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b42f17b2dc
It's meant to be xincluded in the API reference.
63 lines
2.0 KiB
C
63 lines
2.0 KiB
C
#include <stdlib.h>
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#include <gmodule.h>
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#include <clutter/clutter.h>
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#define SIZE 128
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G_MODULE_EXPORT int
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test_actor_main (int argc, char *argv[])
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{
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ClutterActor *stage, *vase;
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ClutterActor *flowers[3];
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if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
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return EXIT_FAILURE;
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stage = clutter_stage_new ();
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Three Flowers in a Vase");
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clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
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/* there are three flowers in a vase */
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vase = clutter_actor_new ();
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clutter_actor_set_name (vase, "vase");
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clutter_actor_set_layout_manager (vase, clutter_flow_layout_new (CLUTTER_FLOW_HORIZONTAL));
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clutter_actor_set_margin_top (vase, 18);
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clutter_actor_set_margin_bottom (vase, 18);
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clutter_actor_set_margin_left (vase, 6);
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clutter_actor_set_margin_right (vase, 6);
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clutter_actor_add_constraint (vase, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
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clutter_actor_add_child (stage, vase);
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flowers[0] = clutter_actor_new ();
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clutter_actor_set_name (flowers[0], "flower.1");
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clutter_actor_set_size (flowers[0], SIZE, SIZE);
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clutter_actor_set_background_color (flowers[0], CLUTTER_COLOR_Red);
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clutter_actor_add_child (vase, flowers[0]);
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flowers[1] = clutter_actor_new ();
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clutter_actor_set_name (flowers[1], "flower.2");
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clutter_actor_set_size (flowers[1], SIZE, SIZE);
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clutter_actor_set_background_color (flowers[1], CLUTTER_COLOR_Yellow);
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clutter_actor_add_child (vase, flowers[1]);
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/* the third one is green */
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flowers[2] = clutter_actor_new ();
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clutter_actor_set_name (flowers[2], "flower.3");
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clutter_actor_set_size (flowers[2], SIZE, SIZE);
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clutter_actor_set_background_color (flowers[2], CLUTTER_COLOR_Green);
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clutter_actor_add_child (vase, flowers[2]);
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clutter_actor_show (stage);
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clutter_main ();
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return EXIT_SUCCESS;
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}
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G_MODULE_EXPORT const char *
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test_actor_describe (void)
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{
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return "Basic example of actor usage.";
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}
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