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All the upper layers are prepared for multiple onscreen cursors, but this. All MetaCursorRenderers created would poke the same internal MetaOverlay in the stage. This will lead to multiple cursor renderers resorting to the "SW" rendering paths (as it can be seen with tablet support) to reuse the same overlay, thus leading to flickering when a different MetaCursorRenderer takes over the overlay. Fix this by allowing per-cursor-renderer overlays, their lifetime is attached to the cursor renderer, so is expected to be tear down if the relevant device (eg. tablet) disappears. |
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clutter | ||
cogl | ||
data | ||
doc | ||
po | ||
src | ||
tools | ||
.gitignore | ||
autogen.sh | ||
configure.ac | ||
COPYING | ||
Makefile.am | ||
mutter.doap | ||
NEWS |