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The ClutterDeviceManager is a singleton object that behaves like the StageManager: it holds all input devices and notifies on addition and removal.
31 lines
1.2 KiB
C
31 lines
1.2 KiB
C
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_DEVICE_MANAGER_H__
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#define __CLUTTER_DEVICE_MANAGER_H__
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#include <glib-object.h>
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#include <clutter/clutter-event.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
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#define CLUTTER_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManager))
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#define CLUTTER_IS_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER))
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typedef struct _ClutterDeviceManager ClutterDeviceManager;
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GType clutter_stage_manager_get_type (void) G_GNUC_CONST;
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ClutterDeviceManager *clutter_device_manager_get_default (void);
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GSList * clutter_device_manager_list_devices (ClutterDeviceManager *device_manager);
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const GSList * clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager);
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ClutterInputDevice * clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
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gint device_id);
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G_END_DECLS
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#endif /* __CLUTTER_DEVICE_MANAGER_H__ */
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