mutter/clutter/Makefile.am
Robert Bragg 31da46c799 Adds the ability to build Cogl standalone
This adds an autogen.sh, configure.ac and build/autotool files etc under
clutter/cogl and makes some corresponding Makefile.am changes that make
it possible to build and install Cogl as a standalone library.

Some notable things about this are:
A standalone installation of Cogl installs 3 pkg-config files;
cogl-1.0.pc, cogl-gl-1.0.pc and cogl-2.0.pc. The second is only for
compatibility with what clutter installed though I'm not sure that
anything uses it so maybe we could remove it. cogl-1.0.pc is what
Clutter would use if it were updated to build against a standalone cogl
library. cogl-2.0.pc is what you would use if you were writing a
standalone Cogl application.

A standalone installation results in two libraries currently, libcogl.so
and libcogl-pango.so. Notably we don't include a major number in the
sonames because libcogl supports two major API versions; 1.x as used by
Clutter and the experimental 2.x API for standalone applications.
Parallel installation of later versions e.g. 3.x and beyond will be
supportable either with new sonames or if we can maintain ABI then we'll
continue to share libcogl.so.

The headers are similarly not installed into a directory with a major
version number since the same headers are shared to export the 1.x and
2.x APIs (The only difference is that cogl-2.0.pc ensures that
-DCOGL_ENABLE_EXPERIMENTAL_2_0_API is used). Parallel installation of
later versions is not precluded though since we can either continue
sharing or later add a major version suffix.
2011-04-11 17:54:36 +01:00

772 lines
24 KiB
Makefile

include $(top_srcdir)/build/autotools/Makefile.am.silent
# preamble
NULL =
# we recurse only into Cogl
SUBDIRS = cogl
# common definitions
CLEANFILES =
DISTCLEANFILES =
EXTRA_DIST =
BUILT_SOURCES =
lib_LTLIBRARIES =
INCLUDES = \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter \
-I$(top_srcdir)/clutter/cogl \
-I$(top_srcdir)/clutter/cogl/pango \
-I$(top_srcdir)/clutter/$(CLUTTER_WINSYS) \
-I$(top_srcdir)/clutter/$(CLUTTER_WINSYS_BASE) \
-I$(top_srcdir)/clutter/cally \
-I$(top_srcdir)/clutter/evdev \
-I$(top_builddir) \
-I$(top_builddir)/clutter \
-I$(top_builddir)/clutter/cogl \
$(NULL)
AM_CPPFLAGS = \
-DCLUTTER_PREFIX=\""$(prefix)"\" \
-DCLUTTER_LIBDIR=\""$(libdir)"\" \
-DCLUTTER_DATADIR=\""$(datadir)"\" \
-DCLUTTER_LOCALEDIR=\""$(localedir)"\" \
-DCLUTTER_COMPILATION=1 \
-DCLUTTER_DISABLE_DEPRECATED \
-DCOGL_DISABLE_DEPRECATED \
-DCOGL_ENABLE_EXPERIMENTAL_API \
-DG_DISABLE_DEPRECATED \
-DG_DISABLE_SINGLE_INCLUDES \
-DG_LOG_DOMAIN=\"Clutter\" \
$(CLUTTER_DEBUG_CFLAGS) \
$(CLUTTER_PROFILE_CFLAGS) \
$(NULL)
AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS) $(GCOV_CFLAGS)
# these are the gir files we generate by hand
BUILT_GIRSOURCES =
# these are the gir files we generate using g-ir-scanner
INTROSPECTION_GIRS =
# the base include path for headers
clutter_base_includedir = $(includedir)/clutter-$(CLUTTER_API_VERSION)
clutter_includedir = $(clutter_base_includedir)/clutter
# pkg-config files
pc_files =
# common sources - please, keep these sorted alphabetically
source_h = \
$(srcdir)/clutter-action.h \
$(srcdir)/clutter-actor-meta.h \
$(srcdir)/clutter-actor.h \
$(srcdir)/clutter-align-constraint.h \
$(srcdir)/clutter-alpha.h \
$(srcdir)/clutter-animatable.h \
$(srcdir)/clutter-animation.h \
$(srcdir)/clutter-animator.h \
$(srcdir)/clutter-backend.h \
$(srcdir)/clutter-behaviour.h \
$(srcdir)/clutter-behaviour-depth.h \
$(srcdir)/clutter-behaviour-ellipse.h \
$(srcdir)/clutter-behaviour-opacity.h \
$(srcdir)/clutter-behaviour-path.h \
$(srcdir)/clutter-behaviour-rotate.h \
$(srcdir)/clutter-behaviour-scale.h \
$(srcdir)/clutter-bind-constraint.h \
$(srcdir)/clutter-binding-pool.h \
$(srcdir)/clutter-bin-layout.h \
$(srcdir)/clutter-blur-effect.h \
$(srcdir)/clutter-box.h \
$(srcdir)/clutter-box-layout.h \
$(srcdir)/clutter-cairo-texture.h \
$(srcdir)/clutter-child-meta.h \
$(srcdir)/clutter-click-action.h \
$(srcdir)/clutter-clone.h \
$(srcdir)/clutter-color-static.h \
$(srcdir)/clutter-color.h \
$(srcdir)/clutter-colorize-effect.h \
$(srcdir)/clutter-constraint.h \
$(srcdir)/clutter-container.h \
$(srcdir)/clutter-deform-effect.h \
$(srcdir)/clutter-deprecated.h \
$(srcdir)/clutter-desaturate-effect.h \
$(srcdir)/clutter-device-manager.h \
$(srcdir)/clutter-drag-action.h \
$(srcdir)/clutter-effect.h \
$(srcdir)/clutter-event.h \
$(srcdir)/clutter-feature.h \
$(srcdir)/clutter-fixed.h \
$(srcdir)/clutter-fixed-layout.h \
$(srcdir)/clutter-flow-layout.h \
$(srcdir)/clutter-frame-source.h \
$(srcdir)/clutter-group.h \
$(srcdir)/clutter-input-device.h \
$(srcdir)/clutter-interval.h \
$(srcdir)/clutter-keysyms.h \
$(srcdir)/clutter-keysyms-compat.h \
$(srcdir)/clutter-layout-manager.h \
$(srcdir)/clutter-layout-meta.h \
$(srcdir)/clutter-list-model.h \
$(srcdir)/clutter-main.h \
$(srcdir)/clutter-media.h \
$(srcdir)/clutter-model.h \
$(srcdir)/clutter-offscreen-effect.h \
$(srcdir)/clutter-page-turn-effect.h \
$(srcdir)/clutter-path-constraint.h \
$(srcdir)/clutter-path.h \
$(srcdir)/clutter-rectangle.h \
$(srcdir)/clutter-score.h \
$(srcdir)/clutter-script.h \
$(srcdir)/clutter-scriptable.h \
$(srcdir)/clutter-settings.h \
$(srcdir)/clutter-shader.h \
$(srcdir)/clutter-shader-effect.h \
$(srcdir)/clutter-shader-types.h \
$(srcdir)/clutter-snap-constraint.h \
$(srcdir)/clutter-stage.h \
$(srcdir)/clutter-stage-manager.h \
$(srcdir)/clutter-stage-window.h \
$(srcdir)/clutter-state.h \
$(srcdir)/clutter-table-layout.h \
$(srcdir)/clutter-texture.h \
$(srcdir)/clutter-text.h \
$(srcdir)/clutter-timeline.h \
$(srcdir)/clutter-timeout-pool.h \
$(srcdir)/clutter-types.h \
$(srcdir)/clutter-units.h \
$(srcdir)/clutter-util.h \
$(NULL)
source_c = \
$(srcdir)/clutter-action.c \
$(srcdir)/clutter-actor-box.c \
$(srcdir)/clutter-actor-meta.c \
$(srcdir)/clutter-actor.c \
$(srcdir)/clutter-align-constraint.c \
$(srcdir)/clutter-alpha.c \
$(srcdir)/clutter-animatable.c \
$(srcdir)/clutter-animation.c \
$(srcdir)/clutter-animator.c \
$(srcdir)/clutter-backend.c \
$(srcdir)/clutter-behaviour.c \
$(srcdir)/clutter-behaviour-depth.c \
$(srcdir)/clutter-behaviour-ellipse.c \
$(srcdir)/clutter-behaviour-opacity.c \
$(srcdir)/clutter-behaviour-path.c \
$(srcdir)/clutter-behaviour-rotate.c \
$(srcdir)/clutter-behaviour-scale.c \
$(srcdir)/clutter-bezier.c \
$(srcdir)/clutter-bind-constraint.c \
$(srcdir)/clutter-binding-pool.c \
$(srcdir)/clutter-bin-layout.c \
$(srcdir)/clutter-blur-effect.c \
$(srcdir)/clutter-box.c \
$(srcdir)/clutter-box-layout.c \
$(srcdir)/clutter-cairo-texture.c \
$(srcdir)/clutter-child-meta.c \
$(srcdir)/clutter-click-action.c \
$(srcdir)/clutter-clone.c \
$(srcdir)/clutter-color.c \
$(srcdir)/clutter-colorize-effect.c \
$(srcdir)/clutter-constraint.c \
$(srcdir)/clutter-container.c \
$(srcdir)/clutter-deform-effect.c \
$(srcdir)/clutter-desaturate-effect.c \
$(srcdir)/clutter-device-manager.c \
$(srcdir)/clutter-drag-action.c \
$(srcdir)/clutter-effect.c \
$(srcdir)/clutter-event.c \
$(srcdir)/clutter-feature.c \
$(srcdir)/clutter-fixed.c \
$(srcdir)/clutter-fixed-layout.c \
$(srcdir)/clutter-flow-layout.c \
$(srcdir)/clutter-frame-source.c \
$(srcdir)/clutter-group.c \
$(srcdir)/clutter-input-device.c \
$(srcdir)/clutter-interval.c \
$(srcdir)/clutter-keysyms-table.c \
$(srcdir)/clutter-layout-manager.c \
$(srcdir)/clutter-layout-meta.c \
$(srcdir)/clutter-list-model.c \
$(srcdir)/clutter-main.c \
$(srcdir)/clutter-master-clock.c \
$(srcdir)/clutter-media.c \
$(srcdir)/clutter-model.c \
$(srcdir)/clutter-offscreen-effect.c \
$(srcdir)/clutter-page-turn-effect.c \
$(srcdir)/clutter-path-constraint.c \
$(srcdir)/clutter-path.c \
$(srcdir)/clutter-rectangle.c \
$(srcdir)/clutter-score.c \
$(srcdir)/clutter-script.c \
$(srcdir)/clutter-script-parser.c \
$(srcdir)/clutter-scriptable.c \
$(srcdir)/clutter-settings.c \
$(srcdir)/clutter-shader.c \
$(srcdir)/clutter-shader-effect.c \
$(srcdir)/clutter-shader-types.c \
$(srcdir)/clutter-snap-constraint.c \
$(srcdir)/clutter-stage.c \
$(srcdir)/clutter-stage-manager.c \
$(srcdir)/clutter-stage-window.c \
$(srcdir)/clutter-state.c \
$(srcdir)/clutter-table-layout.c \
$(srcdir)/clutter-texture.c \
$(srcdir)/clutter-text.c \
$(srcdir)/clutter-timeline.c \
$(srcdir)/clutter-timeout-pool.c \
$(srcdir)/clutter-units.c \
$(srcdir)/clutter-util.c \
$(srcdir)/clutter-paint-volume.c \
$(NULL)
# private headers; these should not be distributed or introspected
source_h_priv = \
$(srcdir)/clutter-actor-meta-private.h \
$(srcdir)/clutter-actor-private.h \
$(srcdir)/clutter-backend-private.h \
$(srcdir)/clutter-bezier.h \
$(srcdir)/clutter-debug.h \
$(srcdir)/clutter-device-manager-private.h \
$(srcdir)/clutter-effect-private.h \
$(srcdir)/clutter-event-translator.h \
$(srcdir)/clutter-event-private.h \
$(srcdir)/clutter-id-pool.h \
$(srcdir)/clutter-master-clock.h \
$(srcdir)/clutter-model-private.h \
$(srcdir)/clutter-offscreen-effect-private.h \
$(srcdir)/clutter-paint-volume-private.h \
$(srcdir)/clutter-private.h \
$(srcdir)/clutter-profile.h \
$(srcdir)/clutter-script-private.h \
$(srcdir)/clutter-stage-manager-private.h \
$(srcdir)/clutter-stage-private.h \
$(srcdir)/clutter-timeout-interval.h \
$(NULL)
# private source code; these should not be introspected
source_c_priv = \
$(srcdir)/clutter-event-translator.c \
$(srcdir)/clutter-id-pool.c \
$(srcdir)/clutter-profile.c \
$(srcdir)/clutter-timeout-interval.c \
$(NULL)
# built sources
built_source_c = \
clutter-enum-types.c \
clutter-marshal.c \
$(NULL)
# built headers
built_source_h = \
clutter-enum-types.h \
clutter-marshal.h \
$(NULL)
# config header
DISTCLEANFILES += clutter-config.h
EXTRA_DIST += clutter-config.h.in
# version header
DISTCLEANFILES += clutter-version.h
EXTRA_DIST += clutter-version.h.in
# key symbol update script
EXTRA_DIST += clutter-keysyms-update.pl
pc_files += clutter-$(CLUTTER_API_VERSION).pc
# backends source listings
#
# backend_source_c := source code
# backend_source_h := installed public headers
# backend_source_c_priv := source that should not be scanned by g-i
# backend_source_h_priv := private headers
# backend_source_built := built sources
#
backend_source_c =
backend_source_h =
backend_source_c_priv =
backend_source_h_priv =
backend_source_built =
# X11 backend rules
x11_source_c = \
$(srcdir)/x11/clutter-backend-x11.c \
$(srcdir)/x11/clutter-device-manager-core-x11.c \
$(srcdir)/x11/clutter-event-x11.c \
$(srcdir)/x11/clutter-input-device-core-x11.c \
$(srcdir)/x11/clutter-keymap-x11.c \
$(srcdir)/x11/clutter-stage-x11.c \
$(srcdir)/x11/clutter-x11-texture-pixmap.c \
$(NULL)
x11_source_h = \
$(srcdir)/x11/clutter-x11.h \
$(srcdir)/x11/clutter-x11-texture-pixmap.h \
$(NULL)
x11_source_h_priv = \
$(srcdir)/x11/clutter-backend-x11.h \
$(srcdir)/x11/clutter-device-manager-core-x11.h \
$(srcdir)/x11/clutter-input-device-core-x11.h \
$(srcdir)/x11/clutter-keymap-x11.h \
$(srcdir)/x11/clutter-settings-x11.h \
$(srcdir)/x11/clutter-stage-x11.h \
$(NULL)
x11_source_c_priv = \
$(srcdir)/x11/xsettings/xsettings-client.c \
$(srcdir)/x11/xsettings/xsettings-client.h \
$(srcdir)/x11/xsettings/xsettings-common.c \
$(srcdir)/x11/xsettings/xsettings-common.h \
$(NULL)
if BUILD_XI2
x11_source_c += \
$(srcdir)/x11/clutter-device-manager-xi2.c \
$(srcdir)/x11/clutter-input-device-xi2.c \
$(NULL)
x11_source_h_priv += \
$(srcdir)/x11/clutter-device-manager-xi2.h \
$(srcdir)/x11/clutter-input-device-xi2.h \
$(NULL)
endif # BUILD_XI2
if SUPPORT_X11
backend_source_h += $(x11_source_h)
backend_source_c += $(x11_source_c)
backend_source_h_priv += $(x11_source_h_priv)
backend_source_c_priv += $(x11_source_c_priv)
# the list of files we want to introspect on X11
x11_introspection = $(x11_source_c) $(x11_source_h)
# pkg-config file for the X11 meta-backend
clutter-x11-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += clutter-x11-$(CLUTTER_API_VERSION).pc
clutterx11_includedir = $(clutter_includedir)/x11
clutterx11_include_HEADERS = $(x11_source_h)
endif # SUPPORT_X11
# GLX backend rules
glx_source_c = \
$(srcdir)/glx/clutter-backend-glx.c \
$(srcdir)/glx/clutter-glx-texture-pixmap.c \
$(srcdir)/glx/clutter-stage-glx.c \
$(NULL)
glx_source_h = \
$(srcdir)/glx/clutter-glx-texture-pixmap.h \
$(srcdir)/glx/clutter-glx.h \
$(NULL)
glx_source_h_priv = \
$(srcdir)/glx/clutter-backend-glx.h \
$(srcdir)/glx/clutter-stage-glx.h \
$(NULL)
if SUPPORT_GLX
backend_source_h += $(glx_source_h)
backend_source_c += $(glx_source_c)
backend_source_h_priv += $(glx_source_h_priv)
# XXX - this is another hack; we installed glx headers under includedir/glx
# instead of using the same directory.
clutterglx_includedir = $(clutter_includedir)/glx
clutterglx_include_HEADERS = $(glx_source_h)
endif # SUPPORT_GLX
# Windows backend rules
win32_source_c = \
$(srcdir)/win32/clutter-backend-win32.c \
$(srcdir)/win32/clutter-device-manager-win32.c \
$(srcdir)/win32/clutter-event-win32.c \
$(srcdir)/win32/clutter-stage-win32.c \
$(NULL)
win32_source_h = \
$(srcdir)/win32/clutter-win32.h \
$(NULL)
win32_source_h_priv = \
$(srcdir)/win32/clutter-backend-win32.h \
$(srcdir)/win32/clutter-device-manager-win32.h \
$(srcdir)/win32/clutter-stage-win32.h \
$(NULL)
if SUPPORT_WIN32
# Ideally this resources stuff would go in win32/ but libtool doesn't
# seem to pass on the -Wl argument when linking a convenience library
# so we need to do it here as part of linking the dll. libtool also
# won't let you link against the .o directly because it wants you to
# link against libtool objects for dynamic libraries.
.rc.o :
mkdir -p win32
$(WINDRES) -I$(srcdir)/win32 $< $@
win32/resources.o : $(srcdir)/win32/invisible-cursor.cur
win32_resources = win32/resources.o
win32_resources_ldflag = -Wl,win32/resources.o
backend_source_h += $(win32_source_h)
backend_source_c += $(win32_source_c)
backend_source_h_priv += $(win32_source_h_priv)
clutterwin_includedir = $(clutter_includedir)/win32
clutterwin_include_HEADERS = $(win32_source_h)
endif # SUPPORT_WIN32
EXTRA_DIST += \
$(srcdir)/win32/invisible-cursor.cur \
$(srcdir)/win32/resources.rc \
$(NULL)
# EGL backend rules
egl_source_h = \
$(srcdir)/egl/clutter-egl-headers.h \
$(srcdir)/egl/clutter-egl.h \
$(NULL)
egl_source_c = \
$(srcdir)/egl/clutter-backend-egl.c \
$(srcdir)/egl/clutter-stage-egl.c \
$(NULL)
egl_source_h_priv = \
$(srcdir)/egl/clutter-backend-egl.h \
$(srcdir)/egl/clutter-stage-egl.h \
$(NULL)
egl_source_c_priv =
egl_tslib_c = $(srcdir)/egl/clutter-event-tslib.c
evdev_c_priv = \
$(srcdir)/evdev/clutter-xkb-utils.c \
$(srcdir)/evdev/clutter-device-manager-evdev.c \
$(srcdir)/evdev/clutter-input-device-evdev.c \
$(NULL)
evdev_h_priv = \
$(srcdir)/evdev/clutter-xkb-utils.h \
$(srcdir)/evdev/clutter-device-manager-evdev.h \
$(srcdir)/evdev/clutter-input-device-evdev.h \
$(NULL)
egl_cex_c_priv = $(srcdir)/egl/clutter-backend-cex100.c
egl_cex_h_priv = $(srcdir)/egl/clutter-backend-cex100.h
egl_cex_h = $(srcdir)/egl/clutter-cex100.h
if SUPPORT_EGL
if USE_TSLIB
egl_source_c_priv += $(egl_tslib_c)
endif # SUPPORT_TSLIB
if SUPPORT_EVDEV
egl_source_c_priv += $(evdev_c_priv)
egl_source_h_priv += $(evdev_h_priv)
endif # SUPPORT_EVDEV
if SUPPORT_CEX100
egl_source_c_priv += $(egl_cex_c_priv)
egl_source_h_priv += $(egl_cex_h_priv)
egl_source_h += $(egl_cex_h)
endif # SUPPORT_CEX100
backend_source_h += $(egl_source_h)
backend_source_c += $(egl_source_c)
backend_source_h_priv += $(egl_source_h_priv)
backend_source_c_priv += $(egl_source_c_priv)
clutteregl_includedir = $(clutter_includedir)/egl
clutteregl_include_HEADERS = $(egl_source_h)
endif # SUPPORT_EGL
# OSX backend rules
osx_source_c = \
$(srcdir)/osx/clutter-backend-osx.c \
$(srcdir)/osx/clutter-stage-osx.c \
$(NULL)
osx_source_h = $(srcdir)/osx/clutter-osx.h
osx_source_h_priv = \
$(srcdir)/osx/clutter-backend-osx.h \
$(srcdir)/osx/clutter-event-loop-osx.h \
$(srcdir)/osx/clutter-stage-osx.h \
$(srcdir)/osx/clutter-device-manager-osx.h \
$(NULL)
osx_source_c_priv = \
$(srcdir)/osx/clutter-event-loop-osx.c \
$(srcdir)/osx/clutter-event-osx.c \
$(srcdir)/osx/clutter-device-manager-osx.c \
$(NULL)
if SUPPORT_OSX
# we need to tell the compiler that part of our code base is
# in Objective C
AM_CFLAGS += -xobjective-c
backend_source_h += $(osx_source_h)
backend_source_c += $(osx_source_c)
backend_source_h_priv += $(osx_source_h_priv)
backend_source_c_priv += $(osx_source_c_priv)
clutterosx_includedir = $(clutter_includedir)/osx
clutterosx_include_HEADERS = $(osx_source_h)
endif # SUPPORT_OSX
# Fruity backend rules
fruity_source_c = \
$(srcdir)/fruity/clutter-backend-fruity.c \
$(srcdir)/fruity/clutter-stage-fruity.c \
$(srcdir)/fruity/clutter-fruity.c \
$(NULL)
fruity_source_h = \
$(srcdir)/fruity/clutter-backend-fruity.h \
$(srcdir)/fruity/clutter-stage-fruity.h \
$(srcdir)/fruity/clutter-fruity.h \
$(NULL)
if SUPPORT_FRUITY
AM_CFLAGS += -xobjective-c
backend_source_c_priv += $(fruity_source_c)
backend_source_h_priv += $(fruity_source_h)
clutterfruity_includedir = $(clutter_includedir)/fruity
clutterfruity_include_HEADERS = $(srcdir)/fruity/clutter-fruity.h
endif # SUPPORT_FRUITY
# Wayland backend rules
if SUPPORT_WAYLAND
backend_source_h += \
$(srcdir)/wayland/clutter-wayland.h
backend_source_h_priv += \
$(srcdir)/evdev/clutter-xkb-utils.h \
$(srcdir)/wayland/clutter-backend-wayland.h \
$(srcdir)/wayland/clutter-stage-wayland.h
backend_source_c += \
$(srcdir)/evdev/clutter-xkb-utils.c \
$(srcdir)/wayland/clutter-backend-wayland.c \
$(srcdir)/wayland/clutter-stage-wayland.c \
$(srcdir)/wayland/clutter-event-wayland.c \
$(srcdir)/wayland/clutter-input-device-wayland.c
clutterwayland_includedir = $(clutter_includedir)/wayland
clutterwayland_include_HEADERS = $(wayland_source_h)
endif # SUPPORT_WAYLAND
# cally
cally_sources_h = \
$(srcdir)/cally/cally-actor.h \
$(srcdir)/cally/cally-clone.h \
$(srcdir)/cally/cally-factory.h \
$(srcdir)/cally/cally-group.h \
$(srcdir)/cally/cally.h \
$(srcdir)/cally/cally-main.h \
$(srcdir)/cally/cally-rectangle.h \
$(srcdir)/cally/cally-root.h \
$(srcdir)/cally/cally-stage.h \
$(srcdir)/cally/cally-text.h \
$(srcdir)/cally/cally-texture.h \
$(srcdir)/cally/cally-util.h \
$(NULL)
cally_sources_c = \
$(srcdir)/cally/cally-actor.c \
$(srcdir)/cally/cally.c \
$(srcdir)/cally/cally-clone.c \
$(srcdir)/cally/cally-group.c \
$(srcdir)/cally/cally-rectangle.c \
$(srcdir)/cally/cally-root.c \
$(srcdir)/cally/cally-stage.c \
$(srcdir)/cally/cally-text.c \
$(srcdir)/cally/cally-texture.c \
$(srcdir)/cally/cally-util.c \
$(NULL)
cally_sources_private = \
$(srcdir)/cally/cally-actor-private.h \
$(NULL)
cally_includedir = $(clutter_base_includedir)/cally
cally_include_HEADERS = $(cally_sources_h)
pc_files += cally/cally-$(CLUTTER_API_VERSION).pc
EXTRA_DIST += cally/cally.pc.in
# general build rules:
# you should not need to modify anything below this point
# glib-genmarshal rules
glib_marshal_list = clutter-marshal.list
glib_marshal_prefix = _clutter_marshal
include $(top_srcdir)/build/autotools/Makefile.am.marshal
# glib-mkenums rules
glib_enum_h = clutter-enum-types.h
glib_enum_c = clutter-enum-types.c
glib_enum_headers = $(source_h) $(backend_source_h)
include $(top_srcdir)/build/autotools/Makefile.am.enums
# backend-specific pkg-config file
clutter-$(CLUTTER_WINSYS)-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += clutter-$(CLUTTER_WINSYS)-$(CLUTTER_API_VERSION).pc
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
DISTCLEANFILES += $(pc_files)
clutter_include_HEADERS = $(source_h) $(top_srcdir)/clutter/clutter.h
nodist_clutter_include_HEADERS = \
$(top_builddir)/clutter/clutter-config.h \
$(top_builddir)/clutter/clutter-version.h \
$(built_source_h)
lib_LTLIBRARIES += libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_LIBADD = \
$(CLUTTER_LIBS) \
$(CLUTTER_PROFILE_LIBS) \
$(top_builddir)/clutter/cogl/cogl/libcogl.la \
$(top_builddir)/clutter/cogl/pango/libcoglpango.la
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_DEPENDENCIES = \
$(top_builddir)/clutter/cogl/cogl/libcogl.la \
$(top_builddir)/clutter/cogl/pango/libcoglpango.la \
$(win32_resources)
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_c) \
$(backend_source_h) \
$(backend_source_c_priv) \
$(backend_source_h_priv) \
$(source_c) \
$(source_h) \
$(source_c_priv) \
$(source_h_priv) \
$(cally_sources_c) \
$(cally_sources_h) \
$(cally_sources_private) \
$(NULL)
nodist_libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_built) \
$(built_source_c) \
$(built_source_h)
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_LDFLAGS = \
$(CLUTTER_LINK_FLAGS) \
$(CLUTTER_LT_LDFLAGS) \
$(GCOV_LDFLAGS) \
-export-dynamic \
-export-symbols-regex "^(clutter|cogl|cally).*" \
-rpath $(libdir) \
$(win32_resources_ldflag) \
$(NULL)
# gobject-introspection rules
-include $(INTROSPECTION_MAKEFILE)
if HAVE_INTROSPECTION
INTROSPECTION_GIRS += Clutter-@CLUTTER_API_VERSION@.gir
Clutter-@CLUTTER_API_VERSION@.gir: libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la Makefile
Clutter_@CLUTTER_API_VERSION_AM@_gir_NAMESPACE = Clutter
Clutter_@CLUTTER_API_VERSION_AM@_gir_VERSION = @CLUTTER_API_VERSION@
Clutter_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
Clutter_@CLUTTER_API_VERSION_AM@_gir_FILES = $(clutter_include_HEADERS) $(nodist_clutter_include_HEADERS) $(source_c) $(built_source_c)
Clutter_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED
Clutter_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = GL-1.0 GObject-2.0 cairo-1.0 Atk-1.0 Pango-1.0 PangoCairo-1.0 Json-1.0
Clutter_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/clutter.h' \
--pkg-export=clutter-@CLUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/cogl/cogl/Cogl-1.0.gir
# Cogl.gir is used included into Clutter.gir, so it needs to be built
# before the typelib is generated
Clutter-@CLUTTER_API_VERSION@.typelib: Cogl-1.0.gir
# We build Cogl.gir in the cogl/ subdir, but it needs to reference the shared
# library that it's built into, so we delay compiling the gir into typelib
# until after we've built the shared library. To create the final Cogl.gir
# that we compile and install, we transfer the shared-library="" line from
# Clutter.gir to Cogl.gir
Cogl-1.0.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir cogl/cogl/Cogl-1.0.gir
$(QUIET_GEN) \
shlib=`sed -n 's/.*shared-library="\([^"]*\)".*/\1/p' < Clutter-@CLUTTER_API_VERSION@.gir` ; \
sed "s/shared-library=\"[^\"]*\"/shared-library=\"$$shlib\"/"< cogl/cogl/Cogl-1.0.gir > $@
BUILT_GIRSOURCES += Cogl-1.0.gir
Cally-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir Cogl-1.0.gir
Cally_@CLUTTER_API_VERSION_AM@_gir_NAMESPACE = Cally
Cally_@CLUTTER_API_VERSION_AM@_gir_VERSION = @CLUTTER_API_VERSION@
Cally_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
Cally_@CLUTTER_API_VERSION_AM@_gir_FILES = $(cally_sources_h) $(cally_sources_c)
Cally_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED
Cally_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--identifier-prefix=Cally \
--symbol-prefix=cally \
--c-include='cally/cally.h' \
--pkg-export=cally-@CLUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Cogl-1.0.gir \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += Cally-@CLUTTER_API_VERSION@.gir
if SUPPORT_X11
ClutterX11-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir Cogl-1.0.gir
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--identifier-prefix=ClutterX11 \
--symbol-prefix=clutter_x11 \
--c-include='clutter/x11/clutter-x11.h' \
--pkg-export=clutter-x11-@CLUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Cogl-1.0.gir \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = xlib-2.0
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_FILES = $(x11_introspection)
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED
INTROSPECTION_GIRS += ClutterX11-@CLUTTER_API_VERSION@.gir
endif # SUPPORT_X11
# INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to
# install anything - we need to install inside our prefix.
girdir = $(datadir)/gir-1.0
gir_DATA = $(BUILT_GIRSOURCES) $(INTROSPECTION_GIRS)
typelibsdir = $(libdir)/girepository-1.0/
typelibs_DATA = $(BUILT_GIRSOURCES:.gir=.typelib) $(INTROSPECTION_GIRS:.gir=.typelib)
CLEANFILES += $(gir_DATA) $(typelibs_DATA)
endif # HAVE_INTROSPECTION
# GCov rules
gcov_sources = $(source_c) $(backend_source_c)
include $(top_srcdir)/build/autotools/Makefile.am.gcov