mutter/src/meta/meta-window-actor.h
Florian Müllner 9e5491439e window-actor: Make sync_visibility() public
When we mess with a window actor's visibility from the shell side
(yes, I know :-( ), we should at least restore the proper visibility
when we're done with it ...

https://bugzilla.gnome.org/show_bug.cgi?id=771536
2016-09-18 11:01:15 +02:00

73 lines
2.6 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2008 Matthew Allum
* Copyright (C) 2007 Iain Holmes
* Based on xcompmgr - (c) 2003 Keith Packard
* xfwm4 - (c) 2005-2007 Olivier Fourdan
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef META_WINDOW_ACTOR_H_
#define META_WINDOW_ACTOR_H_
#include <clutter/clutter.h>
#include <X11/Xlib.h>
#include <meta/compositor.h>
/*
* MetaWindowActor object (ClutterGroup sub-class)
*/
#define META_TYPE_WINDOW_ACTOR (meta_window_actor_get_type ())
#define META_WINDOW_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), META_TYPE_WINDOW_ACTOR, MetaWindowActor))
#define META_WINDOW_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), META_TYPE_WINDOW_ACTOR, MetaWindowActorClass))
#define META_IS_WINDOW_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), META_TYPE_WINDOW_ACTOR))
#define META_IS_WINDOW_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), META_TYPE_WINDOW_ACTOR))
#define META_WINDOW_ACTOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), META_TYPE_WINDOW_ACTOR, MetaWindowActorClass))
typedef struct _MetaWindowActor MetaWindowActor;
typedef struct _MetaWindowActorClass MetaWindowActorClass;
typedef struct _MetaWindowActorPrivate MetaWindowActorPrivate;
struct _MetaWindowActorClass
{
/*< private >*/
ClutterActorClass parent_class;
};
struct _MetaWindowActor
{
ClutterActor parent;
MetaWindowActorPrivate *priv;
};
GType meta_window_actor_get_type (void);
Window meta_window_actor_get_x_window (MetaWindowActor *self);
MetaWindow * meta_window_actor_get_meta_window (MetaWindowActor *self);
ClutterActor * meta_window_actor_get_texture (MetaWindowActor *self);
void meta_window_actor_sync_visibility (MetaWindowActor *self);
gboolean meta_window_actor_is_destroyed (MetaWindowActor *self);
typedef enum {
META_SHADOW_MODE_AUTO,
META_SHADOW_MODE_FORCED_OFF,
META_SHADOW_MODE_FORCED_ON,
} MetaShadowMode;
#endif /* META_WINDOW_ACTOR_H */