mirror of
https://github.com/brl/mutter.git
synced 2024-12-29 14:22:13 +00:00
c79f613c25
And the compiler warning that comes with it.
600 lines
19 KiB
C
600 lines
19 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
* Authors:
|
|
* Matthew Allum
|
|
* Robert Bragg
|
|
* Neil Roberts
|
|
* Emmanuele Bassi
|
|
*/
|
|
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "clutter-stage-cogl.h"
|
|
#include "clutter-backend-cogl.h"
|
|
|
|
#include "clutter-debug.h"
|
|
#include "clutter-event.h"
|
|
#include "clutter-enum-types.h"
|
|
#include "clutter-feature.h"
|
|
#include "clutter-main.h"
|
|
#include "clutter-private.h"
|
|
#include "clutter-actor-private.h"
|
|
#include "clutter-stage-private.h"
|
|
#include "clutter-util.h"
|
|
|
|
#ifdef COGL_HAS_X11_SUPPORT
|
|
static ClutterStageWindowIface *clutter_stage_window_parent_iface = NULL;
|
|
#endif
|
|
|
|
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
|
|
|
|
G_DEFINE_TYPE_WITH_CODE (ClutterStageCogl,
|
|
_clutter_stage_cogl,
|
|
#ifdef COGL_HAS_X11_SUPPORT
|
|
CLUTTER_TYPE_STAGE_X11,
|
|
#else
|
|
G_TYPE_OBJECT,
|
|
#endif
|
|
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
|
|
clutter_stage_window_iface_init));
|
|
|
|
static void
|
|
clutter_stage_cogl_unrealize (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
|
|
CLUTTER_NOTE (BACKEND, "Unrealizing Cogl stage [%p]", stage_cogl);
|
|
|
|
#ifdef COGL_HAS_XLIB_SUPPORT
|
|
/* chain up to the StageX11 implementation */
|
|
clutter_stage_window_parent_iface->unrealize (stage_window);
|
|
#endif
|
|
|
|
cogl_object_unref (stage_cogl->onscreen);
|
|
stage_cogl->onscreen = NULL;
|
|
}
|
|
|
|
static void
|
|
handle_swap_complete_cb (CoglFramebuffer *framebuffer,
|
|
void *user_data)
|
|
{
|
|
ClutterStageCogl *stage_cogl = user_data;
|
|
|
|
/* Early versions of the swap_event implementation in Mesa
|
|
* deliver BufferSwapComplete event when not selected for,
|
|
* so if we get a swap event we aren't expecting, just ignore it.
|
|
*
|
|
* https://bugs.freedesktop.org/show_bug.cgi?id=27962
|
|
*
|
|
* FIXME: This issue can be hidden inside Cogl so we shouldn't
|
|
* need to care about this bug here.
|
|
*/
|
|
if (stage_cogl->pending_swaps > 0)
|
|
stage_cogl->pending_swaps--;
|
|
}
|
|
|
|
static gboolean
|
|
clutter_stage_cogl_realize (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
#ifdef COGL_HAS_XLIB_SUPPORT
|
|
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
|
|
#endif
|
|
ClutterBackend *backend;
|
|
CoglFramebuffer *framebuffer;
|
|
GError *error = NULL;
|
|
gfloat width = 800;
|
|
gfloat height = 600;
|
|
const char *clutter_vblank;
|
|
|
|
CLUTTER_NOTE (BACKEND, "Realizing stage '%s' [%p]",
|
|
G_OBJECT_TYPE_NAME (stage_cogl),
|
|
stage_cogl);
|
|
|
|
backend = clutter_get_default_backend ();
|
|
|
|
#ifdef COGL_HAS_XLIB_SUPPORT
|
|
clutter_actor_get_size (CLUTTER_ACTOR (stage_x11->wrapper), &width, &height);
|
|
#endif
|
|
|
|
stage_cogl->onscreen = cogl_onscreen_new (backend->cogl_context,
|
|
width, height);
|
|
|
|
#ifdef COGL_HAS_XLIB_SUPPORT
|
|
if (stage_x11->xwin != None)
|
|
{
|
|
cogl_onscreen_x11_set_foreign_window_xid (stage_cogl->onscreen,
|
|
stage_x11->xwin,
|
|
_clutter_stage_x11_update_foreign_event_mask,
|
|
stage_x11);
|
|
|
|
}
|
|
#endif
|
|
|
|
clutter_vblank = _clutter_backend_cogl_get_vblank ();
|
|
if (clutter_vblank && strcmp (clutter_vblank, "none") == 0)
|
|
cogl_onscreen_set_swap_throttled (stage_cogl->onscreen, FALSE);
|
|
|
|
framebuffer = COGL_FRAMEBUFFER (stage_cogl->onscreen);
|
|
if (!cogl_framebuffer_allocate (framebuffer, &error))
|
|
{
|
|
g_warning ("Failed to allocate stage: %s", error->message);
|
|
g_error_free (error);
|
|
cogl_object_unref (stage_cogl->onscreen);
|
|
stage_cogl->onscreen = NULL;
|
|
return FALSE;
|
|
}
|
|
|
|
/* FIXME: for fullscreen Cogl platforms then the size we gave above
|
|
* will be ignored, so we need to make sure the stage size is
|
|
* updated to this size. */
|
|
|
|
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT))
|
|
{
|
|
stage_cogl->swap_callback_id =
|
|
cogl_framebuffer_add_swap_buffers_callback (framebuffer,
|
|
handle_swap_complete_cb,
|
|
stage_cogl);
|
|
}
|
|
|
|
#ifdef COGL_HAS_XLIB_SUPPORT
|
|
if (stage_x11->xwin == None)
|
|
stage_x11->xwin = cogl_onscreen_x11_get_window_xid (stage_cogl->onscreen);
|
|
|
|
return clutter_stage_window_parent_iface->realize (stage_window);
|
|
#else
|
|
return TRUE;
|
|
#endif
|
|
}
|
|
|
|
static int
|
|
clutter_stage_cogl_get_pending_swaps (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
|
|
return stage_cogl->pending_swaps;
|
|
}
|
|
|
|
#ifndef COGL_HAS_XLIB_SUPPORT
|
|
|
|
static ClutterActor *
|
|
clutter_stage_cogl_get_wrapper (ClutterStageWindow *stage_window)
|
|
{
|
|
return CLUTTER_ACTOR (CLUTTER_STAGE_COGL (stage_window)->wrapper);
|
|
}
|
|
|
|
static void
|
|
clutter_stage_cogl_show (ClutterStageWindow *stage_window,
|
|
gboolean do_raise)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
|
|
clutter_actor_map (CLUTTER_ACTOR (stage_cogl->wrapper));
|
|
}
|
|
|
|
static void
|
|
clutter_stage_cogl_hide (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
|
|
clutter_actor_unmap (CLUTTER_ACTOR (stage_cogl->wrapper));
|
|
}
|
|
|
|
static void
|
|
clutter_stage_cogl_get_geometry (ClutterStageWindow *stage_window,
|
|
ClutterGeometry *geometry)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
|
|
if (geometry)
|
|
{
|
|
if (stage_cogl->onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer =
|
|
COGL_FRAMEBUFFER (stage_cogl->onscreen);
|
|
|
|
geometry->x = geometry->y = 0;
|
|
|
|
geometry->width = cogl_framebuffer_get_width (framebuffer);
|
|
geometry->height = cogl_framebuffer_get_height (framebuffer);
|
|
}
|
|
else
|
|
{
|
|
geometry->x = geometry->y = 0;
|
|
geometry->width = 800;
|
|
geometry->height = 600;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_stage_cogl_resize (ClutterStageWindow *stage_window,
|
|
gint width,
|
|
gint height)
|
|
{
|
|
}
|
|
|
|
#endif /* COGL_HAS_XLIB_SUPPORT */
|
|
|
|
static gboolean
|
|
clutter_stage_cogl_has_redraw_clips (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
|
|
/* NB: at the start of each new frame there is an implied clip that
|
|
* clips everything (i.e. nothing would be drawn) so we need to make
|
|
* sure we return True in the un-initialized case here.
|
|
*
|
|
* NB: a clip width of 0 means a full stage redraw has been queued
|
|
* so we effectively don't have any redraw clips in that case.
|
|
*/
|
|
if (!stage_cogl->initialized_redraw_clip ||
|
|
(stage_cogl->initialized_redraw_clip &&
|
|
stage_cogl->bounding_redraw_clip.width != 0))
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
clutter_stage_cogl_ignoring_redraw_clips (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
|
|
/* NB: a clip width of 0 means a full stage redraw is required */
|
|
if (stage_cogl->initialized_redraw_clip &&
|
|
stage_cogl->bounding_redraw_clip.width == 0)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
/* A redraw clip represents (in stage coordinates) the bounding box of
|
|
* something that needs to be redraw. Typically they are added to the
|
|
* StageWindow as a result of clutter_actor_queue_clipped_redraw() by
|
|
* actors such as ClutterGLXTexturePixmap. All redraw clips are
|
|
* discarded after the next paint.
|
|
*
|
|
* A NULL stage_clip means the whole stage needs to be redrawn.
|
|
*
|
|
* What we do with this information:
|
|
* - we keep track of the bounding box for all redraw clips
|
|
* - when we come to redraw; we scissor the redraw to that box and use
|
|
* glBlitFramebuffer to present the redraw to the front
|
|
* buffer.
|
|
*/
|
|
static void
|
|
clutter_stage_cogl_add_redraw_clip (ClutterStageWindow *stage_window,
|
|
ClutterGeometry *stage_clip)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
|
|
/* If we are already forced to do a full stage redraw then bail early */
|
|
if (clutter_stage_cogl_ignoring_redraw_clips (stage_window))
|
|
return;
|
|
|
|
/* A NULL stage clip means a full stage redraw has been queued and
|
|
* we keep track of this by setting a zero width
|
|
* stage_cogl->bounding_redraw_clip */
|
|
if (stage_clip == NULL)
|
|
{
|
|
stage_cogl->bounding_redraw_clip.width = 0;
|
|
stage_cogl->initialized_redraw_clip = TRUE;
|
|
return;
|
|
}
|
|
|
|
/* Ignore requests to add degenerate/empty clip rectangles */
|
|
if (stage_clip->width == 0 || stage_clip->height == 0)
|
|
return;
|
|
|
|
if (!stage_cogl->initialized_redraw_clip)
|
|
{
|
|
stage_cogl->bounding_redraw_clip.x = stage_clip->x;
|
|
stage_cogl->bounding_redraw_clip.y = stage_clip->y;
|
|
stage_cogl->bounding_redraw_clip.width = stage_clip->width;
|
|
stage_cogl->bounding_redraw_clip.height = stage_clip->height;
|
|
}
|
|
else if (stage_cogl->bounding_redraw_clip.width > 0)
|
|
{
|
|
clutter_geometry_union (&stage_cogl->bounding_redraw_clip, stage_clip,
|
|
&stage_cogl->bounding_redraw_clip);
|
|
}
|
|
|
|
stage_cogl->initialized_redraw_clip = TRUE;
|
|
}
|
|
|
|
/* XXX: This is basically identical to clutter_stage_glx_redraw */
|
|
static void
|
|
clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
ClutterActor *wrapper;
|
|
ClutterBackend *backend;
|
|
ClutterBackendCogl *backend_cogl;
|
|
gboolean may_use_clipped_redraw;
|
|
gboolean use_clipped_redraw;
|
|
|
|
CLUTTER_STATIC_TIMER (painting_timer,
|
|
"Redrawing", /* parent */
|
|
"Painting actors",
|
|
"The time spent painting actors",
|
|
0 /* no application private data */);
|
|
CLUTTER_STATIC_TIMER (swapbuffers_timer,
|
|
"Redrawing", /* parent */
|
|
"eglSwapBuffers",
|
|
"The time spent blocked by eglSwapBuffers",
|
|
0 /* no application private data */);
|
|
CLUTTER_STATIC_TIMER (blit_sub_buffer_timer,
|
|
"Redrawing", /* parent */
|
|
"egl_blit_sub_buffer",
|
|
"The time spent in _egl_blit_sub_buffer",
|
|
0 /* no application private data */);
|
|
|
|
#ifdef COGL_HAS_X11_SUPPORT
|
|
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_cogl);
|
|
|
|
wrapper = CLUTTER_ACTOR (stage_x11->wrapper);
|
|
#else
|
|
wrapper = CLUTTER_ACTOR (stage_cogl->wrapper);
|
|
#endif
|
|
|
|
if (!stage_cogl->onscreen)
|
|
return;
|
|
|
|
backend = clutter_get_default_backend ();
|
|
backend_cogl = CLUTTER_BACKEND_COGL (backend);
|
|
|
|
CLUTTER_TIMER_START (_clutter_uprof_context, painting_timer);
|
|
|
|
if (G_LIKELY (backend_cogl->can_blit_sub_buffer) &&
|
|
/* NB: a zero width redraw clip == full stage redraw */
|
|
stage_cogl->bounding_redraw_clip.width != 0 &&
|
|
/* some drivers struggle to get going and produce some junk
|
|
* frames when starting up... */
|
|
G_LIKELY (stage_cogl->frame_count > 3)
|
|
#ifdef COGL_HAS_X11_SUPPORT
|
|
/* While resizing a window clipped redraws are disabled to avoid
|
|
* artefacts. See clutter-event-x11.c:event_translate for a
|
|
* detailed explanation */
|
|
&& G_LIKELY (stage_x11->clipped_redraws_cool_off == 0)
|
|
#endif
|
|
)
|
|
{
|
|
may_use_clipped_redraw = TRUE;
|
|
}
|
|
else
|
|
may_use_clipped_redraw = FALSE;
|
|
|
|
if (may_use_clipped_redraw &&
|
|
G_LIKELY (!(clutter_paint_debug_flags &
|
|
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS)))
|
|
use_clipped_redraw = TRUE;
|
|
else
|
|
use_clipped_redraw = FALSE;
|
|
|
|
if (use_clipped_redraw)
|
|
{
|
|
CLUTTER_NOTE (CLIPPING,
|
|
"Stage clip pushed: x=%d, y=%d, width=%d, height=%d\n",
|
|
stage_cogl->bounding_redraw_clip.x,
|
|
stage_cogl->bounding_redraw_clip.y,
|
|
stage_cogl->bounding_redraw_clip.width,
|
|
stage_cogl->bounding_redraw_clip.height);
|
|
cogl_clip_push_window_rectangle (stage_cogl->bounding_redraw_clip.x,
|
|
stage_cogl->bounding_redraw_clip.y,
|
|
stage_cogl->bounding_redraw_clip.width,
|
|
stage_cogl->bounding_redraw_clip.height);
|
|
_clutter_stage_do_paint (CLUTTER_STAGE (wrapper),
|
|
&stage_cogl->bounding_redraw_clip);
|
|
cogl_clip_pop ();
|
|
}
|
|
else
|
|
{
|
|
CLUTTER_NOTE (CLIPPING, "Unclipped stage paint\n");
|
|
|
|
/* If we are trying to debug redraw issues then we want to pass
|
|
* the bounding_redraw_clip so it can be visualized */
|
|
if (G_UNLIKELY (clutter_paint_debug_flags &
|
|
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS) &&
|
|
may_use_clipped_redraw)
|
|
{
|
|
_clutter_stage_do_paint (CLUTTER_STAGE (wrapper),
|
|
&stage_cogl->bounding_redraw_clip);
|
|
}
|
|
else
|
|
_clutter_stage_do_paint (CLUTTER_STAGE (wrapper), NULL);
|
|
}
|
|
|
|
if (may_use_clipped_redraw &&
|
|
G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_REDRAWS)))
|
|
{
|
|
static CoglMaterial *outline = NULL;
|
|
ClutterGeometry *clip = &stage_cogl->bounding_redraw_clip;
|
|
ClutterActor *actor = CLUTTER_ACTOR (wrapper);
|
|
CoglHandle vbo;
|
|
float x_1 = clip->x;
|
|
float x_2 = clip->x + clip->width;
|
|
float y_1 = clip->y;
|
|
float y_2 = clip->y + clip->height;
|
|
float quad[8] = {
|
|
x_1, y_1,
|
|
x_2, y_1,
|
|
x_2, y_2,
|
|
x_1, y_2
|
|
};
|
|
CoglMatrix modelview;
|
|
|
|
if (outline == NULL)
|
|
{
|
|
outline = cogl_material_new ();
|
|
cogl_material_set_color4ub (outline, 0xff, 0x00, 0x00, 0xff);
|
|
}
|
|
|
|
vbo = cogl_vertex_buffer_new (4);
|
|
cogl_vertex_buffer_add (vbo,
|
|
"gl_Vertex",
|
|
2, /* n_components */
|
|
COGL_ATTRIBUTE_TYPE_FLOAT,
|
|
FALSE, /* normalized */
|
|
0, /* stride */
|
|
quad);
|
|
cogl_vertex_buffer_submit (vbo);
|
|
|
|
cogl_push_matrix ();
|
|
cogl_matrix_init_identity (&modelview);
|
|
_clutter_actor_apply_modelview_transform (actor, &modelview);
|
|
cogl_set_modelview_matrix (&modelview);
|
|
cogl_set_source (outline);
|
|
cogl_vertex_buffer_draw (vbo, COGL_VERTICES_MODE_LINE_LOOP,
|
|
0 , 4);
|
|
cogl_pop_matrix ();
|
|
cogl_object_unref (vbo);
|
|
}
|
|
|
|
CLUTTER_TIMER_STOP (_clutter_uprof_context, painting_timer);
|
|
|
|
/* push on the screen */
|
|
if (use_clipped_redraw)
|
|
{
|
|
ClutterGeometry *clip = &stage_cogl->bounding_redraw_clip;
|
|
int copy_area[4];
|
|
ClutterActor *actor;
|
|
|
|
/* XXX: It seems there will be a race here in that the stage
|
|
* window may be resized before the cogl_framebuffer_swap_region
|
|
* is handled and so we may copy the wrong region. I can't
|
|
* really see how we can handle this with the current state of X
|
|
* but at least in this case a full redraw should be queued by
|
|
* the resize anyway so it should only exhibit temporary
|
|
* artefacts.
|
|
*/
|
|
|
|
actor = CLUTTER_ACTOR (wrapper);
|
|
copy_area[0] = clip->x;
|
|
copy_area[1] = clutter_actor_get_height (actor) - clip->y - clip->height;
|
|
copy_area[2] = clip->width;
|
|
copy_area[3] = clip->height;
|
|
|
|
CLUTTER_NOTE (BACKEND,
|
|
"cogl_framebuffer_swap_region (onscreen: %p, "
|
|
"x: %d, y: %d, "
|
|
"width: %d, height: %d)",
|
|
stage_cogl->onscreen,
|
|
copy_area[0], copy_area[1], copy_area[2], copy_area[3]);
|
|
|
|
|
|
CLUTTER_TIMER_START (_clutter_uprof_context, blit_sub_buffer_timer);
|
|
|
|
cogl_framebuffer_swap_region (COGL_FRAMEBUFFER (stage_cogl->onscreen),
|
|
copy_area, 1);
|
|
|
|
CLUTTER_TIMER_STOP (_clutter_uprof_context, blit_sub_buffer_timer);
|
|
}
|
|
else
|
|
{
|
|
CLUTTER_NOTE (BACKEND, "cogl_framebuffer_swap_buffers (onscreen: %p)",
|
|
stage_cogl->onscreen);
|
|
|
|
/* If we have swap buffer events then
|
|
* cogl_framebuffer_swap_buffers will return immediately and we
|
|
* need to track that there is a swap in progress... */
|
|
if (clutter_feature_available (CLUTTER_FEATURE_SWAP_EVENTS))
|
|
stage_cogl->pending_swaps++;
|
|
|
|
CLUTTER_TIMER_START (_clutter_uprof_context, swapbuffers_timer);
|
|
cogl_framebuffer_swap_buffers (COGL_FRAMEBUFFER (stage_cogl->onscreen));
|
|
CLUTTER_TIMER_STOP (_clutter_uprof_context, swapbuffers_timer);
|
|
}
|
|
|
|
/* reset the redraw clipping for the next paint... */
|
|
stage_cogl->initialized_redraw_clip = FALSE;
|
|
|
|
stage_cogl->frame_count++;
|
|
}
|
|
|
|
static CoglFramebuffer *
|
|
clutter_stage_cogl_get_active_framebuffer (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
|
|
|
return COGL_FRAMEBUFFER (stage_cogl->onscreen);
|
|
}
|
|
|
|
static void
|
|
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
|
|
{
|
|
#ifdef COGL_HAS_X11_SUPPORT
|
|
clutter_stage_window_parent_iface = g_type_interface_peek_parent (iface);
|
|
|
|
iface->realize = clutter_stage_cogl_realize;
|
|
iface->unrealize = clutter_stage_cogl_unrealize;
|
|
|
|
/* the rest is inherited from ClutterStageX11 */
|
|
|
|
#else /* COGL_HAS_X11_SUPPORT */
|
|
|
|
iface->realize = clutter_stage_cogl_realize;
|
|
iface->unrealize = clutter_stage_cogl_unrealize;
|
|
iface->get_wrapper = clutter_stage_cogl_get_wrapper;
|
|
iface->get_geometry = clutter_stage_cogl_get_geometry;
|
|
iface->resize = clutter_stage_cogl_resize;
|
|
iface->show = clutter_stage_cogl_show;
|
|
iface->hide = clutter_stage_cogl_hide;
|
|
|
|
#endif /* COGL_HAS_X11_SUPPORT */
|
|
|
|
iface->get_pending_swaps = clutter_stage_cogl_get_pending_swaps;
|
|
iface->add_redraw_clip = clutter_stage_cogl_add_redraw_clip;
|
|
iface->has_redraw_clips = clutter_stage_cogl_has_redraw_clips;
|
|
iface->ignoring_redraw_clips = clutter_stage_cogl_ignoring_redraw_clips;
|
|
iface->redraw = clutter_stage_cogl_redraw;
|
|
iface->get_active_framebuffer = clutter_stage_cogl_get_active_framebuffer;
|
|
}
|
|
|
|
#ifdef COGL_HAS_X11_SUPPORT
|
|
static void
|
|
clutter_stage_cogl_dispose (GObject *gobject)
|
|
{
|
|
G_OBJECT_CLASS (_clutter_stage_cogl_parent_class)->dispose (gobject);
|
|
}
|
|
|
|
static void
|
|
_clutter_stage_cogl_class_init (ClutterStageCoglClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
|
|
gobject_class->dispose = clutter_stage_cogl_dispose;
|
|
}
|
|
#else
|
|
static void
|
|
_clutter_stage_cogl_class_init (ClutterStageCoglClass *klass)
|
|
{
|
|
}
|
|
#endif /* COGL_HAS_X11_SUPPORT */
|
|
|
|
static void
|
|
_clutter_stage_cogl_init (ClutterStageCogl *stage)
|
|
{
|
|
}
|