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The clutter_stage_fullscreen() and clutter_stage_unfullscreen() are a GDK-ism. The underlying implementation is already using an accessor with a boolean parameter. This should take the amount of collisions between properties, methods and signals to zero. |
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.. | ||
actor-box.png | ||
building-clutter.xml | ||
clutter-animation-tutorial.xml | ||
clutter-docs.xml.in | ||
clutter-overview.xml | ||
clutter-sections.txt | ||
clutter.types | ||
creating-behaviours.xml | ||
easing-modes.png | ||
easing-modes.svg | ||
event-flow.dia | ||
event-flow.png | ||
Makefile.am | ||
path-alpha-func.png | ||
running-clutter.xml | ||
subclassing-ClutterActor.xml |