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Since the Cogl 1.18 branch is actively maintained in parallel with the
master branch; this is a counter part to commit 1b83ef938fc16b which
re-licensed the master branch to use the MIT license.
This re-licensing is a follow up to the proposal that was sent to the
Cogl mailing list:
http://lists.freedesktop.org/archives/cogl/2013-December/001465.html
Note: there was a copyright assignment policy in place for Clutter (and
therefore Cogl which was part of Clutter at the time) until the 11th of
June 2010 and so we only checked the details after that point (commit
0bbf50f905
)
For each file, authors were identified via this Git command:
$ git blame -p -C -C -C20 -M -M10 0bbf50f905..HEAD
We received blanket approvals for re-licensing all Red Hat and Collabora
contributions which reduced how many people needed to be contacted
individually:
- http://lists.freedesktop.org/archives/cogl/2013-December/001470.html
- http://lists.freedesktop.org/archives/cogl/2014-January/001536.html
Individual approval requests were sent to all the other identified authors
who all confirmed the re-license on the Cogl mailinglist:
http://lists.freedesktop.org/archives/cogl/2014-January
As well as updating the copyright header in all sources files, the
COPYING file has been updated to reflect the license change and also
document the other licenses used in Cogl such as the SGI Free Software
License B, version 2.0 and the 3-clause BSD license.
This patch was not simply cherry-picked from master; but the same
methodology was used to check the source files.
186 lines
6.1 KiB
C
186 lines
6.1 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_ERROR_H__
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#define __COGL_ERROR_H__
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#include "cogl-types.h"
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COGL_BEGIN_DECLS
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/**
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* SECTION:cogl-error
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* @short_description: A way for Cogl to throw exceptions
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*
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* As a general rule Cogl shields non-recoverable errors from
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* developers, such as most heap allocation failures (unless for
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* exceptionally large resources which we might reasonably expect to
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* fail) and this reduces the burden on developers.
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*
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* There are some Cogl apis though that can fail for exceptional
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* reasons that can also potentially be recovered from at runtime
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* and for these apis we use a standard convention for reporting
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* runtime recoverable errors.
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*
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* As an example if we look at the cogl_context_new() api which
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* takes an error argument:
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* |[
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* CoglContext *
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* cogl_context_new (CoglDisplay *display, CoglError **error);
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* ]|
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*
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* A caller interested in catching any runtime error when creating a
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* new #CoglContext would pass the address of a #CoglError pointer
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* that has first been initialized to %NULL as follows:
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*
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* |[
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* CoglError *error = NULL;
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* CoglContext *context;
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*
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* context = cogl_context_new (NULL, &error);
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* ]|
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*
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* The return status should usually be enough to determine if there
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* was an error set (in this example we can check if context == %NULL)
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* but if it's not possible to tell from the function's return status
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* you can instead look directly at the error pointer which you
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* initialized to %NULL. In this example we now check the error,
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* report any error to the user, free the error and then simply
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* abort without attempting to recover.
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*
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* |[
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* if (context == NULL)
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* {
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* fprintf (stderr, "Failed to create a Cogl context: %s\n",
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* error->message);
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* cogl_error_free (error);
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* abort ();
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* }
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* ]|
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*
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* All Cogl APIs that accept an error argument can also be passed a
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* %NULL pointer. In this case if an exceptional error condition is hit
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* then Cogl will simply log the error message and abort the
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* application. This can be compared to language execeptions where the
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* developer has not attempted to catch the exception. This means the
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* above example is essentially redundant because it's what Cogl would
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* have done automatically and so, similarly, if your application has
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* no way to recover from a particular error you might just as well
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* pass a %NULL #CoglError pointer to save a bit of typing.
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*
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* <note>If you are used to using the GLib API you will probably
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* recognize that #CoglError is just like a #GError. In fact if Cogl
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* has been built with --enable-glib then it is safe to cast a
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* #CoglError to a #GError.</note>
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*
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* <note>An important detail to be aware of if you are used to using
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* GLib's GError API is that Cogl deviates from the GLib GError
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* conventions in one noteable way which is that a %NULL error pointer
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* does not mean you want to ignore the details of an error, it means
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* you are not trying to catch any exceptional errors the function might
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* throw which will result in the program aborting with a log message
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* if an error is thrown.</note>
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*/
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#ifdef COGL_HAS_GLIB_SUPPORT
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#define CoglError GError
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#else
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/**
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* CoglError:
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* @domain: A high-level domain identifier for the error
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* @code: A specific error code within a specified domain
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* @message: A human readable error message
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*/
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typedef struct _CoglError {
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uint32_t domain;
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int code;
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char *message;
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} CoglError;
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#endif /* COGL_HAS_GLIB_SUPPORT */
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/**
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* cogl_error_free:
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* @error: A #CoglError thrown by the Cogl api
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*
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* Frees a #CoglError and associated resources.
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*/
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void
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cogl_error_free (CoglError *error);
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/**
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* cogl_error_copy:
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* @error: A #CoglError thrown by the Cogl api
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*
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* Makes a copy of @error which can later be freed using
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* cogl_error_free().
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*
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* Return value: A newly allocated #CoglError initialized to match the
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* contents of @error.
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*/
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CoglError *
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cogl_error_copy (CoglError *error);
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/**
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* cogl_error_matches:
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* @error: A #CoglError thrown by the Cogl api or %NULL
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* @domain: The error domain
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* @code: The error code
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*
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* Returns %TRUE if error matches @domain and @code, %FALSE otherwise.
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* In particular, when error is %NULL, FALSE will be returned.
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*
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* Return value: whether the @error corresponds to the given @domain
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* and @code.
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*/
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CoglBool
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cogl_error_matches (CoglError *error,
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uint32_t domain,
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int code);
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/**
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* COGL_GLIB_ERROR:
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* @COGL_ERROR: A #CoglError thrown by the Cogl api or %NULL
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*
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* Simply casts a #CoglError to a #CoglError
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*
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* If Cogl is built with GLib support then it can safely be assumed
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* that a CoglError is a GError and can be used directly with the
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* GError api.
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*/
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#ifdef COGL_HAS_GLIB_SUPPORT
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#define COGL_GLIB_ERROR(COGL_ERROR) ((CoglError *)COGL_ERROR)
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#endif
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COGL_END_DECLS
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#endif /* __COGL_ERROR_H__ */
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