* is_grouped) (ClutterInputDevice *device,
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ClutterInputDevice *other_device);
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int (* get_pad_feature_group) (ClutterInputDevice *device,
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ClutterInputDevicePadFeature feature,
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int n_feature);
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};
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#define CLUTTER_TYPE_INPUT_DEVICE (clutter_input_device_get_type ())
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#define CLUTTER_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDevice))
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#define CLUTTER_IS_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE))
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#define CLUTTER_INPUT_DEVICE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDeviceClass))
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#define CLUTTER_IS_INPUT_DEVICE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_INPUT_DEVICE))
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#define CLUTTER_INPUT_DEVICE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDeviceClass))
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/**
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* ClutterInputDevice:
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*
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* Generic representation of an input device. The actual contents of this
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* structure depend on the backend used.
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*/
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typedef struct _ClutterInputDeviceClass ClutterInputDeviceClass;
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CLUTTER_EXPORT
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GType clutter_input_device_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterInputDeviceType clutter_input_device_get_device_type (ClutterInputDevice *device);
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CLUTTER_EXPORT
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const gchar * clutter_input_device_get_device_name (ClutterInputDevice *device);
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CLUTTER_EXPORT
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ClutterInputMode clutter_input_device_get_device_mode (ClutterInputDevice *device);
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CLUTTER_EXPORT
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gboolean clutter_input_device_get_has_cursor (ClutterInputDevice *device);
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CLUTTER_EXPORT
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guint clutter_input_device_get_n_axes (ClutterInputDevice *device);
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CLUTTER_EXPORT
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ClutterInputAxis clutter_input_device_get_axis (ClutterInputDevice *device,
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guint index_);
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CLUTTER_EXPORT
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gboolean clutter_input_device_get_axis_value (ClutterInputDevice *device,
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gdouble *axes,
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ClutterInputAxis axis,
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gdouble *value);
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CLUTTER_EXPORT
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void clutter_input_device_grab (ClutterInputDevice *device,
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ClutterActor *actor);
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CLUTTER_EXPORT
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void clutter_input_device_ungrab (ClutterInputDevice *device);
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CLUTTER_EXPORT
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ClutterActor * clutter_input_device_get_grabbed_actor (ClutterInputDevice *device);
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CLUTTER_EXPORT
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void clutter_input_device_sequence_grab (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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ClutterActor *actor);
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CLUTTER_EXPORT
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void clutter_input_device_sequence_ungrab (ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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CLUTTER_EXPORT
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ClutterActor * clutter_input_device_sequence_get_grabbed_actor (ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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CLUTTER_EXPORT
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const gchar * clutter_input_device_get_vendor_id (ClutterInputDevice *device);
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CLUTTER_EXPORT
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const gchar * clutter_input_device_get_product_id (ClutterInputDevice *device);
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CLUTTER_EXPORT
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gint clutter_input_device_get_n_rings (ClutterInputDevice *device);
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CLUTTER_EXPORT
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gint clutter_input_device_get_n_strips (ClutterInputDevice *device);
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CLUTTER_EXPORT
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gint clutter_input_device_get_n_mode_groups (ClutterInputDevice *device);
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CLUTTER_EXPORT
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int clutter_input_device_get_n_buttons (ClutterInputDevice *device);
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CLUTTER_EXPORT
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gint clutter_input_device_get_group_n_modes (ClutterInputDevice *device,
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gint group);
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CLUTTER_EXPORT
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gboolean clutter_input_device_is_mode_switch_button (ClutterInputDevice *device,
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guint group,
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guint button);
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CLUTTER_EXPORT
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gint clutter_input_device_get_mode_switch_button_group (ClutterInputDevice *device,
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guint button);
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CLUTTER_EXPORT
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const gchar * clutter_input_device_get_device_node (ClutterInputDevice *device);
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CLUTTER_EXPORT
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gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
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ClutterInputDevice *other_device);
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CLUTTER_EXPORT
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ClutterSeat * clutter_input_device_get_seat (ClutterInputDevice *device);
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CLUTTER_EXPORT
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int clutter_input_device_get_pad_feature_group (ClutterInputDevice *device,
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ClutterInputDevicePadFeature feature,
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int n_feature);
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G_END_DECLS
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#endif /* __CLUTTER_INPUT_DEVICE_H__ */
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