mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 02:20:43 -05:00
25fc1b85ab
Bug #1460 - Handling of flags in cogl_material_set_color Cogl automatically enables/disables blending based on whether the source color has an alhpa < 1.0, or if any textures with an alpha component are in use, but it wasn't doing it quite right. At the same time I removed some of the dirty flags which on second thought are nothing more than micro-optimsations that only helped clutter the code. thanks to Owen Taylor for reporting the bug
98 lines
2.7 KiB
C
98 lines
2.7 KiB
C
#ifndef __COGL_MATERIAL_PRIVATE_H
|
|
#define __COGL_MATERIAL_PRIVATE_H
|
|
|
|
#include "cogl-material.h"
|
|
#include "cogl-matrix.h"
|
|
|
|
#include <glib.h>
|
|
|
|
typedef struct _CoglMaterial CoglMaterial;
|
|
typedef struct _CoglMaterialLayer CoglMaterialLayer;
|
|
|
|
/* XXX: I don't think gtk-doc supports having private enums so these aren't
|
|
* bundled in with CoglMaterialLayerFlags */
|
|
typedef enum _CoglMaterialLayerPrivFlags
|
|
{
|
|
/* Ref: CoglMaterialLayerFlags
|
|
COGL_MATERIAL_LAYER_FLAG_HAS_USER_MATRIX = 1L<<0
|
|
*/
|
|
COGL_MATERIAL_LAYER_FLAG_DIRTY = 1L<<1,
|
|
COGL_MATERIAL_LAYER_FLAG_DEFAULT_COMBINE = 1L<<2
|
|
} CoglMaterialLayerPrivFlags;
|
|
|
|
/* For tracking the state of a layer that's been flushed to OpenGL */
|
|
typedef struct _CoglLayerInfo
|
|
{
|
|
CoglHandle handle;
|
|
gulong flags;
|
|
GLenum gl_target;
|
|
GLuint gl_texture;
|
|
gboolean fallback;
|
|
gboolean disabled;
|
|
gboolean layer0_overridden;
|
|
} CoglLayerInfo;
|
|
|
|
struct _CoglMaterialLayer
|
|
{
|
|
guint ref_count;
|
|
guint index; /*!< lowest index is blended first then others
|
|
on top */
|
|
gulong flags;
|
|
CoglHandle texture; /*!< The texture for this layer, or COGL_INVALID_HANDLE
|
|
for an empty layer */
|
|
|
|
/* Determines how the color of individual texture fragments
|
|
* are calculated. */
|
|
CoglMaterialLayerCombineFunc texture_combine_rgb_func;
|
|
CoglMaterialLayerCombineSrc texture_combine_rgb_src[3];
|
|
CoglMaterialLayerCombineOp texture_combine_rgb_op[3];
|
|
|
|
CoglMaterialLayerCombineFunc texture_combine_alpha_func;
|
|
CoglMaterialLayerCombineSrc texture_combine_alpha_src[3];
|
|
CoglMaterialLayerCombineOp texture_combine_alpha_op[3];
|
|
|
|
/* TODO: Support purely GLSL based material layers */
|
|
|
|
CoglMatrix matrix;
|
|
};
|
|
|
|
typedef enum _CoglMaterialFlags
|
|
{
|
|
COGL_MATERIAL_FLAG_ENABLE_BLEND = 1L<<0,
|
|
COGL_MATERIAL_FLAG_SHOWN_SAMPLER_WARNING = 1L<<1,
|
|
COGL_MATERIAL_FLAG_DEFAULT_COLOR = 1L<<2,
|
|
COGL_MATERIAL_FLAG_DEFAULT_GL_MATERIAL = 1L<<3,
|
|
COGL_MATERIAL_FLAG_DEFAULT_ALPHA_FUNC = 1L<<4,
|
|
COGL_MATERIAL_FLAG_DEFAULT_BLEND_FUNC = 1L<<5
|
|
} CoglMaterialFlags;
|
|
|
|
struct _CoglMaterial
|
|
{
|
|
guint ref_count;
|
|
|
|
gulong flags;
|
|
|
|
/* If no lighting is enabled; this is the basic material color */
|
|
GLfloat unlit[4];
|
|
|
|
/* Standard OpenGL lighting model attributes */
|
|
GLfloat ambient[4];
|
|
GLfloat diffuse[4];
|
|
GLfloat specular[4];
|
|
GLfloat emission[4];
|
|
GLfloat shininess;
|
|
|
|
/* Determines what fragments are discarded based on their alpha */
|
|
CoglMaterialAlphaFunc alpha_func;
|
|
GLfloat alpha_func_reference;
|
|
|
|
/* Determines how this material is blended with other primitives */
|
|
CoglMaterialBlendFactor blend_src_factor;
|
|
CoglMaterialBlendFactor blend_dst_factor;
|
|
|
|
GList *layers;
|
|
};
|
|
|
|
#endif /* __COGL_MATERIAL_PRIVATE_H */
|
|
|