mutter/clutter/cogl/gl
Robert Bragg 30f13cafc5 [cogl] Give the default (fallback) texture a format of RGBA_8888_PRE
Previously this was RGBA_8888. It souldn't really make a difference but for
consistency we expect almost all textures in use to have an internaly
premultiplied pixel format.
2009-06-29 23:49:07 +01:00
..
cogl-context.c [cogl] Give the default (fallback) texture a format of RGBA_8888_PRE 2009-06-29 23:49:07 +01:00
cogl-context.h [cogl] Move the texture filters to be a property of the material layer 2009-06-04 19:03:40 +01:00
cogl-defines.h.in [cogl] Add COGL_HAS_GL and COGL_HAS_GLES 2009-06-29 21:37:02 +02:00
cogl-fbo.c [cogl-offscreen] Cleans up the cogl offscreen API and adds documentation 2009-05-02 04:12:26 +01:00
cogl-fbo.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-primitives.c [material] Reduce the material API in preperation for releasing Clutter 1.0 2009-05-28 02:43:34 +01:00
cogl-program.c [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-program.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-shader-private.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-shader.c [cogl-shader] Make get_info_log() slightly nicer 2009-06-01 17:40:23 +01:00
cogl-texture-private.h [cogl] Move the texture filters to be a property of the material layer 2009-06-04 19:03:40 +01:00
cogl-texture.c [cogl-texture] use the right format when downloading sliced textures from GL 2009-06-29 23:49:07 +01:00
cogl.c [cogl] Move the texture filters to be a property of the material layer 2009-06-04 19:03:40 +01:00
Makefile.am Disable single header inclusion for GLib 2009-06-15 11:29:37 +01:00