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358d7c30dc
Fixes and adds a unit test for creating and drawing using materials with COGL_INVALID_HANDLE texture layers. This may be valid if for example the user has set a texture combine string that only references a constant color. _cogl_material_flush_layers_gl_state will bind the fallback texture for any COGL_INVALID_HANDLE layer, later though we could explicitly check when the current blend mode does't actually reference a texture source in which case binding the fallback texture is redundant. This tests drawing using cogl_rectangle, cogl_polygon and cogl_vertex_buffer_draw. |
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.. | ||
common | ||
gl | ||
gles | ||
cogl-bitmap.h | ||
cogl-color.h | ||
cogl-debug.h | ||
cogl-deprecated.h | ||
cogl-fixed.h | ||
cogl-material.h | ||
cogl-matrix.h | ||
cogl-offscreen.h | ||
cogl-path.h | ||
cogl-shader.h | ||
cogl-texture.h | ||
cogl-types.h | ||
cogl-vertex-buffer.h | ||
cogl.h.in | ||
cogl.pc.in | ||
Makefile.am | ||
TODO |